Card pic by Omerbey. Thanks a lot
OK, so this is a new Shard. There is a blue shard (Divinity) and a green shard (Gratitude) in the game, so I've had the urge to make a red shard for a long time now.
This Shard will be a creature. I wanted it to be a creature, because Shard of Divinity is a spell and Shard of Gratitude is a permanent. And red is an agressive color, so I wanted the red shard to be something that attacks. Also, right now both Shards have abilities involving HP, so I wanted the ability of the new Shard to also have something to do with HP.
Like the other two Shards, the Shard of Sacrifice will simply be a useless Shard with a red hue when unupgraded. Below is the upgraded version:
Shard of Sacrifice: 0/1 (3 Quanta)
Sacrifice (3 Quanta): Decrease your maximum HP and current HP by 5. Shard of Sacrifice gains +3/+0.
Immortal
Momentum
NOTE: This card decreases your
MAXIMUM HP. That means if you use Sacrifice once, your max HP will become 95 and your current HP cannot get higher than 95.
Be careful when using it: if you pump too much power into it, you'll kill yourself. For example, if you have 6 Shards of Sacrifice on the field, and you use Sacrifice 6 times per turn, you'll lose 30 max HP per turn and die in no time.
What do you think?