*Author

Arondight

  • Guest
Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg61602#msg61602
« on: May 01, 2010, 09:11:42 am »
NAME:
Star Maiden
ELEMENT:
:entropy
COST:
:entropy
TYPE:
Creature
ATK/HP:
1|1
ABILITY:
Passive: When this card comes into play, generate 12 quanta, 1 for each element.
Active:  :entropy Burst: Randomly convert your quanta into other quanta, then generate 3 random quanta.
ART BY:
Stock photo edited by Arondight
IDEA BY:
Arondight
NAME:
Star Maiden
ELEMENT:
:entropy
COST:
4 :entropy
TYPE:
Creature
ATK/HP:
1|1
ABILITY:
Passive: When this card comes into play, generate 24 quanta, 2 for each element.
Active:  :entropy Burst: Randomly convert your quanta into other quanta, then generate 3 random quanta.
ART BY:
Stock photo edited by Arondight.
IDEA BY:
Arondight
NOTES: [/color][/b]
    Previous active ability was  :entropy :entropy Burst: Scramble target player's quanta. Generate 3 random quanta.Lowered stats from 2|2 to 1|1.

binde22

  • Guest
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg61621#msg61621
« Reply #1 on: May 01, 2010, 10:34:01 am »
this is basically 2 super novas that is a discord for 2 a turn and hits less. not op but i rlly could think of a great deck for this. i dont know if its balanced but compared 2 super novas which rlly i think this card would be used in the same way it is pretty good.

Offline Zeru

  • Hero Member
  • *****
  • Posts: 1424
  • Reputation Power: 16
  • Zeru is a Blue Crawler starting to think about his first run.Zeru is a Blue Crawler starting to think about his first run.Zeru is a Blue Crawler starting to think about his first run.
  • The meaning of life is to give life meaning.
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg61740#msg61740
« Reply #2 on: May 01, 2010, 03:34:01 pm »
this card + eternity, even the most heavy rainbows won't feel the quanta cost

Wisemage

  • Guest
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg61770#msg61770
« Reply #3 on: May 01, 2010, 04:28:35 pm »
yea i agree, im sure you werent even thinking of eternity, but combined with this = unlimited mana (given you have like 10 entropy or so)

Offline RavingRabbid

  • Legendary Member
  • ******
  • Posts: 5044
  • Country: it
  • Reputation Power: 85
  • RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.RavingRabbid is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Lord Seagull
  • Awards: Slice of Elements 11th Birthday CakeSlice of Elements 10th Birthday CakeSlice of Elements 7th Birthday CakeDeckbuilding Competition: The Face of Mother NatureSlice of Elements 6th Birthday Cake7th Trials - Master of WaterWinner of Warrior's Preparation - PvP Event14 Club - Most Expensive Players during War AuctionWeekly Tournament WinnerWeekly Tournament WinnerSlice of Elements 3rd Birthday CakeTeam PVP #1 Winner5th Trials - Master of Water3rd Trials - Master of WaterChampionship League 3/2011 WinnerWinner of 2nd Off-Topic Quiz LeagueWinner of 2nd Element Quiz LeagueWinner of 1st Off-Topic Quiz LeagueWinner of 1st Element Quiz LeagueChampionship League 2/2011 WinnerSlice of Elements 2nd Birthday Cake3-Man Team PvP #1 Winner
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg61771#msg61771
« Reply #4 on: May 01, 2010, 04:30:24 pm »
Add 1 to Upped cost. This makes Reverse-Hasten (24 quantas x turn, with an eternity) less effective.
There are things worse than eating tuna directly from the tin

Arondight

  • Guest
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg61806#msg61806
« Reply #5 on: May 01, 2010, 05:36:44 pm »
yea i agree, im sure you werent even thinking of eternity, but combined with this = unlimited mana (given you have like 10 entropy or so)
Of course I was thinking of Eternity. It's not unlimited, it goes on the top of your deck and eats 3 time each time you return it, one time to draw it. Is there any infinite way to draw? No, it's limited to as many hour glasses or even Golden Nymphs or flying Eternities you have on field. Even then, you'll just accumulate other sources of quanta other than Time or Entropy, but probably by then it's already end game and useless to do so. Trying to get that combo off early in the game will most likely negate how you're trying to stay alive, because you would also have to have enough to draw past the Star Maiden. Not to mention while on the field it is vulnerable. The only way to protect it on the field negates how you want to re-summon it as well.

Tea is good

  • Guest
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg61989#msg61989
« Reply #6 on: May 01, 2010, 11:50:54 pm »
Great logic, but I would still put this in a speed rainbow, just so I could have more novas/super novas.

Arondight

  • Guest
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg62049#msg62049
« Reply #7 on: May 02, 2010, 03:55:35 am »
That's the whole idea, to get a faster start with Entropy and Rainbow.

