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No, I didn't want to use Voodoo Dolls, and no, I also didn't want to power Soul Catcher with Immolation or other common CC.
In fact, I tried to make use of the Holy Flash's ability to also kill
creatures. And it's pillarless because I wanted it to be xD
How to use:
Play Soul Catcher. If you got many Holy Flash and Boneyard in your Hand you might want to wait three turns to play it (this would be a really bad draw).
This way, when you play BL you can use Holy Flash on Skeleton to power Soul catcher even more (actually, that's almost the only reason they're in there).
Well... the rest is self explanatory. Keep an eye on your
quanta. You have to decide if you want to save quanta for bonewall or dragons. Also think if you want
to wait for another soul catcher or already use holy flash/ BL.
As you see this deck completely lacks control. Thats why I made some other versions (both Duos though):
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This deck needs at least two turns to start, unless the enemy plays spark or a
/
creature and you got holy flash.
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Here the start is faster. I just replaced Retrovirus with Virus.
Suggestions still appreciated
You're allowed to make versions with Dolls/Cremations or whatever you feel like