Challenger BattlesBattles start:
Challenger battles have started.Battles end:
Challenger battles have ended.Challengers will fight each other in a mini-tournament with round-robin rules meaning each challenger fights every other challenger once. Challengers will also fight all challengers of the opposing element. All battles are "best-of-five" with the winner gaining 1 point. At the end of the round points are calculated and standings are built.
Each Master will PM to the Trials Overseer before challenger battles start
two sets of bans for the challenger tournaments
- First set: up to three cards your challengers may not use while fighting one another only
- Second set: Up to three cards your opposing elements' challengers may not use while fighting your challengers only
- Bans may be from any element or 'other'
- Bans may be all of one element, one of each, etc.
- Pillars and pendulums can not be banned
- Both unupped and upped version of the card will be banned using that one ban
So as a challenger in the Trials of Fire, when playing other fire challengers you may not use the cards the Master of Fire specified in her first set of bans. When playing water challengers you may not use the cards the Master of Water specified in his second set of bans. Masters may use challenger/community suggestions when selecting banned cards if they wish. If the Master of an element does not submit bans, the Trials Overseer will do so and will rely heavily on challenger recommendations.
Modified-mono deckbuilding rules:
- any amount of cards
- up to 6 upgraded cards
- any mark
- up to 6 cards from any element, rest of the cards have to be from your element and 'other'
- no Shards
- no cards that were banned
- deck can be changed at any time, unless there is a desync error. In that case players restart using the same deck
Duels are
best-of-five and
have started. Any battles that begin before the "Battles start" clock above expires will not count.
Both tournaments for challengers run concurrently; play your opponents in either tournament in any order you wish. For the tournament against challengers of the same element, ties will be broken first by head-to-head. A sudden-death match will only occur if there's a three- or four-way tie. For the tournament against challengers of the opposing element ties are allowed, meaning if two challengers collect four wins they tie for first and each receives four points. If the other two collect no wins they tie for third and each receives one point.
Post results in the Trials Battle Results forum (
http://elementscommunity.org/forum/index.php/board,370.0.html). If you wish you may report only the score there and wait until you complete Phase 2 to post decks. If you decide to wait,
please keep all deck codes stored somewhere and post your decks
immediately following your completion of Phase 2.
~~~AGAINST CHALLENGERS OF YOUR ELEMENT~~~ Aether must not use Dimensional Shield, Bonewall, Devourer |
Air must not use Unstable Gas, Discord and Firefly |
Darkness must not use Devourer, Ghost of the Past, Holy Light |
Death must not use Purify, Dimensional Shield, Wings |
Earth must not use Earthquake, Wings, Reverse Time |
Entropy must not use Discord, Reverse Time, Dimensional Shield |
Fire must not use Fire Bolt, Bonewall, Antimatter |
Gravity must not use Charger, Discord and Voodoo Doll |
Life must not use Adrenaline, Mitosis, Dimensional Shield |
Light must not use Miracle, Pegasus, Gravity Shield |
Time must not use Grey Nymph, Dune Scorpion, Steal |
Water must not use Blue Crawler, Deflagration, Dimensional Shield |
~~~AGAINST CHALLENGERS OF YOUR OPPOSING ELEMENT~~~ Aether must not use Arsenic, Devourer, Dimensional Shield
| Time must not use Nightmare, Earthquake, Discord |
Air must not use Wings, Flying Weapon, Wyrm
| Earth must not use Graboid, Earthquake, Stoneskin |
Darkness must not use Devourer, Vampire, Discord
| Light must not use Photon, Sanctuary, Holy Light |
Death must not use Antimatter, Spark, Aflatoxin
| Life must not use Discord, Dim Shield, Adrenaline |
Entropy must not use Discord, Reverse Time, Antimatter
| Gravity must not use Charger, Titan, Black Hole |
Fire must not use Phoenix, Sanctuary, Fire Bolt
| Water must not use Ice Bolt, Bonewall, Wings |
Masters TournamentFourth matches:have ended.Masters will fight each other in a mini-tournament that consists of series of "best-of-five" PvP matches. Starting opponents are determined randomly. Points are rewarded based on tournament standings.(Click the image to see a larger version)
This is
double-elimination tournament, meaning that a contestant will be eliminated upon having lost
two duels. We have two sets of brackets, the winners bracket and losers Bracket. After the first round, the winners proceed into the winners bracket and the losers proceed to losers bracket. Seeding was determined randomly.
Modified-mono deckbuilding rules:
- any amount of cards
- upgraded cards are allowed
- any mark
- you can take up to 6 cards from any element, rest of the cards have to be from your element and 'other'
- no Shards
- deck can be changed at any time, unless there is a desync error. In that case players restart using the same deck
Duels are
best-of-five and start
right now. Three days will be given for each matchup but please play your opponent as soon as your opponent is known; you do not have to wait for the next round's timer to begin.
Post results in the Trials Battle Results forum (
http://elementscommunity.org/forum/index.php/board,370.0.html). If you wish you may report only the score there and wait until you complete Phase 2 to post decks. If you decide to wait,
please keep all deck codes stored somewhere and post your decks
immediately following your completion of Phase 2.
Resources: To help you find a suitable time for both players click the links below to see what these times are in your time zone. Then tell your opponent which GMT times suit you best.
Here’s (
http://elementscommunity.org/forum/index.php/topic,20931.msg287554#msg287554) an example.