I feel as you get more familiar with the game you start to not use precog for seeing the hand as much as you do drawing. (DM is weird
joking.) The reason I say this because your more familiar with the more popular decks, so if you just name 2 elements at random and say you got
You might expect UG or seraph/dragon with sofree/skyblitz. After the 2nd turn or so youll find out real fast weather or not its seraph or dragon and usually on turn 1 wether or not its freedom or sky blitz. Alright, lets try another two elements.
Here you can expect the most likely synergy of mitosis and sor. The only thing youve got to wrack your brain for is what creature. I personally do Golden Nymphs which allows for really fast draw power if I have to with sor nymph. Precog has allowed for pretty much smaller decks and to reveal the mystery of your opponents deck 100%. With the
You basically have 2 50/50's but precog isnt good when your vsing that
guy cause your pretty sure what the combo is, usually dragons but it still serves a good purpose cause you find out which critter he'll be spamming. Precog has NO hard counter! You can only deny them of quanta, but costing 1
come on man, not too likely you wont be able to use it. And yeah its situational like every other card. Deflag is only good when an opponent has a permanent. ive run rushes and used precog last turn that didnt have any permanents and saw my opponent had 2 explosions and 1 steal, he couldnt hold any defense cause he didnt have anything to target.
P.S. If your just starting the game and the first thing you do is learn most of the cards then use precog it can help you so much as a noob.