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Offline PineappleTopic starter

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Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg446707#msg446707
« on: January 07, 2012, 06:45:17 pm »
NAME:
Interrogate
ELEMENT:
Darkness
COST:
4 :darkness
TYPE:
Spell
ATK|HP:
TEXT:
Force the opponent to play all creature and permanent cards in his hand for free.
NAME:
Interrogate
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Spell
ATK|HP:
TEXT:
Force the opponent to play all creature and permanent cards in his hand for free.
ART:
patchx94
IDEA:
patchx94
NOTES:
Synergy only with Nightmare, Neurotoxin, and maybe Flooding and Precognition...does that warrant a change in mechanic for broader use?
SERIES:

Offline PineappleTopic starter

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Re: Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg446763#msg446763
« Reply #1 on: January 07, 2012, 08:47:07 pm »
Poll added.

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Re: Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg446896#msg446896
« Reply #2 on: January 08, 2012, 02:18:56 am »
This seems to help the opponent more than hinder, and I don't see any other uses other than what you've listed at the moment.
I think the theme can become much broader without going ... what's the word... off-theme.

Interrogations don't always go well, right? If the cards that come into play from this are like the information you get from questioning, then perhaps there should be a harmful effect. You could have it drain health like Nightmare, but that's a bit too similar in my opinion. Perhaps you get some of their quanta they would have used for those cards? Maybe get a partial precognition effect and reveal what the spell cards in opponent's hand are? Though that still doesn't help as much. I'll keep thinking.
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Re: Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg446902#msg446902
« Reply #3 on: January 08, 2012, 02:33:23 am »
definitely useful and synergetic idea, just very UP.

Offline PineappleTopic starter

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Re: Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg446949#msg446949
« Reply #4 on: January 08, 2012, 08:50:53 am »
What about increasing the cost and draining all the opponent's quanta in the element of each card?

Offline oblivion1212

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Re: Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg446964#msg446964
« Reply #5 on: January 08, 2012, 11:18:55 am »
what if they just summon all creatures, still cost quanta, but if the pool reaches 0, it's still summoned?

ie., if you use it against me, i have 5 quanta of each element, 2 :darkness dragons 2 frogs 1 deja vu and some random perms, i'd lose :darkness quanta but still have 2 dragons??



does it play creatures in the same turn it's cast? if so, this's pretty useful with :gravity otyugh and other reusable CC... if you can use them, of course  :P :P

overall, i like the idea, it's just that, as they've said, seem to help the opponent more that it helps you..

sanctuary prevents this, right?

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Re: Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg446965#msg446965
« Reply #6 on: January 08, 2012, 11:25:31 am »
This is NOT narrow. It's very strong. Very VERY strong.

Play ALL Dimensional Shields. Play ALL Bonewalls and reset your 43 counters. Play ALL your OTK material. Play ALL your EQable pillars. Play ALL Sundials. Play ALL Cloaks at once. Play ALL weapons without Animates. Play ALL the creatures I can om-nom-nom or otherwise kill without being able to Quint them the same turn. Useless? Yeah, sure. Definitely an useless card.

Although, if you play this against a speedbow, you might as well click that button in the top left corner already...
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Re: Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg446973#msg446973
« Reply #7 on: January 08, 2012, 12:09:11 pm »
This is NOT narrow. It's very strong. Very VERY strong.

Play ALL Dimensional Shields. Play ALL Bonewalls and reset your 43 counters. Play ALL your OTK material. Play ALL your EQable pillars. Play ALL Sundials. Play ALL Cloaks at once. Play ALL weapons without Animates. Play ALL the creatures I can om-nom-nom or otherwise kill without being able to Quint them the same turn. Useless? Yeah, sure. Definitely an useless card.

Although, if you play this against a speedbow, you might as well click that button in the top left corner already...
DDDDDDAAAAAYYYYUUUUMMMM... didn't notice the "play creatures and permanents"..

totally agree with The Mormegil here...  :o :o :o :o

Offline PineappleTopic starter

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Re: Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg446974#msg446974
« Reply #8 on: January 08, 2012, 12:18:38 pm »
This is NOT narrow. It's very strong. Very VERY strong.

Play ALL Dimensional Shields. Play ALL Bonewalls and reset your 43 counters. Play ALL your OTK material. Play ALL your EQable pillars. Play ALL Sundials. Play ALL Cloaks at once. Play ALL weapons without Animates. Play ALL the creatures I can om-nom-nom or otherwise kill without being able to Quint them the same turn. Useless? Yeah, sure. Definitely an useless card.

Although, if you play this against a speedbow, you might as well click that button in the top left corner already...
Whoops, completely forgot about it being able to ruin chains and replace shields/weapons. Do you think this warrants an increase in cost?

By the way, it's not too bad against OTKs; if it's a single-creature OTK then they need to draw the creature first, if it's not then you're going to have to find some way to kill 5 dragons before he blitzes and draws chimera..

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Re: Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg447001#msg447001
« Reply #9 on: January 08, 2012, 02:51:31 pm »
By the way, it's not too bad against OTKs; if it's a single-creature OTK then they need to draw the creature first, if it's not then you're going to have to find some way to kill 5 dragons before he blitzes and draws chimera..
Yes, BUT! OTK decks have the tendancy to run dial or phase chains to avoid being slaughtered before getting the combo out. And still, killing even just one dragon forces your opponent to kill you without OTKing you, and that is enough to ruin some favorable matchups.

I don't know if it needs a cost increase or not. It would surely change a lot in various restricted metagames, though. For instance, War #4's (ab)use of Dim Shields is put at a risk by this card, some Bonewall decks are harmed by this card too... it would be very intresting to have, to be sure.

Also, since I'm not a fan of same names, how about "Interrogate | Require" or "Interrogate | Demand"? Or something like that.
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Evil https://elementscommunity.org/forum/index.php?topic=35494.msg447040#msg447040
« Reply #10 on: January 08, 2012, 06:44:36 pm »
Yes! A way to remove more then one counter in a bonewall.
This is a really good idea, but I only have one small niche.

I personally don't like multiple targeting and if the opponent has say, 5 Lightnings:
Would the opponent chose all 5 times (Which I don't personally like) or would you choose(Making it OP)?

One of the few comboes there are is Nightmare Lyca then Pandamonium, combined with a previous neuro or bonewall.
It would be fun if they had an interrogate as well.

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Re: Interrogate | Interrogate https://elementscommunity.org/forum/index.php?topic=35494.msg447058#msg447058
« Reply #11 on: January 08, 2012, 07:52:44 pm »
Yes! A way to remove more then one counter in a bonewall.
This is a really good idea, but I only have one small niche. /* lol, wrong word? */

I personally don't like multiple targeting and if the opponent has say, 5 Lightnings:
Would the opponent chose all 5 times (Which I don't personally like) or would you choose(Making it OP)?

One of the few comboes there are is Nightmare Lyca then Pandamonium, combined with a previous neuro or bonewall.
It would be fun if they had an interrogate as well.
Nupe, Lightnings and Interrogate can't be "interrogated" because spells can't be "interrogated"; only creatures/permanents.
By the way, Nightmare+Lycan+Pandemonium+Neurotoxin+Bonewall isn't really a combo ^^; Sounds more like a 60-card luck-based deck..

Either way, thanks for the comment! :)


By the way, it's not too bad against OTKs; if it's a single-creature OTK then they need to draw the creature first, if it's not then you're going to have to find some way to kill 5 dragons before he blitzes and draws chimera..
Yes, BUT! OTK decks have the tendancy to run dial or phase chains to avoid being slaughtered before getting the combo out. And still, killing even just one dragon forces your opponent to kill you without OTKing you, and that is enough to ruin some favorable matchups.

I don't know if it needs a cost increase or not. It would surely change a lot in various restricted metagames, though. For instance, War #4's (ab)use of Dim Shields is put at a risk by this card, some Bonewall decks are harmed by this card too... it would be very intresting to have, to be sure.

Also, since I'm not a fan of same names, how about "Interrogate | Require" or "Interrogate | Demand"? Or something like that.
So it ruins OTK decks because it ruins chains? Lol. Interrogate inherently ruins chains, but it doesn't inherently ruin a whole deck-type. In addition, as you mentioned, your opponent plans on chaining those things to prevent being rushed, but good luck out-rushing 5 dragons in your face.
I can just imagine a battle against a single-creature OTK deck...
"Hm...did he draw it yet?" *activates Interrogate* "Nope"
*Repeat once a turn for 6 turns*
"Damn...my bad?"
Thanks for your feedback on the cost. I guess I'll keep it as is, at least until someone quips about it being too cheap.

About having different names, I've never liked doing that. I find that someone is always trying to argue for swapping the un-upgraded and upgraded name. For example, "demand" sounds much nicer, dociler, and therefore less powerful than "interrogate". It's too much of a hassle to please everyone. Also--I know you didn't mention this, but--Interrogation | Improved Interrogation is just stupid. 8)


 

anything
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