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Offline jackerTopic starter

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Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418716#msg418716
« on: October 31, 2011, 09:04:47 pm »
So...there is the new slot competition, and i posted my entry with a slot named "Rune" a sort of magical inscription which activate as a sort of trap when a certain condition is fulfilled. It can also be used as a normal permanente ( but i believe it'd deserve a separate slot) Enjoy and rate

NAME:
Growth
ELEMENT:
:life
COST:
4 :life
TYPE:
Permanent - Rune
ATK|HP:
X
TEXT:
Rune: Activate this Rune when an opponent creature with 4 or more Atk is summoned.  Target creature gets +3|+3.
NAME:
Growth
ELEMENT:
:life
COST:
4 :life
TYPE:
Permanent - Rune
ATK|HP:
X
TEXT:
Rune: Activate this Rune when an opponent creature with 4 or more Atk is summoned.  Target creature gets +4|+4.
ART:
jacker
IDEA:
jacker
NOTES:
This is the Life one. It gets active when the opponent summona  big creature, letting yours be even bigger then his
SERIES:
Rune Series

Offline TheManuz

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418720#msg418720
« Reply #1 on: October 31, 2011, 09:11:11 pm »
I noticed this card when you submitted it for the competition. I really like the rune mechanic.
My suggestion is to lower the cost, since you need to meet a certain condition to use this.
For some deck, this card could never activate, so 4 :life seems really expensive!

Pythagoras

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418724#msg418724
« Reply #2 on: October 31, 2011, 09:20:59 pm »
This is a great idea, but the card is a bit strange; I didn't see it completely until now.

Offline jackerTopic starter

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418726#msg418726
« Reply #3 on: October 31, 2011, 09:27:07 pm »
Thanks Manuz. And yes, probably it could cost 3 without problems.

Phytagoras. You didn't see this card because actually this slot does not exist. Is a submit for a contest

Pythagoras

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418729#msg418729
« Reply #4 on: October 31, 2011, 09:35:12 pm »
Thanks Manuz. And yes, probably it could cost 3 without problems.

Phytagoras. You didn't see this card because actually this slot does not exist. Is a submit for a contest
I meant that I didn't completely understood, I knew that there's a new slot contest

Offline jackerTopic starter

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418730#msg418730
« Reply #5 on: October 31, 2011, 09:41:46 pm »
Sorry :D
It works with a triggered ability, pretty much like boneyard for example. when a creature with Atk 4 or more enters the opponent side, it will appear the screen where you can target a creature to grant +3|+3. Simple done.

Offline EmeraldTiger

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418744#msg418744
« Reply #6 on: October 31, 2011, 10:27:26 pm »
I don't know if it against any rules for this to be here in CI&A before the competition is over.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Offline jackerTopic starter

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418749#msg418749
« Reply #7 on: October 31, 2011, 10:35:10 pm »
I don't know if it against any rules for this to be here in CI&A before the competition is over.
I read nothing about this, but the topic can be closed till the end of the contest if needed, no problem

Offline ZephyrPhantom

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418754#msg418754
« Reply #8 on: October 31, 2011, 10:43:29 pm »
I don't know if it against any rules for this to be here in CI&A before the competition is over.
I read nothing about this, but the topic can be closed till the end of the contest if needed, no problem
There's nothing wrong with it as far as I've seen, but posting a competition card in this section can really help improve the card with the feedback given. I think people generally don't post competition ideas until said competition is over mainly out of respect of the individual designer's ability (not to mention that if one person does it we may eventually have CI&A flooded with tons of ideas that haven't been thought out too well yet, which we'd like to avoid.).

Offline jackerTopic starter

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418755#msg418755
« Reply #9 on: October 31, 2011, 10:47:26 pm »
I understand this. I can
a) ask to close this thread, and re-open it after contest is closed.
b) Lock my submittion in the contest, not modifying it anymore.

Which think is better? (and by the way, i'd rather close the thread than locking my chance to modify the submission)

Offline ZephyrPhantom

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418758#msg418758
« Reply #10 on: October 31, 2011, 10:54:34 pm »
I understand this. I can
a) ask to close this thread, and re-open it after contest is closed.
b) Lock my submittion in the contest, not modifying it anymore.

Which think is better?
You can lock this thread for now and keep your submission in until the Competition ends. Then you can unlock it for feedback.

As for the issue of posting Competition cards in the CI&A section - I'll look into that. Sorry for the inconvenience. ^^;

Offline jackerTopic starter

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Re: Growth | Growth https://elementscommunity.org/forum/index.php?topic=33189.msg418760#msg418760
« Reply #11 on: October 31, 2011, 10:58:10 pm »
Asked for the lock. Sorry about this :)

 

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