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Offline XenocidiusTopic starter

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Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266271#msg266271
« on: February 07, 2011, 07:07:16 am »
NAME:
Hydra
ELEMENT:
Water
COST:
2 :water
TYPE:
Creature
ATK|HP:
1|1
TEXT:
Hydra revives with double attack if killed by direct damage.
NAME:
Hydra
ELEMENT:
Water
COST:
2 :water
TYPE:
Creature
ATK|HP:
1|2
TEXT:
Hydra revives with double attack if killed by direct damage.
ART:
Xenocidius
IDEA:
Xenocidius
NOTES:
Triggers death effects when killed. Revives with double the attack it had before it was killed. If killed by indirect damage, e.g. poison, fire shield, it will not revive.
I'll update the card image to match the description once I get my Internet working properly.

Feedback is appreciated.
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Offline Ajit

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266275#msg266275
« Reply #1 on: February 07, 2011, 07:26:46 am »
Isn't this WAY better than being immaterial?  Bless this guy once or twice, and then you've got an invincible guy who only gets stronger against deadly CC.

Offline nilsieboy

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266281#msg266281
« Reply #2 on: February 07, 2011, 07:59:52 am »
could make a funny trio deck with this, water mark to play hydras, blessings from light and then cremate/rage potion it with fire...
way to strong :P
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Offline EmeraldTiger

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266364#msg266364
« Reply #3 on: February 07, 2011, 03:33:20 pm »
Could you try making the land version of a hydra instead, because there have been plenty of these suggested already? I am trying to find information on the land hydra.

I searched and found out there is not a separate creature. I did find this http://en.wikipedia.org/wiki/Scylla and thought it could be interesting to see what could be done.

I did a search here in CI&A found this http://elementscommunity.org/forum/index.php/topic,3101.0.html
since it is old enough i think this idea can be attempted.
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Offline Nepycros

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266448#msg266448
« Reply #4 on: February 07, 2011, 06:28:33 pm »
HA! As if. This thing can't be destroyed by any means. All you can do is stall it. Cremation decks would just about break down and cry tears of joy should this enter the game. Face it. Any sort of buff (although Antimatter would be a decent way to counter) and you've got an unstoppable creature. Since its health doesn't increase either, that means that it's constantly vulnerable to CC, even your own.

My suggestion? make the ability
:life :life :life New Head: Gain 1 counter and 3 attack. Each time Hydra is killed, remove a counter. Hydra can't be destroyed if it has 3 or more counters.
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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266470#msg266470
« Reply #5 on: February 07, 2011, 07:46:55 pm »
I actually prefer the original double attack mechanic.
Perhaps it comes back with full attack = original attack x 2^n?
N=number of times it died.

This way no attack buffs are carried over.

Or you could keep the attack buffs and raise the initial cost.
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Offline Nepycros

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266471#msg266471
« Reply #6 on: February 07, 2011, 07:51:29 pm »
I actually prefer the original double attack mechanic.
Perhaps it comes back with full attack = original attack x 2^n?
N=number of times it died.

This way no attack buffs are carried over.

Or you could keep the attack buffs and raise the initial cost.
. . . You have no problem with the fact that there is literally no way to kill it? It's better than Schrodinger's Cat!!!
Perception is the source of misunderstanding.

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Offline EmeraldTiger

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266474#msg266474
« Reply #7 on: February 07, 2011, 07:53:06 pm »
I just think there have been enough hydra suggestions
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Offline OldTrees

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266479#msg266479
« Reply #8 on: February 07, 2011, 07:59:13 pm »
I actually prefer the original double attack mechanic.
Perhaps it comes back with full attack = original attack x 2^n?
N=number of times it died.

This way no attack buffs are carried over.

Or you could keep the attack buffs and raise the initial cost.
. . . You have no problem with the fact that there is literally no way to kill it? It's better than Schrodinger's Cat!!!
Killing is not the only method to counter a card.
I do feel that the cost will have to be adjusted to account for the greater immortality but I still feel the original effect is more creative and more thematically appropriate for a hydra card.
Thus I feel that it is worth the time and effort to balance the original effect.

@Emerald Tiger
Hydra suggestions keep coming because it is a famous creature and each previous version "did it wrong". Remember the name is the least important part of a card (IMHO).
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline Nepycros

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266484#msg266484
« Reply #9 on: February 07, 2011, 08:03:29 pm »
Well... It is a nice Nightmare card. If you Nightmare this, they fill up the field, and they're impossible to get rid of. The only way to make use of them is constant CC, from an EE.
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Offline Ekki

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266487#msg266487
« Reply #10 on: February 07, 2011, 08:05:28 pm »
I actually prefer the original double attack mechanic.
Perhaps it comes back with full attack = original attack x 2^n?
N=number of times it died.

This way no attack buffs are carried over.

Or you could keep the attack buffs and raise the initial cost.
. . . You have no problem with the fact that there is literally no way to kill it? It's better than Schrodinger's Cat!!!
Killing is not the only method to counter a card.
I do feel that the cost will have to be adjusted to account for the greater immortality but I still feel the original effect is more creative and more thematically appropriate for a hydra card.
Thus I feel that it is worth the time and effort to balance the original effect.

@Emerald Tiger
Hydra suggestions keep coming because it is a famous creature and each previous version "did it wrong". Remember the name is the least important part of a card (IMHO).
True. This is the best representations of Hydra I have seen thus far, and it's not a copy of a card in the Armory, so I guess it's a good card.
In my opinion, it needs a bigger cost (to avoid fractal+this or pandemonium+this+water mark or Fractal+Pandemonium+this O.o), and an ability tweak. Attacking 2x times each time it revives sounds ok, and doubling the original stats sounds better, but it's up to you whether you take it or leave it.

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Re: Hydra | Hydra https://elementscommunity.org/forum/index.php?topic=20888.msg266489#msg266489
« Reply #11 on: February 07, 2011, 08:10:03 pm »
Rage and cremation make this a little too easy. Low cost and fractal also break this. Make cost like 4-5 for the summon. and maybe make it wait a turn to rebirth (like phoenix)

 

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