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Duo-Decks / Re: The Pharaoh's Curse (Platinum Grinder)
« on: October 18, 2011, 02:00:06 pm »I have used a deck similar to yours for quite some time now, and definitely win more than 50% of the time with it. I don't have as many Shards of Readiness as you, and I use a couple cards that you don't: Eternity and Chmiera. I also use Gravity mark.In my old deck I used mark too, with and towers. I also tried chimera and you're right, it's definitely a nice feature in this kind of deck. There's nothing like a 400-500 defense chimera The reason I prefer this version is because it can decrease bad draws by simplifying the quanta supply. I'm essentially using quanta to power most of the deck. And it would probably work just fine without the added pendulums; yet another advantage to the shards. As for eternity, that would certainly be nice to have, but I already use reverse times. And besides, I'd be losing a lot in terms of efficiency since I'd have to restructure the whole deck to make it work.
I love using RT not just on myself, but on my opponent too, so, now I can do so without worry as I have the Eternity. Plus, it's something different to do with my and I don't have any other weapons. (I don't see what card you have after Shards of Readiness that you have 2 of, and it might be a weapon. If it is, I don't have it.)The 2 hidden cards I'm using are shards of sacrifice. These are just amazing in this deck and one of the main reasons I can win against mono-fires, speedbows, and the like. Provided I get one early, I can use it to survive long enough to get an army of scarabs goings with a bonewall. The opponent is completely locked in after that.
Chimera is perfect for that glaring weakness you have: shields (especially Dimensional Shield). And, since Gravity is my mark, I almost always have 7 by the time I need to use the Chimera. I admit, it doesn't always come in handy, but it's there for when I need it.You've got a good point. Shields are a pain, but I haven't lost too many games because of them. In general, there tends to be a break in the enemy defense, one long enough to land the kill. There are a few unusual cases where they'll string phase shields together, although that hasn't been too common recently. I can overpower most other shields in the long run (e.g., fire buckler, bonewalls, dissipation shields, etc). What I hate most are spine carapace and permafrost shield, especially when they're combined with massive healing. However, the only reason I lose in those cases is a result of decking out. In the end, I think this is a fair trade considering the success I've had overall.
As far as itself goes...as I said, I don't have as many Shards of Readiness. Maybe you use them on scarabs, or at least some of them. Maybe you don't. I need a way for my scarabs to devour thing sthough. THAT's my creature control (and my deck laughs at people who use Immortal creatures, as they have no way past my bone walls but I easily chimera past their dimensional shields).Well, the SoR's are the cornerstone of this deck. The first one I get fuels the Pharaoh and usually the second I use on a scarab. I can't overstate how useful that is. With a SoR I can pull out three scarabs in one turn using a Pharaoh and can even string these together to get an army out quick. Double-devour on a scarab is also very nice for managing creature swarms early. Once you get more shards you should definitely give it a try. Maybe compare your deck with this one in the trainer and see for yourself which is strongest . I'm sure the deck I'm using now could be improved, possibly by getting up to 4 shards of sacrifice. But I'll have to wait till the arena graces me with 2 more copies before that can happen. Meanwhile, any other suggestions or comments are appreciated