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Offline storytellerTopic starter

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Quicksilver Rhino | Elder Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg314387#msg314387
« on: April 18, 2011, 02:36:48 am »
NAME:
Quicksilver Rhino
ELEMENT:
Other
COST:
12
TYPE:
Creature
ATK|HP:
3|6
TEXT:
momentum,
:rainbow lycanthropy.
NAME:
Elder Quicksilver Rhino
ELEMENT:
Other
COST:
15
TYPE:
Creature
ATK|HP:
6|7
TEXT:
momentum,
:rainbow lycanthropy.
ART:
tbd
IDEA:
lord midnight
NOTES:
it is deadly enough on its own, i am seeing a pattern emerge
SERIES:
Quicksilver...?


Offline unknown89089

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Re: Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg314388#msg314388
« Reply #1 on: April 18, 2011, 02:37:20 am »
I'm assuming you're not done...?

Offline Seiya

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Re: Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg314394#msg314394
« Reply #2 on: April 18, 2011, 02:39:39 am »
Good assumption.

Offline storytellerTopic starter

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Re: Quicksilver Rhino | Champion Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg314411#msg314411
« Reply #3 on: April 18, 2011, 02:46:54 am »
got it now, sorry for the confusion.

Offline Anarook

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Re: Quicksilver Rhino | Champion Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg314414#msg314414
« Reply #4 on: April 18, 2011, 02:47:29 am »
rediculously high cost creatures => frowned upon
rediculously high stat creatures => also frowned upon
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Offline XYTWO

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Re: Quicksilver Rhino | Champion Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg314415#msg314415
« Reply #5 on: April 18, 2011, 02:47:51 am »
Supernova three times. I now have a creature that will win me the game in four turns if you don't pour all your effort into killing it.
Do you see the problem here?

Offline storytellerTopic starter

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Re: Quicksilver Rhino | Champion Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg314418#msg314418
« Reply #6 on: April 18, 2011, 02:51:28 am »
k, modified.

Re: Quicksilver Rhino | Champion Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg314447#msg314447
« Reply #7 on: April 18, 2011, 03:12:21 am »
Me and eternity are happy to see a card like this coming out. xD

Offline storytellerTopic starter

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Re: Quicksilver Rhino | Champion Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg317348#msg317348
« Reply #8 on: April 22, 2011, 12:58:48 am »
added lycan to lesser rhino as an active ability and lowered it to 4 bast attack

Offline ZephyrPhantom

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Re: Quicksilver Rhino | Champion Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg317727#msg317727
« Reply #9 on: April 22, 2011, 05:42:49 pm »
You generally don't want a card to cost above 15 quantum. (Elite Phase Dragon currently costs the most at 14)
Suggestions:
I'd first remove Momentum because we already have that in the form of Saphire Charger.
Remove lycan, and lower the cost to 7 for the unupgraded.
For the upgraded, lower the the stats to 6 | 10 and make the cost 12.

Offline storytellerTopic starter

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Re: Quicksilver Rhino | Champion Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg317779#msg317779
« Reply #10 on: April 22, 2011, 06:55:51 pm »
ok but its part of a set based around a theme, which should be more expensive to use than the cards in their pure elemental form.

Offline ZephyrPhantom

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Re: Quicksilver Rhino | Champion Quicksilver Rhino https://elementscommunity.org/forum/index.php?topic=24680.msg317791#msg317791
« Reply #11 on: April 22, 2011, 07:14:44 pm »
ok but its part of a set based around a theme, which should be more expensive to use than the cards in their pure elemental form.
It still should get lower cost. If you're making a card cost 24 quantum that's not a good sign in terms of design.
Currently :
Elemental Cost : Attack + HP Modifier + Ability Value + Bonuses
Unupgraded
Attack : 3
HP : + 1 (6-7)
Ability Value : + 4 (Lycanthropy+Momentum)
Bonus: None
Final Cost : 8

Upgraded
Attack : 8
HP : +3 (10+)
Ability Value : +5 (Lycanthropy for unupped was +3, however the more attack you add on a momentum creature the stronger it gets.)
Bonus: -2 for upgrade
Final Cost : 14 (Pushing it even at the elemental cost)1.5+1.5[Elemental] = [Other]
1.5 + 1.5 ( 8 ) = 13.5 ≈ 14
1.5 + 1.5 ( 14 ) = 22.5 ≈ 23

Even when I round up you need to lower the cost. I again suggest removing momentum and lycanthropy - because of them, your card is becoming overly expensive. Since momentum can be lobotomized by an active skill I'd suggest giving the Rhino a weaker variant of the skill like:
"Charger - Ignores 1 point of damage reduction from shields."
This keeps the ability but reduces it to make it playable. Please lower the cost as well.

 

anything
blarg: