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Offline chuckles4meTopic starter

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Rebirth | Resurection https://elementscommunity.org/forum/index.php?topic=7773.msg87135#msg87135
« on: June 10, 2010, 01:11:25 am »
NAME:
Rebirth
ELEMENT:
Light
COST:
3 :light
TYPE:
Spell
ATK|HP:
ABILITY:
When target creature dies it returns to life, it maintains stats, but looses any abilities.
NAME:
Resurection
ELEMENT:
Light
COST:
1 :light
TYPE:
Spell
ATK|HP:
ABILITY:
When target creature dies it returns to life, it maintains stats, but looses any abilities.
ART:
chuckles4me
IDEA:
chuckles4me
NOTES:
SERIES:


wizelsnarf

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Re: Rebirth | Resurection https://elementscommunity.org/forum/index.php?topic=7773.msg87241#msg87241
« Reply #1 on: June 10, 2010, 03:12:15 am »
I think it's too cheap. If you play this on a light dragon you basically get another life dragon for 3 :light or even just 1 :light...

I think it should cost a little more, maybe 4 and 3?

Maybe you can work on the art a little more? I see the idea you are going for but...

Retribution

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Re: Rebirth | Resurection https://elementscommunity.org/forum/index.php?topic=7773.msg87246#msg87246
« Reply #2 on: June 10, 2010, 03:14:52 am »
Adding onto wizel's idea, I think this card should replace the target's ability with "resurrection" so that it cannot still use the ability it had before, and it could be loboed so that there was a way to counter it.

Offline Kuroaitou

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Re: Rebirth | Resurection https://elementscommunity.org/forum/index.php?topic=7773.msg98043#msg98043
« Reply #3 on: June 21, 2010, 08:22:34 pm »
Adding onto wizel's idea, I think this card should replace the target's ability with "resurrection" so that it cannot still use the ability it had before, and it could be loboed so that there was a way to counter it.
So in other words, replacing its active skill with a 'passive' active skill that will trigger upon death?

I'm not so fond of the idea of just 'ressurecting' any creature at will, although the idea is simple enough that if the above were implemented, :light would gain a huge support in any deck in case a creature dies (unless they're immortalized, but :aether/ :light combos are overpowered already :P). I agree with Wizelsnarf's proposal of increasing the spell cost (since 1 :light quanta for a FREE revival of a card is a bit ridiculous), as you can play it on virtually any card that you really don't want to die by creature control (Anubis, Otyugh, Gargoyle, etc.) right after it's played without a quint.

miniwally

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Re: Rebirth | Resurection https://elementscommunity.org/forum/index.php?topic=7773.msg98047#msg98047
« Reply #4 on: June 21, 2010, 08:35:05 pm »
Clever idea as a spell. Seen the idea plenty of times before though but making it a spell makes me think it';d be easier to program

FallenSoul

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Re: Rebirth | Resurection https://elementscommunity.org/forum/index.php?topic=7773.msg103940#msg103940
« Reply #5 on: June 29, 2010, 08:58:15 pm »
it's "resuRRection", not "resuRection"
however, i've had a similar idea.. and even names were similar >.<
reborn | resurrection
but.. what if it doesn't remove ability? (i haven't dediced about stats.. if they turned to the original or not..)

Nadrin

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Re: Rebirth | Resurection https://elementscommunity.org/forum/index.php?topic=7773.msg234362#msg234362
« Reply #6 on: December 27, 2010, 09:49:26 pm »
Another typo, looses needs to become loses

 

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