Just something ive been pondering, to all people thinking that its ok to make a creature indestructible, and not a permanent. What group of permanents is so powerful that it makes it game breaking to be able to protect it? SoGs? Eternity? Permafrost? Pillars? Hourglasses? When it comes down to it, you need 8
to protect one permanent, compared to 1
with PA, and 2
EA.
Yes you CAN restore its health, but wouldnt most people think its better to quint it right of the back to make sure its not destroyed? Once you do that, you truly only have a very limited amount of things that you can protect with it. And if you are going to take the time to buff it with a card such as basilisk blood, or heavy armor, then you could easily just carry a 2nd or 3rd PA.