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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg264993#msg264993
« Reply #12 on: February 05, 2011, 09:53:21 pm »
I can see using this with Thorn Carapace and Sundial.  Poison the creatures, then let them die rapidly while they don't hit you.

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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg265000#msg265000
« Reply #13 on: February 05, 2011, 09:59:09 pm »
Did you mean Fervor for the title?
i don't quite get how being sick gives you adrenaline
  The name kind of works backward. Having too high of adrenaline levels will cause your heart rate and temperature to go up.

Offline Nepycros

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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg265016#msg265016
« Reply #14 on: February 05, 2011, 10:22:51 pm »
Meh, I don't really like a mass effect card that costs about 3 more than the single effect card. Drain all :life, perhaps?
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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg265019#msg265019
« Reply #15 on: February 05, 2011, 10:26:07 pm »
Meh, I don't really like a mass effect card that costs about 3 more than the single effect card. Drain all :life, perhaps?
Well this is a double mass effect card. So +4 cost seems warranted
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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg265201#msg265201
« Reply #16 on: February 06, 2011, 02:24:10 am »
http://www.merriam-webster.com/dictionary/fever

2 a : a state of heightened or intense emotion or activity

fervor just has fire undertones to me

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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg270633#msg270633
« Reply #17 on: February 14, 2011, 05:28:21 am »
Quote from: The Communal Card Creation team
The Communal Card Creation team congratulates Fever|Fever (http://elementscommunity.org/forum/index.php/topic,20807) on winning the CCC's "Soft Creature Control for Life" competition. It is a quality example of potential Soft Creature Control for the Life Element. We feel that this card would be a great improvement to Elements the Game. If you liked this card you may like the other winners Thicket|Thicket (http://elementscommunity.org/forum/index.php/topic,20858.0.html) and Lignification|Lignification (http://elementscommunity.org/forum/index.php/topic,20590.0.html) as well.
You will want to add this quote to the opening post.
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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg270652#msg270652
« Reply #18 on: February 14, 2011, 07:02:24 am »
I can imagine it now.

2 solar bucklers.
2 fields completely filled with RoLs.

This.

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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg270682#msg270682
« Reply #19 on: February 14, 2011, 10:51:36 am »
Lol, EvaRia, that's some pretty insane :light generation there. xD

Anyways, I'm thinking of changing it back to "affect enemy creatures only." C'mon, 7/5 is way too expensive for a card used to give all the opponent creatures adrenaline, this will most likely see use in mass adrenaline rushes..

I think 3/2 cost for adrenaline all enemy creatures is balanced. A single diamond shield kind of negates all the extra damage from adrenaline, anyways..

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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg270691#msg270691
« Reply #20 on: February 14, 2011, 12:05:03 pm »
Yeah 3 :life|2 :life for an enemy only version sounds right.

It won't be as versatile anymore but still has: Fire Shield, Infection, Voodoo + Gravity Pull and Antimatter (I am sure I am missing something)
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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg270705#msg270705
« Reply #21 on: February 14, 2011, 01:02:13 pm »
So let me get this straight... it costs LESS than the single effect spell? -_-

Ah, forget it. Do whatever you like.
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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg270734#msg270734
« Reply #22 on: February 14, 2011, 03:06:33 pm »
So let me get this straight... it costs LESS than the single effect spell? -_-

Ah, forget it. Do whatever you like.
well if its the adrenaline all opp. creatures it make sense.

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Re: Fever | Fever https://elementscommunity.org/forum/index.php?topic=20807.msg270738#msg270738
« Reply #23 on: February 14, 2011, 03:27:05 pm »
Yeah, but now I'm not even gonna use the single-effect adrenaline on the opponent's creatures. You've essentially taken away Adrenaline's slight CC capabilities. Smooth. Even if you are using it on the opponent, you're clearly using it in a strategy. Basically, in a mono-life, you're spending 10 (9) :life and pretty much killing all of the opponent's creatures in about 2-3 turns. No. Just no.
Perception is the source of misunderstanding.

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anything
blarg: