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5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451879#msg451879
« on: January 23, 2012, 03:37:35 pm »
Phase 1 - Proving Your Worthiness
Phase 1 has ended

Please post Phase 1 submissions in this thread.  Please make edits to your original post as your submission progresses rather than creating new posts within this thread, which would be difficult to follow.

 This is for illustrative purposes; feel free to edit the format.

Task I –
Synergy:

Drain:

Fun:

Event Card:

Task II –
Response #1 – 210 words (http://)
Response #2 – 201 words (http://)
Response #3 – 410 words (http://)
Response #4 – 240 words (http://)
Response #5 – 288 words (http://)

Offline PlayerOa

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451882#msg451882
« Reply #1 on: January 23, 2012, 03:42:10 pm »
Task I - Card Ideas:





Task II - Deckbuilding:


Deck 1: Fire Rush vs AI3 - 239 words (http://elementscommunity.org/forum/index.php/topic,34658.msg482972#msg482972)
Deck 2: Voodoo Damage Buildup - 262 words (http://elementscommunity.org/forum/index.php/topic,34593.0.html)
Deck 3: i love scarab spamming! :D - 204 words (http://elementscommunity.org/forum/index.php/topic,33845.0.html)
Deck 4: Rainbow Deck - Needs Help - 222 words (http://elementscommunity.org/forum/index.php/topic,35046.0.html)
Deck 5: entropy help - 213 words (http://elementscommunity.org/forum/index.php/topic,33448.0.html)
War #3 - Life || War #4 - Death || War #5, #6, #7, #9, #13, #14 - Time || War #8, #12 - Air

Offline ak65ala

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451888#msg451888
« Reply #2 on: January 23, 2012, 03:56:03 pm »
Task 1:
Cultivate (http://elementscommunity.org/forum/index.php/topic,36130.msg485788#msg485788) 3 :life
Spell
Create four saplings on your field, two saplings on your opponent's field.

Sapping :life
0/2; 0/4


Creature advantage with one card.  They don't do anything, until you buff them or use them some other way.

Synergies: Mutation; Fallen Elf; Butterfly Effect;  Otyugh; Chimera; Empathic Bond; Immolation; Flooding; Luciferion (+Hope); Reverse Time; Eternity; Scarab

Enflame (http://elementscommunity.org/forum/index.php/topic,36132.msg485792#msg485792) 3 :fire/ 2 :fire
Spell
All creatures without a skill gain "sear".


Sear adds 1 damage upon every attack.  This damage is 'fire' damage, so goes through shields. 

Synergies: well... vanilla creatures, and adrenaline.

Note: If I am not mistaken, zero attack creatures gain 5 hits from adrenaline.  so... see my above card.

Sinkhole (http://elementscommunity.org/forum/index.php/topic,36137.msg485853#msg485853) 4 :earth/ 3 :earth
Permanent
Drain all earth quanta. When your opponent draws, 1 card in their deck is destroyed.  Absorb  :earth :earth:earth per turn.


Simply, cuts your opponent's deck in half, then a third, a forth, etc...

Mischief (http://elementscommunity.org/forum/index.php/topic,36138.msg485856#msg485856) 3 :entropy/ 2 :entropy
Spell
Place a gremlin in your opponent's deck. Shuffle their deck.

Gremlin 0 :entropy
0/3
Vex: When you draw this card, you lose 20/25 HP.


Adds the shuffling mechanic to the game, to help reverse time.  Always fun to give your opponent a 'booby trap'.  The randomness fits entropy perfectly.

 

Wealth: The extra cards are added during the salvage/discard phase of next round. 
Knowledge: After deckbuilding is over, the decks your opponents have placed against you will be added to your team's secret section. 
Power: Fairly straightforward.



Task 2:
:water :earth :gravity 288 words (http://elementscommunity.org/forum/index.php/topic,35463.msg485312#msg485312)
 :fire :light :water 231 words (http://elementscommunity.org/forum/index.php/topic,35535.msg485316#msg485316)
 :aether :fire :darkness 222 words (http://elementscommunity.org/forum/index.php/topic,33810.msg485868#msg485868)
 :gravity :death :time 234 words (http://elementscommunity.org/forum/index.php/topic,34210.msg485890#msg485890)
 :life 242 words (http://elementscommunity.org/forum/index.php/topic,34062.msg485906#msg485906)

Done.

Edit 1 (1/28): Busy week at work.  + Family.  Time to get cracking on this task!
Edit 2 (1/29): Late night, but got it done.  Here's hoping I didn't make any mistakes that'll cost me five to ten points.

