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rainingblood

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Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg44998#msg44998
« on: March 29, 2010, 03:25:38 am »
Here's a new deck concept using both flood and fractal.

Warning: This deck is extremely boring to play. What you want to do is sit behind a permafrost shield and flood, and load up on SoG's and water quanta till you're down to around 5-10 cards. The life gain easily outweighs the damage since you keep freezing the main line of attack. Adding flood into the mix might even seem like overkill, but does add a nice touch. By then, if the defenses hold, you should be able to play your entire hand using the arctic dragon/fractal combo. That should be enough to kill the false God in two turns. It's surprisingly effective, but like I said, pretty mind-numbing to play.

I experimented with alfa toxin, poison, nymph tears, and a few other things, but this version seemed to work best. See what you can get out of it. I'm sure it could use some tweaking.

Hover over cards for details, click for permalink
Deck import code : [Select]
6rn 6rn 6rn 6rn 6rn 6rn 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gp 7gp 7gp 7gp 7gt 7gt 7gt 7gt 7h1 7h1 80i 80i 8pu


And here are a few screenshots from the trainer:







« Last Edit: June 12, 2012, 05:38:33 am by willng3 »

Offline Terroking

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg45004#msg45004
« Reply #1 on: March 29, 2010, 03:52:42 am »
This deck looks... Interesting I might sub something in for one of the dragons, since you'll be using Fractal anyways when you've nearly decked out, not sure what could go there though. Maybe Crawler? Fishes wouldn't have time to get the poison on, but crawlers may be good to get an extra small but of damage.
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Delreich

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg45075#msg45075
« Reply #2 on: March 29, 2010, 01:15:15 pm »
Seems like there is something weird going on with the FGs and their permanent-playing... Rainbow with no HGs? Incarnate with no GYs?
I wouldn't look to closely at the performance of the deck until whatever that is has been fixed (if it hasn't already).

rainingblood

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg45092#msg45092
« Reply #3 on: March 29, 2010, 02:19:17 pm »
Seems like there is something weird going on with the FGs and their permanent-playing... Rainbow with no HGs? Incarnate with no GYs?
I wouldn't look to closely at the performance of the deck until whatever that is has been fixed (if it hasn't already).
I noticed that too, that's why there aren't any stats just yet. In the games played against the trainer Seism didn't use quicksand or reverse time, obliterator didn't play gravity force, rainbow had no hourglasses or freezes or lightning bolts or steals or explosions, and miracle, well, didn't play miracle. So whether that's a glitch, or some patch Zanz was working on to make the God's easier, I can't say. Though, if nothing changes I'm still pretty sure it would work against the Gods without permanent control. And like I said, it could still use some tweaking. Protect artifact would be hard to pull off, but maybe some combination using supernova could work. 

rainingblood

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg45097#msg45097
« Reply #4 on: March 29, 2010, 02:27:05 pm »
This deck looks... Interesting I might sub something in for one of the dragons, since you'll be using Fractal anyways when you've nearly decked out, not sure what could go there though. Maybe Crawler? Fishes wouldn't have time to get the poison on, but crawlers may be good to get an extra small but of damage.
Yeah, the 2 extra dragons didn't seem necessary. I'm thinking that if the God's haven't been changed, they could be replaced by a couple of squids or SoD's. Or like I posted above, an entirely different version could be worked out using protect artifact and supernova. You only really need to be able to play 1 fractal to finish off the God, so 4-5 supernova's would do the trick.

Shadowjack

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg45677#msg45677
« Reply #5 on: March 30, 2010, 05:59:30 pm »
Seems like there is something weird going on with the FGs and their permanent-playing... Rainbow with no HGs? Incarnate with no GYs?
I wouldn't look to closely at the performance of the deck until whatever that is has been fixed (if it hasn't already).
Yep the trainer A.I. is brain dead atm.  A Fractal based False God killer deck I made that was doing well against the trainer subsequently got reamed when I brought it over to live.  Money down the drain.  Buyer beware.

miniwally

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg45711#msg45711
« Reply #6 on: March 30, 2010, 07:20:30 pm »
Same happened to me with a darkness-fractal deck but I'm not that bothered as I'd want to upgrade the cards evetually anyway.

Deck seems interesting and if you get it confirmed vs the normal AI then I'd definitely try it out.

Ghoststalker

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg46071#msg46071
« Reply #7 on: March 31, 2010, 01:05:17 pm »
I tried this deck out in the trainer, and youre right, it is kind of effective, but it is also very boring...

And I personally think, you could remove the flood from the deck and replace it with something else, perhaps two congeals or a mindflayer and an arctic squid fo fun. Cause there are not many FG, that actually have that many monster out, and FFQ for example doesn even get the chance to fill up her field, cause her FFQs are always frozen and due to the ice shield + SoG, you even woun't get damaged. Couldn't really try out on incarnate, cause the graveyard is bugged, but the worst part on incarnate was his bonewall, and killing 14 of skeletons which are doing little or no damage is exactly the thing you don't wanne do.

havent tried obliterator and graviton, but i can imagine, that they will kick your ass with their momentum creatures..

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg46072#msg46072
« Reply #8 on: March 31, 2010, 01:07:11 pm »
Seems like there is something weird going on with the FGs and their permanent-playing... Rainbow with no HGs? Incarnate with no GYs?
I wouldn't look to closely at the performance of the deck until whatever that is has been fixed (if it hasn't already).
The new cards have weird effects.  Once I had both Maxwell's and a butterfly effect, the computer stopped playing anything despite having the quanta...

Offline Essence

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg47072#msg47072
« Reply #9 on: April 02, 2010, 04:56:17 am »
Makes you wonder if the computer is now porgrammed to not play something if it's evident that it will just get destroyed...
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Arondight

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg47077#msg47077
« Reply #10 on: April 02, 2010, 05:17:59 am »
I do wonder about that; a few times, Obliterator didn't play any Pulverizers for the whole game when I had two steals in my hand when the game started.  :))

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Re: Fortress of Solitude https://elementscommunity.org/forum/index.php?topic=4539.msg55252#msg55252
« Reply #11 on: April 18, 2010, 04:53:59 pm »
whats the win percentage?
I decided to "drop" back in

 

blarg: