And now for something completely different...
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7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7k0 7k1 7k1 7k1 7k1 7k2 7k2 7k2 7km 7km 7km 7km 7km 7km 7n2 7n2 7n2 7q9 7q9 7q9 7q9 7q9 7q9 80b 80b 80b 8pu
I got this idea after finally acquiring my 6th Shard of Divinity. I wanted to tinker with deck ideas that abused the inherent synergy between Shard of Divinity and Miracle, so I figured I would make a variation on the flying Morning Star deck. After viewing the thread Requesting help from Scaredgirl (
http://elementscommunity.org/forum/index.php/topic,416.msg3560#msg3560), in which an anti-Seism build was requested, I wondered if a mono-light deck could be called the "anti-Hermes" deck. Naturally, since PU completely owns Hermes, I decided to proceed with the anti-Hermes strategy and stick a couple of PU in the deck and switch to Aether mark. And thus, the deck was born.
Weaknesses are definitely inherent. Most rainbow decks can destroy this deck because they have so much defense and life gain through Feral Bond. Any deck sporting multiple Bone Walls, or even worse, Phase Shields, can easily outlast the damage capabilities sported by multiple Morning Glories.
Obvious strengths are the huge amount of health to which you have access, and immaterial sources of damage. Dealing eight damage a turn through Sundial is also a huge bonus. Always having access to the hasten ability of upped dial is gravy. Below are a few screenshots of the deck in action.
Enjoy!