Offline Jenkar

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451889#msg451889
« Reply #3 on: January 23, 2012, 03:56:16 pm »
I shall squat here till I complete my rite of passage.
^very pwetty :>

Task I : 
(http://imageplay.net/img/m7Gbd248953/dream_bird.jpeg) (card art source (modifications by me) = http://www.sxc.hu/photo/1070411) art by bimucin : http://www.sxc.hu/photo/373323 Task II :
SoP and Chimera (http://elementscommunity.org/forum/index.php/topic,34720.msg482965#msg482965) 202 words
Steaming Spirit  (http://elementscommunity.org/forum/index.php/topic,35147.msg482989#msg482989) 209 words
Half-Blood Grinder EM Rol/Hopish (sometimes) (http://elementscommunity.org/forum/index.php/topic,35550.msg483079#msg483079) 206 words
The power of the death : entropy duo (http://elementscommunity.org/forum/index.php/topic,35960.msg483358#msg483358) 221 words
The power of the death : air duo (http://elementscommunity.org/forum/index.php/topic,35964.msg483425#msg483425) 201 (phew) words

Phase 1 complete.
The madness is in each of us. Close your eyes, sing, and open your webbed wings to the silent winds.
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Offline pikachufan2164

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451891#msg451891
« Reply #4 on: January 23, 2012, 03:58:33 pm »
Reserved.

Task I: Card Design COMPLETE

Completion::aether :aether :aether :aether :aether

Original Art by ZoofyTheJi (http://www.sxc.hu/photo/1086454)

Works great with Mindgate, and eases the invasiveness of Water's 'forced synergies' by allowing excess cards to be converted into quanta.

Original Art by Pittoresk (http://www.sxc.hu/photo/1344886)

That awkward moment when the opponent's deck uses only Pendulums when you play Mindgates ... not anymore! :D

Original Art by svilen001 (http://www.sxc.hu/photo/1002995)

Indirect SoSa counter!

When your opponent phases out, all damage, spells, and effects done to and by them and anything they control is delayed until the duration of the card expires, in which then everything is applied as normal.

Original Art by gimSM (http://www.sxc.hu/photo/1340929)

Counter the counterdeck! This could potentially turn the game around, but then again, it might do the exact opposite :))

Original Art

Pillars and Pendulums are a precious resource in War; does your team really need those bonus cards? (Event conversion takes place after the battles of the current round)
Task II: Deckbuilding COMPLETE

Completion::aether :aether :aether :aether :aether
:aether :darkness Lock Him Dry (http://elementscommunity.org/forum/index.php/topic,35892.msg482963#msg482963) [340 words]
:aether :entropy Immortal Chaos Nymph Dragon Riders (http://elementscommunity.org/forum/index.php/topic,35700.msg482983#msg482983) [224 words]
:aether :air Dreams To Fly! (http://elementscommunity.org/forum/index.php/topic,34700.msg483101#msg483101) [239 words]
:aether :death :entropy The Once Lone Fractal (http://elementscommunity.org/forum/index.php/topic,35063.msg483118#msg483118) [219 words]
:aether :water Abyss Crawler Rush (http://elementscommunity.org/forum/index.php/topic,33563.msg483475#msg483475) [294 words]
I'm doing science, and I'm still alive.

Level 2 Magic Judge.

Offline Dm

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451892#msg451892
« Reply #5 on: January 23, 2012, 04:01:34 pm »
Phase 1 Completed!

Task I: Card Design
5 of 5 Done!

Synergy 1:
Synergy 2:
Dat img play


Task II: Deckbuilding
Complete!

Nymvanstallapult! (http://elementscommunity.org/forum/index.php/topic,35846.msg482996#msg482996) Number of words: 290
Malignant Chimera (http://elementscommunity.org/forum/index.php/topic,35788.msg483021#msg483021) Number of words: 357 (Not counting anything after spoilers.)
Beginner Duo-Deck Water/Light (http://elementscommunity.org/forum/index.php/topic,35930.msg483033#msg483033) Number of words: 299 (Not counting spoilers.)
Frozen Army (http://elementscommunity.org/forum/index.php/topic,35832.msg483053#msg483053) Number of words : 337. (If a picture is worth a thousand words..)
Deep Mountain Otyugh (http://elementscommunity.org/forum/index.php/topic,35577.msg483091#msg483091) A.K.A Task II finished! Number of words: 413

Offline Calindu

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451896#msg451896
« Reply #6 on: January 23, 2012, 04:08:14 pm »
:entropybig

 :entropyPhase I: Completed! :entropy

 :entropyTask I: Card Design :entropy

Completion:  :entropy :entropy :entropy :entropy  :entropy


 :entropyTask II: Deck help :entropy

Completion:  :entropy  :entropy  :entropy  :entropy  :entropy
Reach for the Sky!  :life/ :entropy (235 words) (http://elementscommunity.org/forum/index.php/topic,35743.msg483009#msg483009)
The Bone Collector  :rainbow (266 words) (http://elementscommunity.org/forum/index.php/topic,34571.12.html)
Your Pharaoh is Ready  :gravity/ :time/ :air (211 words) (http://elementscommunity.org/forum/index.php/topic,35559.msg483055#msg483055)
Entropy/Aether Pvp stall  :entropy/ :aether (236 words) (http://elementscommunity.org/forum/index.php/topic,35690.msg483071#msg483071)
New poison deck (sundial-chrysaora)  :rainbow(211 words) (http://elementscommunity.org/forum/index.php/topic,35689.msg483087#msg483087)


 :entropybig
You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
War

Offline RavingRabbid

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451898#msg451898
« Reply #7 on: January 23, 2012, 04:09:50 pm »
There are things worse than eating tuna directly from the tin

Offline UTAlan

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451899#msg451899
« Reply #8 on: January 23, 2012, 04:11:01 pm »
Task I
Card Design



Notes: "Out of Phase" means its effects are nullified. I'm open for discussion on this (both for balance and theme), but I would say it also makes the permanent untargetable. Provides PC for Aether and goes well with Time's Procrastination to put not only creatures on hold, but permanents, too.


Notes: Any permanents with counters (Dim Shield, Sundial, Cloak, etc) will not have their counter decreased this turn. Buffs Sundial back to 2 turns and combines excellently with Aether for Dim Shields.


Notes: I need to fix the wording for clarity, but the poison is removed from creatures, not the player.


Notes: Probably UP since it would only be useful versus :aether opponents (rainbows wouldn't typically have enough :aether quanta to pay for itself), but would be a fun way to generate a ton of quanta and drain it all from your opponent.


Notes: This presumes discards are already < 30.

Task II
Deckbuilding

Poison Steal (http://elementscommunity.org/forum/index.php/topic,35848.msg482988#msg482988) - :death :darkness - 247 words
Silend Ghostmare (http://elementscommunity.org/forum/index.php/topic,35154.msg482993#msg482993) - :aether :time :darkness - 231 words
Patient Physalia (http://elementscommunity.org/forum/index.php/topic,35598.msg483004#msg483004) - :aether :water :death - 211 words
wing of terror (http://elementscommunity.org/forum/index.php/topic,35064.msg483017#msg483017) - :aether :death :darkness - 200 words
Minilidnis (http://elementscommunity.org/forum/index.php/topic,32326.msg483022#msg483022) - :aether :life :water - 206 words

Offline Jocko

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451904#msg451904
« Reply #9 on: January 23, 2012, 04:36:08 pm »
Phase 1
 :entropybig


Task I
Card design
Completion:◆◆◆◆◆
The synergy between Entropy and Death is present in the form of death triggers (pande, seed, cat, maxwell). Both this card strenghten the synergy by presenting a form to generate more death effects in certain decks (Witch) and a way to protect the weaker creatures (bone shield) like cats.

Notes:
  • Teams get paired against only one other team (Ex: Water vs. Entropy)
  • Water and Entropy fight as many matches as possible with current vault size
  • The team that wins most matches out of possible ones can add 15 cards to their vault.
  • In case of a tie, no team gets the bonus.

Task II
Deckbuilding
Completion:◆◆◆◆◆


Offline willng3

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Re: 5th Trials - Phase 1 submissions thread https://elementscommunity.org/forum/index.php?topic=35922.msg451908#msg451908
« Reply #10 on: January 23, 2012, 04:43:15 pm »
Task I - Card Design


Revised because of the effect being overly complex previously.  Four O'clock is a type of flower that is said to bloom only in the late afternoon onward (like, around 4PM); Google it if you don't believe me.  That said, this provides added synergy between Light and Life through Rustler/Leaf Dragon.  It's an interesting synergy by using another card as a link between the two Elements, but the effects from adding Rustler + Light quanta to this card are tremendous.  You would normally expect to produce a maximum of 10 :life per turn with Pillars/Pends/Mark alone, but with Rustler/Leaf Dragon your limitations are removed and you can serve up dangerous amounts of damage depending on how much quanta is produced.  It also becomes much more dangerous with Mitosis and makes a good target for it regardless of how its attack is increased.  The idea here is that Four O'clock receives its strength from sunlight, hence why Photosynthesis (Rustler's ability) makes this effect even more powerful.  You might say that after the flower attacks it basically discharges the energy stored, returning it to its non-bloomed state.  It's a pseudo-Growth ability, although I personally like to think of it as a Bolt in creature form.
-Bloom is an active ability.
- :life produced is calculated by subtracting your current total :life from your total at the end of the previous turn.  If the difference is negative, its attack is unaffected.  For simplicity's sake, if the amount of quanta produced is not evenly divisible by 4 then its current amount is rounded down.  So if you generate 3 :life then you gain 0 attack.  This difference is calculated before the creature attacks, of course.

Synergizes with Four O'clock somewhat since this basically prevents Rustler from getting vaporized off the face of the earth for a turn, plus it's a Light creature which links the two Elements.
-Based after Saint Francis of Assisi, to avoid possible confusion.
-Safeguard affects both players, not just the opponent.
-"1 Full Turn" means during the turn that you started by drawing from your deck.  In other words, the turn that you activate Safeguard is not considered your opponent's turn of protection, it's the next turn that is.
-Attempting to activate Safeguard while Safeguard is already in effect will ultimately fail due to it ironically being an effect that targets creatures.  So no, there's no chance of this effect being OP with Fractal, Adrenaline, etc.
-Safeguard does not protect the player from field-affecting permanents such as Flooding and Eclipse.  It does however stop Rain of Fire, Pandemonium, Unstable Gas, Sky Blitz, etc. from coming into effect.
-Original HP refers to the HP originally stated on the card.
-Consider what could be done with this card and Rustler/Leaf Dragon.Absolute chaos with Green Nymphs
Task II - Deckbuilding
Finished!
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Offline Onizuka

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