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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg400850#msg400850
« Reply #24 on: September 28, 2011, 10:32:18 pm »
Same concept and name as Fission | Fission (http://elementscommunity.org/forum/index.php/topic,8643.0.html), different balance and element.  My version is over a year old, so there's no way to reasonably expect you to find it before making a card, and your version is better from a balance and flexibility perspective.

Personally I think it should split based on attack, not HP; this prevents Gravity-related abuses such as Armagio and Titan, while also creating more interesting synergies in elements other than Gravity.

What I like most about the card is the synergy with Otyugh.  You could play a Graviton Guard, then eat it... or you could Fission it first and eat it a bunch of times.  A practical, if roundabout, way for Gravity to boost its own Otyughs in a mono.

Offline TheManuz

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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg400855#msg400855
« Reply #25 on: September 28, 2011, 10:36:41 pm »
Offtopic nitpick. Fission, as it is generating photons, shoud physically belong to Enthropy instead of Gravity. Offtopic off. :P
word. This is almost an effect opposite of Chimera's, and hence maybe should be in the element opposite of gravity.

In the meantime, I kept thinking of Armagio + fission + chimera + (recursion) = ?. High cost, but sounds fun!
  • Elite Armagio + Fission = 15 x 1|1 Photons
  • 15 x 1|1 Photons + Shard of Patience = 15 x 2|2 Photons
  • 15 x 2|2 Photons + Chimera = 1 x 30|30 Chimera
  • 1 x 30|30 Chimera + Fission = go to step 2 and repeat  :P

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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg400862#msg400862
« Reply #26 on: September 28, 2011, 10:45:56 pm »
I added some polls.

Same concept and name as Fission | Fission (http://elementscommunity.org/forum/index.php/topic,8643.0.html), different balance and element.  My version is over a year old, so there's no way to reasonably expect you to find it before making a card, and your version is better from a balance and flexibility perspective.

Personally I think it should split based on attack, not HP; this prevents Gravity-related abuses such as Armagio and Titan, while also creating more interesting synergies in elements other than Gravity.

What I like most about the card is the synergy with Otyugh.  You could play a Graviton Guard, then eat it... or you could Fission it first and eat it a bunch of times.  A practical, if roundabout, way for Gravity to boost its own Otyughs in a mono.
I forgot about that fission card. Should I change the name? I tried to balance this with the "abuses" as the top of the acceptable range. (Voodoo Doll, Basilisk Blood or Armagio.)
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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg400872#msg400872
« Reply #27 on: September 28, 2011, 11:18:15 pm »
Edited post with Art.
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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg400875#msg400875
« Reply #28 on: September 28, 2011, 11:32:16 pm »
I don't care about the name, my card was archived from the Crucible and thus our cards will never compete.  Anyway this card is a sort of accidental "spiritual successor" to my card, so it's appropriate they should share the name, and Fission fits with the element (both Entropy and Gravity) and with the card's effect.  If there was a clash with a card still in the running, then we'd have an issue because of redundancy and/or confusion.

(Example of a past clash: The Aboleth | Uobilyth (http://elementscommunity.org/forum/index.php/topic,25102.0.html) card duplicates the concept of the Enchantress | Siren (http://elementscommunity.org/forum/index.php/topic,7983.0.html) Armory card, so that card should have been reworked to avoid redundancy, but Mormegil never got around to it.  Aboleth | Uobilyth was recently archived.)

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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg400881#msg400881
« Reply #29 on: September 28, 2011, 11:58:18 pm »
The card creator is not letting me load an image. Would someone else please upload Card images with ET's v2 image. I think the upgraded should be changed to:
Cost: 4 :gravity, Text: Sacrifice target creature, generate rays of light equal to half the hp of the sacrifice.
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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg400914#msg400914
« Reply #30 on: September 29, 2011, 01:18:14 am »
Thanks Xenocidius!

I am going to add the old version images and wait for the polls are clear.
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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg400932#msg400932
« Reply #31 on: September 29, 2011, 02:05:16 am »
It really should only generate RoLs if you make the cost 3  :gravity | 4  :gravity, just for the  :gravity/ :light duos.

Edit: Really, just what the second upgraded card in ET's post says. Sorry for the not-lookeyness.
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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg401018#msg401018
« Reply #32 on: September 29, 2011, 09:02:33 am »
word. This is almost an effect opposite of Chimera's, and hence maybe should be in the element opposite of gravity.
I agree. It should be an entropy card. Also, it not being gravity limits the abuse of hight HP conversion into invincible RoL/Hope combo. Then upped fission can generate RoL without a too high risk of OPness. As a bonus it becomes a nice source of photon for a mutation druid based life/entropy duo.

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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg401035#msg401035
« Reply #33 on: September 29, 2011, 11:12:49 am »
Yep; after all, Gravity is about pulling things together, whereas Entropy is about throwing them apart.

Then again, Gravity is about making use of high HP creatures, so it's debatable.


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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg401041#msg401041
« Reply #34 on: September 29, 2011, 11:23:31 am »
Quote
Yep; after all, Gravity is about pulling things together, whereas Entropy is about throwing them apart.
There has been a Magnet | Lodestone card in Gravity's CIA before; magnetism, as we all know, is capable of repelling as well as attracting.  Not strictly gravitational, but your definition of Entropy is flawed anyway - Entropy is about natural processes running their course and reducing organization.  Gravity and Entropy are not true opposites; Gravity, in point of fact, can and does aid Entropy.

Barring discussion of where this fits thematically, I am more interested in where it fits best with regard to gameplay and balance.  If it will depend on HP, as it does now, Gravity is a poor place for it; however, if it is changed to depend on creature attack, Gravity will still get some mileage, while the benefits of combining it with other elements increase - Gravity has low-attack creatures.

The poll is a dead 50/50 split.

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Re: Fission | Fission https://elementscommunity.org/forum/index.php?topic=31552.msg401047#msg401047
« Reply #35 on: September 29, 2011, 11:32:51 am »
Surely you've heard of chaos systems? As particles move further apart, the chaos (entropy) in the system increases.

Plus, entropy relates to thermodynamics and energy; particles move further apart as they gain energy.

I think so anyway, I'm not sure.
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