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Purity_Riot

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Graviton Warrior https://elementscommunity.org/forum/index.php?topic=3033.msg25726#msg25726
« on: February 13, 2010, 05:42:03 pm »
I want to put Gravity pull directly into the hands of Gravity's soldiers, so I cam up with Graviton Warrior

He's 4 :gravity for a 1|3, but, for 2  :gravity he can gravity pull target creature

The upgrade would cost the same, but gravity pull for 1 :gravity

(http://www.screenshotdumpster.com/view/m7Gbd46023/Graviton_Soldier)

kilava

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Re: Graviton Warrior https://elementscommunity.org/forum/index.php?topic=3033.msg25731#msg25731
« Reply #1 on: February 13, 2010, 05:52:28 pm »
I think gravity pull is a good spell and if you want to have a creature with that ability it should cost more, perhaps 9  :gravity like a nymph or cost more to use perhaps 3  :gravity.

Purity_Riot

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Re: Graviton Warrior https://elementscommunity.org/forum/index.php?topic=3033.msg25735#msg25735
« Reply #2 on: February 13, 2010, 06:02:43 pm »
My reasoning was the gravity pull only costs 2, and armagio is a 1|25 for 5 with gravity pull on himself.

It seemed balanced to me, but I can see how gravity pulling other creatures would make it a bit more powerful. I like the idea of paying  :gravity :gravity :gravity for Gravity Pull

Lanidrak

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Re: Graviton Warrior https://elementscommunity.org/forum/index.php?topic=3033.msg25847#msg25847
« Reply #3 on: February 13, 2010, 10:31:40 pm »
You miss the fact that gravity pull is one of the most powerful creature control effects in the game.

You theoretically re-direct all your creatures to attack an enemy creature first, before continuing to attack your opponent.

Pretty average idea, way too powerful - just a vanilla creature with a standard gravity ability, nothing new.

Offline Bloodshadow

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Re: Graviton Warrior https://elementscommunity.org/forum/index.php?topic=3033.msg25930#msg25930
« Reply #4 on: February 14, 2010, 03:00:21 am »
Gravity Pull as an ability is overpowered. It should cost 4  :gravity and the upped 3  :gravity. Gravity Pull practically kills the creature instantly, because there is no way to save the creature except by Reverse Time.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Purity_Riot

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Re: Graviton Warrior https://elementscommunity.org/forum/index.php?topic=3033.msg25938#msg25938
« Reply #5 on: February 14, 2010, 03:22:33 am »
I did have one other idea for graviton warrior, have him be a 1|1 for  :gravity :gravity, who gains +1|+1 for each other Graviton Warrior on the field

Offline Avenger

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Re: Graviton Warrior https://elementscommunity.org/forum/index.php?topic=3033.msg27365#msg27365
« Reply #6 on: February 18, 2010, 09:17:43 pm »
Gravity Pull as an ability is overpowered. It should cost 4  :gravity and the upped 3  :gravity. Gravity Pull practically kills the creature instantly, because there is no way to save the creature except by Reverse Time.
Doesn't immortality/burrow remove this effect?

assassim

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Re: Graviton Warrior https://elementscommunity.org/forum/index.php?topic=3033.msg27367#msg27367
« Reply #7 on: February 18, 2010, 09:20:27 pm »
Gravity Pull as an ability is overpowered. It should cost 4  :gravity and the upped 3  :gravity. Gravity Pull practically kills the creature instantly, because there is no way to save the creature except by Reverse Time.
Doesn't immortality/burrow remove this effect?
Yes it does but usually the pulled creature dies before your turn even starts

Kael Hate

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Re: Graviton Warrior https://elementscommunity.org/forum/index.php?topic=3033.msg27669#msg27669
« Reply #8 on: February 19, 2010, 10:13:06 pm »
As others have said the Gravity pull is a powerful creature removal effect. If you restricted the targets to your creatures only it could be a good defensive effect.

 

anything
blarg: