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Offline jawdirk

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Re: Serenity | Serenity https://elementscommunity.org/forum/index.php?topic=50487.msg1088939#msg1088939
« Reply #12 on: July 25, 2013, 09:32:21 pm »
I think it would be viable if it only lasted 1 turn. Perhaps the cost could be reduced in that case to bring it in line with SoSac.

Offline andretimpa

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Re: Serenity | Serenity https://elementscommunity.org/forum/index.php?topic=50487.msg1088971#msg1088971
« Reply #13 on: July 26, 2013, 01:36:17 am »
6 of these and 6 PAs have the potential to outdeck even the stronger rushes, with little that your opponent can do. Also, the unupped is really strong combined with poison (adrena scorpions, for example)
Every time a graboid evolves, an elemental gets his wings.
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Offline Marsu

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Re: Serenity | Serenity https://elementscommunity.org/forum/index.php?topic=50487.msg1089395#msg1089395
« Reply #14 on: July 28, 2013, 02:32:15 pm »
So, will you update this? :) Interested to see what you can come up with to balance it.

Offline PlasticaTopic starter

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Re: Serenity | Serenity https://elementscommunity.org/forum/index.php?topic=50487.msg1090242#msg1090242
« Reply #15 on: August 01, 2013, 07:25:06 pm »
So, will you update this? :) Interested to see what you can come up with to balance it.
Definitely! ;D I'll go through and update my active card threads sometime today. Really haven't been keeping track, aha. I love to create ideas, especially concerning anything fantasy related; however, the monotonous card-editing isn't so much my thing. :P

 

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