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Offline moomooseTopic starter

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Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342386#msg342386
« on: May 28, 2011, 11:16:04 pm »
NAME:
Primal Quantum
ELEMENT:
Entropy
COST:
1 :entropy
TYPE:
Permanent
ATK|HP:
TEXT:
:entropy : Differentiate
Generate a random pillar or pendulum
NAME:
Primal Quantum
ELEMENT:
Entropy
COST:
1 :entropy
TYPE:
Permanent
ATK|HP:
TEXT:
:entropy : Graft
Add a pillar or pendulum to a random existing stack
ART:
elements the game modified by moomoose
IDEA:
moomoose
NOTES:
for the quantum generators competition

The idea is that this primal quantum goo will form into distinct element quantum producers, vaguely similar to how stem cells work (very vaguely).  The unupgraded can aid in rainbows while the upgraded is more focused and will add to existing stacks.  The unupgraded will only produce unupgraded pillars and pendulums, while the upgraded will make whichever it is grafting on to, pillar, tower, upgraded or unupgraded pendulums.  This will be an aid to trio or quarto decks as well as monos and duos.
SERIES:

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Offline Rutarete

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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342389#msg342389
« Reply #1 on: May 28, 2011, 11:17:26 pm »
just 1 :entropy for pillar mitosis? Definitely needs a cost increase.
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Offline moomooseTopic starter

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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342391#msg342391
« Reply #2 on: May 28, 2011, 11:20:54 pm »
well how much would you pay for a pillar?  if its 2 or higher it seems rather inefficient.  basically its turn 1) play pillars; turn 2) play primal quantum; turn 3) start making pillars with PQ; - as is, it will be 1 turn after that that each pillar essential negates its net cost of being made by PQ, with a cost increase it would be additional turns to see a net benefit.  So what would be a good cost?
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Offline Nepycros

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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342401#msg342401
« Reply #3 on: May 28, 2011, 11:49:17 pm »
SNova/Nymph's Tears decks, Jump for joy!
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Offline tyranim

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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342404#msg342404
« Reply #4 on: May 29, 2011, 12:01:12 am »
were it not for water nymph, this card would be fine. but water nymph says "hi pillar, bye pillar, hi new nymph" multiple times per turn. its like steroids for nymphomania, of that fg that uses nymphs tears.
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Offline Nepycros

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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342405#msg342405
« Reply #5 on: May 29, 2011, 12:07:10 am »
were it not for water nymph, this card would be fine. but water nymph says "hi pillar, bye pillar, hi new nymph" multiple times per turn. its like steroids for nymphomania, of that fg that uses nymphs tears.
Ya mean Jezebel? Well, she'd have to start swapping her Quantum Pillars for Entropy Pillars, but otherwise, it's pretty solid.
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Offline moomooseTopic starter

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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342407#msg342407
« Reply #6 on: May 29, 2011, 12:19:48 am »
were it not for water nymph, this card would be fine. but water nymph says "hi pillar, bye pillar, hi new nymph" multiple times per turn. its like steroids for nymphomania, of that fg that uses nymphs tears.
i didnt realize water nymphs could use their ability more than once per turn?
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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342408#msg342408
« Reply #7 on: May 29, 2011, 12:20:02 am »
The cost should be higher. Even if pillars cost nothing, there is limited deck space and draw rate. 1  :entropy for an endless supply of pillars each turn of the same element as an existing cluster just doesn't seem right...

Offline moomooseTopic starter

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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342410#msg342410
« Reply #8 on: May 29, 2011, 12:22:47 am »
The cost should be higher. Even if pillars cost nothing, there is limited deck space and draw rate. 1  :entropy for an endless supply of pillars each turn of the same element as an existing cluster just doesn't seem right...
that's a bit of an oversimplification.  its not just 1 :entropy, its 1 :entropy + 1 :entropy x number of pillars generated.  you have to think to yourself "how much would i *pay* to put a pillar in play?" i personally would not pay 1 :entropy + 2 :entropy per pillar
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Offline coinich

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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342413#msg342413
« Reply #9 on: May 29, 2011, 12:30:45 am »
Unupped's text says permanent, not pillar.

Offline moomooseTopic starter

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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342414#msg342414
« Reply #10 on: May 29, 2011, 12:31:30 am »
danke
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Offline moomooseTopic starter

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Re: Primal Quantum | Primal Quantum https://elementscommunity.org/forum/index.php?topic=26935.msg342452#msg342452
« Reply #11 on: May 29, 2011, 02:02:07 am »
could revamp the idea to instead produce quantum (not pillars/towers) for the lowest non-zero quanta in your possession- ie if you have 1 :earth 3 :entropy and 3 :life, 0 for the rest, it will produce 1 :earth (this idea would also remove the cost associated with the card and make it 'other')
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