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Offline ZephyrPhantomTopic starter

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Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg300340#msg300340
« on: March 28, 2011, 10:23:37 pm »
NAME:
Kitsune Trickster
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Creature
ATK|HP:
1 | 3
TEXT:
Trickery - Escapes to a random spot in your deck when about to be killed. Generates :entropy each turn.
NAME:
Kitsune Trickster
ELEMENT:
Entropy
COST:
:entropy
TYPE:
Creature
ATK|HP:
1 | 3
TEXT:
Trickery - Escapes to a random spot in your deck when about to be killed.  Generates  :entropy each turn.
ART:
http://www.sxc.hu/photo/1187326 (Modified by Zblader)
IDEA:
Phantomfox (Original (http://elementscommunity.org/forum/index.php/topic,2128.msg20717#msg20717)), Zblader (Remix)
NOTES:
This will be start of a subseries for the Sage Series (http://elementscommunity.org/forum/index.php/topic,22551.0.html) - The Familiars.   This creature is Entropy Sage's familiar. (http://elementscommunity.org/forum/index.php/topic,23214.0.html)

I was interested by the idea of having a creature return to deck by itself, as it creates a new way to stall ingame (using CC on a Trickster instead of Eternity) as well as giving a card like funerallaughter's Zephyrus's Jar (http://elementscommunity.org/forum/index.php/topic,21630.0.html) more uses like shuffling the deck to draw a Kitsune again.
SERIES:
Familiar Subseries (Subseries of the Sage Series (http://elementscommunity.org/forum/index.php/topic,22551.0.html))
Spoiler for Hidden:
NAME:
Kitsune Trickster
ELEMENT:
Entropy
COST:
:entropy
TYPE:
Creature
ATK|HP:
1 | 3
TEXT:
Trickery - Escapes to a random spot in your deck when about to be killed.
NAME:
Kitsune Trickster
ELEMENT:
Entropy
COST:
:entropy
TYPE:
Creature
ATK|HP:
1 | 3
TEXT:
Trickery - Escapes to a random spot in your deck when about to be killed.  Generates  :entropy each turn.
ART:
http://www.sxc.hu/photo/1187326 (Modified by Zblader)
IDEA:
Phantomfox (Original (http://elementscommunity.org/forum/index.php/topic,2128.msg20717#msg20717)), Zblader (Remix)
NOTES:
This will be start of a subseries for the Sage Series (http://elementscommunity.org/forum/index.php/topic,22551.0.html) - The Familiars.   This creature is Entropy Sage's familiar. (http://elementscommunity.org/forum/index.php/topic,23214.0.html)

I was interested by the idea of having a creature return to deck by itself, as it creates a new way to stall ingame (using CC on a Trickster instead of Eternity) as well as giving a card like funerallaughter's Zephyrus's Jar (http://elementscommunity.org/forum/index.php/topic,21630.0.html) more uses like shuffling the deck to draw a Kitsune again.
SERIES:
Familiar Subseries (Subseries of the Sage Series (http://elementscommunity.org/forum/index.php/topic,22551.0.html))
« Last Edit: September 24, 2012, 09:08:43 pm by Zblader »

Wonder

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Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg300409#msg300409
« Reply #1 on: March 29, 2011, 12:05:05 am »
Pretty cool idea Zblader :D
I don't really get why you would want a creature with this ability though.
I'm not saying it isn't creative or original, but having a card back to the bottom of your deck won't really benefit you other then allowing you more turns not to deck out.

Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg300414#msg300414
« Reply #2 on: March 29, 2011, 12:07:34 am »
I like it!

Can give more use to  :entropy :air so when you run out of cards but have Trickster out, you can kill it and prevent you from losing when you are running out of cards.

Love your  :entropy Idea. Although, is this a one time use or goes on every time?

Offline ZephyrPhantomTopic starter

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Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg300425#msg300425
« Reply #3 on: March 29, 2011, 12:19:38 am »
I like it!

Can give more use to  :entropy :air so when you run out of cards but have Trickster out, you can kill it and prevent you from losing when you are running out of cards.

Love your  :entropy Idea. Although, is this a one time use or goes on every time?
Trickery occurs every time the Kitsune is killed.
Pretty cool idea Zblader :D
I don't really get why you would want a creature with this ability though.
I'm not saying it isn't creative or original, but having a card back to the bottom of your deck won't really benefit you other then allowing you more turns not to deck out.
TBH the effect does need refining. I'm not really sure if Kitsune Trickster should go to the top or bottom of the deck - for some reason I feel that it could be abused if it went back to the top. I decided to give the upgraded version quantum generation as well for more usuability similar to Brimstone Eater.

Similar to funerallaughter's Zephyrus's Jar, it seems to be useless but may have some suprise combos. ;)

What do you think needs to be changed?

Offline Rutarete

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Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg300447#msg300447
« Reply #4 on: March 29, 2011, 12:41:37 am »
Off topic: This made me think of Shippo from Inuyasha as soon as i saw the title :D

On topic:I'm glad for this idea- it'd be nice to have a different type of stall then just Eternity
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Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg300540#msg300540
« Reply #5 on: March 29, 2011, 04:18:47 am »
Yeah, this can make Eagle's Eye the new Eternity for FGbows.

Offline SnoWeb

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Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg300610#msg300610
« Reply #6 on: March 29, 2011, 08:42:25 am »
Yeah, this can make Eagle's Eye the new Eternity for FGbows.
Exactly what I thought when I saw the card.

some questions about the theme:
  • What does "Kitsune Trickster" means?
  • Why does the fox fit entropy?
  • Why does the trickery ability fit entropy?
  • Why does the upped version generate quanta?

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Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg300629#msg300629
« Reply #7 on: March 29, 2011, 10:05:42 am »
IMO Kitsune should escape to the top of your deck.^^ It's good for avoid a deck-out, it's more useful and I can't think at how it could be abused.

Also I think the upgraded version could have a stats upgrade (2|3?) instead of the  :entropy generation.^^

Only my opinion.

Offline ZephyrPhantomTopic starter

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Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg301863#msg301863
« Reply #8 on: March 30, 2011, 11:24:37 pm »
Yeah, this can make Eagle's Eye the new Eternity for FGbows.
Exactly what I thought when I saw the card.

some questions about the theme:
  • What does "Kitsune Trickster" means?
  • Why does the fox fit entropy?
  • Why does the trickery ability fit entropy?
  • Why does the upped version generate quanta?
Kitsune is a japanese fox spirit.
Foxes are sly, but for some reason I do not feel the ability fits in Darkness, perhaps due to the original creator making the card entropy as well as the original art for the card.
When the Kitsune dies, it uses it's tricky and erratic movements to escape further damage and go back to the deck. Also has good synergy with pandemonium.
How does a Dragonfly generate quanta? Since the ability is semi-vanilla on it's own, I feel that givng it an alternate use is more useful than raising it's stats.
IMO Kitsune should escape to the top of your deck.^^ It's good for avoid a deck-out, it's more useful and I can't think at how it could be abused.

Also I think the upgraded version could have a stats upgrade (2|3?) instead of the  :entropy generation.^^
Quantum generation seems more useful to me - a single point of attack really doesn't seem to be worth as much since this could help fuel things like unupped dissipation field and more expensive cards like upped pandemonium.

Only my opinion.
I think it might be a good idea for Kitsune to just go into a random part of your deck, thus strengthing the entropy connection and preventing you from having a bunch of dead draw Kitsunes whenever you fire off a Pandemonium, so I've put up a poll on where it should go.

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Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg301890#msg301890
« Reply #9 on: March 30, 2011, 11:59:00 pm »
Doesn't trickery sometimes fail? Perhaps give it a small chance to actually die instead of returning to the deck.
Also, There's something else about this mechanic i don't understand: For death effects, is this cards ability 'when this card dies, return to the deck' or 'when this card would die, return to the deck'?
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Offline ZephyrPhantomTopic starter

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Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg301892#msg301892
« Reply #10 on: March 31, 2011, 12:00:54 am »
Doesn't trickery sometimes fail? Perhaps give it a small chance to actually die instead of returning to the deck.
Also, There's something else about this mechanic i don't understand: For death effects, is this cards ability 'when this card dies, return to the deck' or 'when this card would die, return to the deck'?
Yeah, that's what I meant. I will fix that after I see the general opinion on where Kitsune should go in the deck.

I'll consider the chance of it failing but I feel like it may make the ability too weak.

Re: Kitsune Trickster | Kitsune Trickster https://elementscommunity.org/forum/index.php?topic=23558.msg301893#msg301893
« Reply #11 on: March 31, 2011, 12:01:19 am »
less cost..
and how about randomly shuffled back into the deck... adds more chaos, right?

 

anything
blarg: