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Offline jackerTopic starter

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Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg447592#msg447592
« on: January 10, 2012, 02:04:41 pm »
NAME:
Lorentz Duckish
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
3 | 4
TEXT:
Imprinting: When it enters the field, copies the active ability of target creature. It costs water quanta.
NAME:
Lorentz Duckish
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
4 | 6
TEXT:
Imprinting: When it enters the field, copies the active ability of target creature. It costs water quanta.
ART:
jacker (with spore)
IDEA:
jacker
NOTES:
If no other creatures are in the battlefield, Duckish will have to target itself and won't gain any ability. The ability can't be activated the same turn is acquired. The cost is shifted to water (eg. 3 :entropy ->3  :water). Airbone.
SERIES:
« Last Edit: June 03, 2012, 07:37:16 am by jacker »

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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg447972#msg447972
« Reply #1 on: January 11, 2012, 05:06:45 pm »
While it is different, you might want to read these 2 Armory threads
http://elementscommunity.org/forum/index.php/topic,8919.0.html
http://elementscommunity.org/forum/index.php/topic,10055.0.html

The stats are worth 3|4 cost units
The skill will probably be from a non Air card resulting in a duo -1 cost unit
The skill will probably have a skill value of 3 or more
Upgraded it received a -1 cost reduction
Total: 5|5 cost units = 4 :air + 1 card

1) Why is a duck Air and not Water?
2) Why is imprinting Air and not Aether, Darkness or Water?
3) Is/how is this significantly different from the 2 armory cards?
4) Why this model for one use creature endow rather than another model?
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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg447979#msg447979
« Reply #2 on: January 11, 2012, 05:17:30 pm »
While it is different, you might want to read these 2 Armory threads
http://elementscommunity.org/forum/index.php/topic,8919.0.html
http://elementscommunity.org/forum/index.php/topic,10055.0.html

The stats are worth 3|4 cost units
The skill will probably be from a non Air card resulting in a duo -1 cost unit  maybe not, since you use air to pay it
The skill will probably have a skill value of 3 or more
Upgraded it received a -1 cost reduction
Total: 5|5 cost units = 4 :air + 1 card

1) Why is a duck Air and not Water? oh well...beacuse ducks fly
2) Why is imprinting Air and not Aether, Darkness or Water? Aether means static, not something like learning, Darkness is about stealing, same thing, water...dunno
3) Is/how is this significantly different from the 2 armory cards?it is a CIP ability, and does not lobotomize the target, since you would want an ability of one of your creature
4) Why this model for one use creature endow rather than another model? i had the idea of lorentz duck, a creature which learn from another a skill seemed a good idea to me

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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg447986#msg447986
« Reply #3 on: January 11, 2012, 05:36:01 pm »
1) Air does not monopolize Airborne. Why is a waterfowl Air rather than Water?
2) Aether copies. Water synergies. Teaching takes time. Why Air rather than Aether, Water or Time?
3) Good answer
4) Your answer to 3 was more applicable. Name, Art and each Mechanic are all important components. To make the ideal card one needs to use ideal components in an ideal mixture. This involves wondering if there is a better component for the job at hand and checking to make sure the component fits the theme and requirements from the other components (yes each mechanic has thematic requirements they enforce on the other components).

In this case the pro from not lobotomizing is it can be used on your own creatures. The con of not lobotomizing is it could have been used on the opponent creatures.
There is also the consideration of random vs manual targeting. (What happens when Pandamonium Twin Universes 2 of these?)
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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg448001#msg448001
« Reply #4 on: January 11, 2012, 06:39:00 pm »
1) Air does not monopolize Airborne. Why is a waterfowl Air rather than Water?
2) Aether copies. Water synergies. Teaching takes time. Why Air rather than Aether, Water or Time? So said...i guess it could fit more in water, since it synergize (changing the cost ability)

3) Good answer
4) Your answer to 3 was more applicable. Name, Art and each Mechanic are all important components. To make the ideal card one needs to use ideal components in an ideal mixture. This involves wondering if there is a better component for the job at hand and checking to make sure the component fits the theme and requirements from the other components (yes each mechanic has thematic requirements they enforce on the other components).

