Hi all, had another card idea, its pretty strong so I decided to make it another "consumes all quantum" thing. Although i have some alternative ideas for it, introducing ...
Infernal Soul
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NAME: | Infernal Soul
| ELEMENT: | Fire
| COST: | 15
| TYPE: | Spell
| ATT/HP: | 0/0
| ABILITY: | Earth becomes fire, water becomes air, life turns to death, dark turns to light. Consumes all fire quantum.
| . | | NOTES: | Consumes all fire quantum, water life and dark quantum. for each earth generates one fire quantum. for each water generates one air quantum. for each life generates one death quantum. for each dark generates one light quantum. As though the elements has each been superheated and thus transformed. All fire is consumed BEFORE use so if you have 15 fire and 20 earth the end result would be 20 fire and 0 earth.
| ART BY: | photo8 (http://www.photos8.com/fire_in_her_eye-wallpapers.html)
| IDEA BY: | markilleruk
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| NAME: | Infernal Soul
| ELEMENT: | Fire
| COST: | 12
| TYPE: | Spell
| ATT/HP: | 0/0
| ABILITY: | Earth becomes fire, water becomes air, life turns to death, dark turns to light. Consumes all fire quantum.
| . | | NOTES: | Same as unupped, however casting cost is slightly reduced
| ART BY: | photo8 (http://www.photos8.com/fire_in_her_eye-wallpapers.html)
| IDEA BY: | markilleruk
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Credit
Special thanks to photos8 (
http://www.photos8.com/fire_in_her_eye-wallpapers.html) for releasing this art for free on thier web site. Link here:
http://www.photos8.com/fire_in_her_eye-wallpapers.html (
http://www.photos8.com/fire_in_her_eye-wallpapers.html)
Explanation
This card has multiple uses, in some scenarios maybe useful to alternative rainbow decks, but might also allow some alternative deck building. For example:
Upped FFQ decks could use this to allow them to play poison cards
An earth deck with fire mark could use stone skin, and then convert all earth quantum to fire for fire lances or creatures
a fire deck with dark mark for steals could use this to play a saving miracle
Suddenly trio decks become viable again

Going back to rainbows, it would be possible to build all new rainbows with more emphasis on fire, light, death and air quantum, rather than the grav/life/time heavy decks we are used to.
Some alternatives ideas for this card:Different artwork, inferno, effects both players quantum the same way.
lower quantum cost such as 7/5, consumes one of each (earth, water, light, life) per fire quantum consumed, generates one of each (fire, water, light, life) per fire quantum consumed.
E.G.:
10 fire, 20 earth, 5 water, 10 dark and 30 life --> 10 fire, 10 earth, 5 air, 10 light, 20 life, 10 death.
possible boosts:cheaper cost, effects both players, somehow effects other elements (wasn't sure how gravity, aether, time and entropy should be effected as these are "non material" elements)
Possible nerfs:Damages the player for 20 damage in addition to its effects