And of course some spell or weapon that break things!
Very interesting. Please make this card or tell me and I will do it.
I am glad you did it, TheManuz. My thoughts were of the same format "a time Spell", when you first spoke about it. So we are on the same wavelength.
I think the effect is too small for a single use single target spell. (Reason: Deflagration)
I agree the effect is too small. It should affect all types of permanent:
- each use of an ability increases its cost by 1
- Healing cards heal 1 less HP per turn
- Weapons deal 1 less damage per turn and the ability is also broken
- Shield reduce 1 less damage per turn
- Temporary card last one turn less
- Passive effects should disappear: nightfall, scramble or the non-healing effect of sanctuary
This way, all permanents can be render useless (at least after a while) with the supplementary effect that they remain in their slot. It is still less good than explosion|deflagration but it already better.
To make it as good, it could:
- also affect stacks of permanents (pillar, shards): disable one permanent of a stack per turn (maybe up to a maximum)
or - cost 1 |1 (not much of my taste)
or - also affect creatures (the ability only). Thematically it is not so good.
or - else
I would personally go for 1. The text could then be "The target permanent (or permanent stack) is broken: it will be less and less efficient" or "each use of the target permanent either increases its cost by 1 or reduces its efficiency".
Here are some royalty free art:
http://www.sxc.hu/photo/1236829 ,
http://www.sxc.hu/photo/656299 or
http://www.sxc.hu/photo/32655 .