In this case the pro from not lobotomizing is it can be used on your own creatures. The con of not lobotomizing is it could have been used on the opponent creatures.
There is also the consideration of random vs manual targeting. (What happens when Pandamonium Twin Universes 2 of these?)the ability triggers only when you cast it from the hand, then is treated as having that active ability like it is native. So twin universing it would copy the same active ability

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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg448006#msg448006
« Reply #5 on: January 11, 2012, 07:00:46 pm »
There is also the consideration of random vs manual targeting. (What happens when Pandamonium Twin Universes 2 of these?)the ability triggers only when you cast it from the hand, then is treated as having that active ability like it is native. So twin universing it would copy the same active ability
Opps. I forgot that the Imprinting ability would have already left.
PS: Mitosis would also cause imprinting.

If you change it to Water.
Mono Water combinations
Chrysaora
Mind Flayer
Steam Machine
Nymphs
Animated Poseidon
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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg448015#msg448015
« Reply #6 on: January 11, 2012, 07:42:16 pm »
There is also the consideration of random vs manual targeting. (What happens when Pandamonium Twin Universes 2 of these?)the ability triggers only when you cast it from the hand, then is treated as having that active ability like it is native. So twin universing it would copy the same active ability
Opps. I forgot that the Imprinting ability would have already left.
PS: Mitosis would also cause imprinting.

If you change it to Water.
Mono Water combinations
Chrysaora
Mind Flayer
Steam Machine
Nymphs
Animated Poseidon
That means it would add GREAT abilities :D

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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg448350#msg448350
« Reply #7 on: January 12, 2012, 05:04:14 pm »
Modified stats and element

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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg448796#msg448796
« Reply #8 on: January 13, 2012, 11:01:56 pm »
Any feedback?

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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg449007#msg449007
« Reply #9 on: January 14, 2012, 04:53:46 pm »
There is also the consideration of random vs manual targeting. (What happens when Pandamonium Twin Universes 2 of these?)the ability triggers only when you cast it from the hand, then is treated as having that active ability like it is native. So twin universing it would copy the same active ability
Opps. I forgot that the Imprinting ability would have already left.
PS: Mitosis would also cause imprinting.

If you change it to Water.
Mono Water combinations
Chrysaora
Mind Flayer
Steam Machine
Nymphs
Animated Poseidon
In my opinion it should not affect flying weapon, like mitosis.
And card cost is water now? Or air anyway?

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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg449113#msg449113
« Reply #10 on: January 15, 2012, 12:34:17 am »
There is also the consideration of random vs manual targeting. (What happens when Pandamonium Twin Universes 2 of these?)the ability triggers only when you cast it from the hand, then is treated as having that active ability like it is native. So twin universing it would copy the same active ability
Opps. I forgot that the Imprinting ability would have already left.
PS: Mitosis would also cause imprinting.

If you change it to Water.
Mono Water combinations
Chrysaora
Mind Flayer
Steam Machine
Nymphs
Animated Poseidon
In my opinion it should not affect flying weapon, like mitosis.
And card cost is water now? Or air anyway?
Card cost is :water.
This is less like Mitosis and more like Endow. Surely a Duck could "psionic wave" could learn "lobotomy" (note the same exact effect). It is no stretch of the imagination to let a creature imitate both Steam Engine and a weapon like Poseidon.
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Re: Lorentz Duckish | Lorentz Duckish https://elementscommunity.org/forum/index.php?topic=35569.msg449218#msg449218
« Reply #11 on: January 15, 2012, 10:59:01 am »
In my opinion it should not affect flying weapon, like mitosis.
And card cost is water now? Or air anyway?
Sorry, changed the image. the ability costs water quanta now.

And..i don't see any problem in copying weapon effects. i mean...crusader already exists. And like oldtrees said, the effect is mor elike endow.

Btw...why are psionic wave and lobotomize different?

 

anything
blarg: