I thought I understand it. Then I read the replies. Now I don't understand it. Was there a different (better?) version here first? I mean... It does only convert?
So if I try this: I am darkness mono But have entropy mark. After 2 turns I have 3
and 2
and a pulsar on hand. I play it. Now the pillars and mark generate more: +2 dark, +1entropy
Now Pulsar gets into effect and "it happens" 6 times:
startingcondition:
0: 5 dark - 1 entropy | sum is 6, half the players quanta is 3, those values stay constant
1: 4 dark - 2 entropy - 0 random quanta|the step until here was logical. the next step is logical aswell
2: 3 dark - 3 entropy - 0 random quanta|now entropy is less
or equal half the players quanta, so, logical
3: 2 dark - 4 entropy - 0 random quanta|and now it goes back. But 1 entropy is not going back to darkness but to a random sort.
4: 2 dark - 3 entropy - 1
random quanta| Now entropy is equal again...
5: 1 dark - 4 entropy - 1 random quanta|where the random quanta can be darkness again!
6: 1 dark - 3 entropy - 2 random quanta|and that is the result when you can play again!
Is that right? I think this would be the only real "balancing".
Is it "balancing between your mark and all other elements" or is it "balancing betwee your mark and all other elements of that you have 1 at least"?!?