Kael Hate

  • Guest
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg65913#msg65913
« Reply #8 on: May 09, 2010, 03:59:38 pm »
CURATOR COMMENT
- This Card is extremely effective and would easily becomea staple in any deck running Entropy mark and Supernova as it gives you a creature and another way to generate a Specrtum of Quanta. Add to that the ability to generate more quanta and disturb your opponents and it becomes brokenly powerful. I think you should consider why the need to combine the abilities and how effective the card will be at this cheap cost. The Eternity example above is a strong reason against it. If you think it is justified gives us a reason why.

Arondight

  • Guest
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg65917#msg65917
« Reply #9 on: May 09, 2010, 04:11:52 pm »
CURATOR COMMENT
- This Card is extremely effective and would easily becomea staple in any deck running Entropy mark and Supernova as it gives you a creature and another way to generate a Specrtum of Quanta. Add to that the ability to generate more quanta and disturb your opponents and it becomes brokenly powerful. I think you should consider why the need to combine the abilities and how effective the card will be at this cheap cost. The Eternity example above is a strong reason against it. If you think it is justified gives us a reason why.
yea i agree, im sure you werent even thinking of eternity, but combined with this = unlimited mana (given you have like 10 entropy or so)
Of course I was thinking of Eternity. It's not unlimited, it goes on the top of your deck and eats 3 time each time you return it, one time to draw it. Is there any infinite way to draw? No, it's limited to as many hour glasses or even Golden Nymphs or flying Eternities you have on field. Even then, you'll just accumulate other sources of quanta other than Time or Entropy, but probably by then it's already end game and useless to do so. Trying to get that combo off early in the game will most likely negate how you're trying to stay alive, because you would also have to have enough to draw past the Star Maiden. Not to mention while on the field it is vulnerable. The only way to protect it on the field negates how you want to re-summon it as well.
That and also, the Scramble ability is there mostly for Entropy heavy decks, I can increase that cost to make it more evident but, if one really wanted to return the card to the top of their deck to summon it again, they will negate their draw and most likely have to neglect using the ability if that were the case. To reiterate, as consuming 4 :entropy and not drawing (or drawing with an Electrum Hourglass) past the Star Maiden while using Eternity will just eat up your  :time and  :entropy. Entropy Rainbow decks have a tendency to lack time, don't they? And imagine trying to pull that off with a Time Rainbow deck. You would amass quanta of course, but you will most likely lack the draw power you need to use the proper cards to stay alive in the process.

Edit: But, I can see why Nova and Supernova are there for a reason, if need be and others agree to it, I would make both the unupgraded and upgraded have Nova effects when summoned, increase the cost of the unupgraded version to 5 :entropy and keep the cost for the upgraded version.

Kael Hate

  • Guest
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg65920#msg65920
« Reply #10 on: May 09, 2010, 04:18:16 pm »
That and also, the Scramble ability is there mostly for Entropy heavy decks, I can increase that cost to make it more evident but, if one really wanted to return the card to the top of their deck to summon it again, they will negate their draw and most likely have to neglect using the ability if that were the case. To reiterate, as consuming 4 :entropy and not drawing (or drawing with an Electrum Hourglass) past the Star Maiden while using Eternity will just eat up your  :time and  :entropy. Entropy Rainbow decks have a tendency to lack time, don't they? And imagine trying to pull that off with a Time Rainbow deck. You would amass quanta of course, but you will most likely lack the draw power you need to use the proper cards to stay alive in the process.
- You will be able to use Scramble on the turn before you return it to your deck if you have 2 or more in circulation.
- If you have cards in hand that need casting you don't need to draw, and if you need to draw you don't need to generate quanta.
- With this card and supernova I can run pure Time Towers with an Entropy mark or vice versa so no need to be short on time.

Arondight

  • Guest
Re: Star Maiden | Star Maiden (Elite) https://elementscommunity.org/forum/index.php?topic=6041.msg65925#msg65925
« Reply #11 on: May 09, 2010, 04:23:31 pm »
That and also, the Scramble ability is there mostly for Entropy heavy decks, I can increase that cost to make it more evident but, if one really wanted to return the card to the top of their deck to summon it again, they will negate their draw and most likely have to neglect using the ability if that were the case. To reiterate, as consuming 4 :entropy and not drawing (or drawing with an Electrum Hourglass) past the Star Maiden while using Eternity will just eat up your  :time and  :entropy. Entropy Rainbow decks have a tendency to lack time, don't they? And imagine trying to pull that off with a Time Rainbow deck. You would amass quanta of course, but you will most likely lack the draw power you need to use the proper cards to stay alive in the process.
- You will be able to use Scramble on the turn before you return it to your deck if you have 2 or more in circulation.
- If you have cards in hand that need casting you don't need to draw, and if you need to draw you don't need to generate quanta.
- With this card and supernova I can run pure Time Towers with an Entropy mark or vice versa so no need to be short on time.
That can probably work, but it's vulnerable on the field after you're done Rewinding and drawing it and then summoning it, you have limited draws per turn, you have limited amount of times you can return it to your deck. Of course, you can leave it in your hand to summon in the next turn, but what if you needed the quanta immediately for survival?

Or what if I added a nerf that forced you to summon it each turn you are able to or you risk discarding it at the end phase?

 

anything
blarg: