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cebra

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Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg119247#msg119247
« on: July 20, 2010, 07:04:20 pm »
NAME:
Sun
ELEMENT:
Fire
COST:
8 :fire
TYPE:
Creature
ATK|HP:
8|8
ABILITY:
Enters game poisoned. If killed by poison, deal 5 damage to all creatures and both players loose 20 HP
NAME:
Red Giant
ELEMENT:
Fire
COST:
10 :fire
TYPE:
Creature
ATK|HP:
8|4
ABILITY:
Enters game poisoned. If killed by poison, deal 5 damage to all creatures and your opponent looses 20 HP
ART:
art by google
found at http://www.astronomyroadshow.com/Global.htm
http://www.teachersparadise.com/ency/en/media/2/23/soho_solar_flare_sun_20031026_0119_eit_304.png
IDEA:
cebra
NOTES:
The thought behind this is, that stars collaps after using up all their energy. At the beginning I wanted it to use up 1  :fire and generate 2  :light or 2  :aether and if you can´t afford it, it would collaps and deal the damage only to you...but that was too complex...and it didn´t fit into the text box^^. And I know that that "lose" in the end usually would have to be a "loose" but that didn´t fit into the text box as well.
Changelog:
-raised attack of both versions from 5 to 8
-lowered cost of both versions by 2
-upgraded version now damages only your opponent directly

-I hope the mechanic is now easier to understand

-it´s intended to be "poisoned", if you just could destroy it like you want, you could link some Red Giant and kill EVERYTHING on the field, including your opponent
SERIES:
-

eh pewwwp

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg119360#msg119360
« Reply #1 on: July 20, 2010, 09:12:15 pm »
the upped seems worse than the unupped just saying

cebra

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg119376#msg119376
« Reply #2 on: July 20, 2010, 09:26:04 pm »
Yeah it does
And it is -.-'
How about dealing 20 damage but only to your opponent?

eh pewwwp

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg119424#msg119424
« Reply #3 on: July 20, 2010, 10:20:39 pm »
This could also wreck people in an unstable gas deck since it's similar

Xelax

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg119441#msg119441
« Reply #4 on: July 20, 2010, 10:41:19 pm »
Loses*

Seems quite an expensive card considering the low attack/def. And considering you have to wait up to 8 turns for it to work, you either have to wait until the opponent has a load of cards out, by which time you're probably taking damage, or develop premonitional powers and guess when the opponent's doing to spam out some creatures.

It's a bit of a 'Take Everyone down with Me' card as well, because it also stops you from sending any creature out for the length of time the card is out.

I like the idea, and the basis of the idea (How a red giant uses up energy before death etc) but I think the ability needs some work

wizelsnarf

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg119501#msg119501
« Reply #5 on: July 21, 2010, 12:16:22 am »
Agree with above. Kind of expensive. At least with unstable gas the player only has 1 turn to do something about it.

Some way or another I think the cost needs to be lowered. Either as is, or with some modification on the stats/effects.

For example it does 2 damage for 4 turns then explodes, but only costs 6 or something.

cebra

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg119806#msg119806
« Reply #6 on: July 21, 2010, 11:53:08 am »
Card redone
-raised attack of both versions from 5 to 8
-lowered cost of both versions by 2
-upgraded version now damages only your opponent directly
Remember the fact that this card can deal up to 64(32) damage until it dies. Unstable Gas deals no damage except those 20 when you destroy it.

Offline Kuroaitou

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg119819#msg119819
« Reply #7 on: July 21, 2010, 12:17:42 pm »
You need an actual link to the card art source - 'art by google' isn't enough. If you found it off a website, provide a link to it and the author name if possible that made it. Also, in your table, the 'Type' is considered to be a Creature, not monster. Fix those up first.

Now, onto the card itself:

The idea is a weird combo between Unstable Gas (which is BAD if you play this and the opponent has an Jade/Mirror Shield in hand, meaning that you're going to take the damage), and Rain of Fire. I can see this would have ridiculous synergy with cards like Bone Wall, Graveyard, and Vultures just because of all the death it can cause by dealing 5 damage to everything in the field... and that's not including the fact that by having multiple Giants on the field, you can pretty much kill all of them when one dies. (Oh, and did I mention Immolation/Cremation?)

Agree with above. Kind of expensive. At least with unstable gas the player only has 1 turn to do something about it.

Some way or another I think the cost needs to be lowered. Either as is, or with some modification on the stats/effects.

For example it does 2 damage for 4 turns then explodes, but only costs 6 or something.
On the contrary - I think the cost needs to stay high, but the card idea in itself is... overwhelming if played in certain decks. It's devastating by nature - the only way to counter this card is by rewinding it or having reflective shields.

Another issue I see is if you play multiples of the upgraded (even non-upgraded) version in a deck - if the upgraded version goes off, then that's a potential 120 damage (not thinking of fractaled or TU'd Red Giants) on the field all done in one fell swoop (one Red Giant kills the others). After all, the upgraded version can be killed by Lightning Bolt, Paradox, an Elite Otyugh, Shockwave, etc. - the fact that so many cards can trigger its death makes it somewhat overpowered if you managed to build the quanta up for it.

Finally, Unstable Gas may not deal damage until you activate it, but as a permanent, it's only vulnerable to certain elements ( :darkness:earth:entropy, and  :fire). This creature can be damaged by nearly anything/everything.

So, a few questions:
-How do you measure this against other :fire creatures? Do you know how powerful this can be when coupled with Cremation (instant death = instant trigger of 20 damage PLUS :fire quanta to spare for another Red Sun)?
-Where do you want to see this card in? Mono-Fire rushes? Splashed duos and trios? Anti-FG?
-If there was one mechanic you didn't want to remove from this card, what would it be and why? The stats (decent damage)? The Rain of Fire death trigger? The 20 damage to your opponent (and self for the non-upgraded version) death trigger? The losing 1 HP each turn?

Oh, and uh, watch out for name similarities to this (which is already in the Crucible):
Red Planet | Red Sun (http://elementscommunity.org/forum/index.php/topic,6403.0.html)

cebra

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg119826#msg119826
« Reply #8 on: July 21, 2010, 12:29:12 pm »
You need an actual link to the card art source - 'art by google' isn't enough. If you found it off a website, provide a link to it and the author name if possible that made it. Also, in your table, the 'Type' is considered to be a Creature, not monster. Fix those up first.
done
The idea is a weird combo between Unstable Gas (which is BAD if you play this and the opponent has an Jade/Mirror Shield in hand, meaning that you're going to take the damage)
I guess the damage won´t be reflected as it´s a creature and not a spell.
So, a few questions:
-How do you measure this against other  creatures? Do you know how powerful this can be when coupled with Cremation (instant death = instant trigger of 20 damage PLUS  quanta to spare for another Red Sun)?
Yeah, you´re right, this is definitly overpowered
-Where do you want to see this card in? Mono-Fire rushes? Splashed duos and trios? Anti-FG?
I´ve got no specific idea, it just had the idea to make a card like this
-If there was one mechanic you didn't want to remove from this card, what would it be and why? The stats (decent damage)? The Rain of Fire death trigger? The 20 damage to your opponent (and self for the non-upgraded version) death trigger? The losing 1 HP each turn?
definitly the loosing 1 HP each turn

Okay, I guess this card is OP...how about this
cost is raised again and damage is only dealt when this card is killed by it´s own effect?

Offline Kuroaitou

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg119833#msg119833
« Reply #9 on: July 21, 2010, 12:51:23 pm »
I guess the damage won´t be reflected as it´s a creature and not a spell.
I would detest this, but then again, I might have misunderstood your card mechanic altogether. The damage dealt by Unstable Gas (dealing 20 damage) is considered to be 'spell damage', and can be reflected by such shields. The attack stat (8 | 4) is obviously the normal damage that can't be reflected...

Are you saying the 20 damage cannot be prevented in any way? Hm...

Definitely the losing 1 HP each turn.
Now you're being interesting. ;)

Okay, I guess this card is OP...how about this
Cost is raised again and damage is only dealt when this card is killed by it´s own effect?
Hm... if that's the case, why not write it like this? (Anything in parenthesis refer to the upgraded version)

"Poisoned. If killed by
poison, deal 5 damage
to all creatures and both
players (your opponent) loses 20 HP."

This way, it still has its 'ability', but it can only be triggered by the 'poison' effect - things like Lightning Bolt, Gravity Pull, or other Red Giants are direct non-poison damage that can't trigger the ability. Of course, you'd still run into the problem of things like Plague and Aflatoxin or Infection to speed up the counters...

Anyway, keep thinking about this. Fix the spelling errors on your card (looses =/= loses), and you might have a chance for the Curator to take a look at it. :)

Offline nilsieboy

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg120260#msg120260
« Reply #10 on: July 21, 2010, 08:05:18 pm »
to much hp i think (why'd you make the un upped stronger then the upped :-\)
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Xelax

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg120565#msg120565
« Reply #11 on: July 22, 2010, 12:44:22 am »
to much hp i think (why'd you make the un upped stronger then the upped :-\)
Try reading the card's ability/doing more than just glancing at the picture

 

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