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Offline RagingAlienTopic starter

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Hydraulic Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg248672#msg248672
« on: January 16, 2011, 12:52:04 am »
NAME:
Hydraulic Spring
ELEMENT:
Air
COST:
:air
TYPE:
Permanent
ATK|HP:
TEXT:
:water :water Recoil: Delay Creature 1 turn and gives Momentum.
NAME:
Flexible Spring
ELEMENT:
Air
COST:
:air
TYPE:
Permanent
ATK|HP:
TEXT:
:gravity :gravity :gravity Speed Recoil: Gives Creature Momentum.
ART:
http://www.sxc.hu/photo/351830
IDEA:
an alien
NOTES:
Previous Version: http://elementscommunity.org/forum/index.php/topic,14121
SERIES:
none
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Offline OldTrees

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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg248805#msg248805
« Reply #1 on: January 16, 2011, 03:51:03 am »
UP
I would drop the casting cost and raise the activation cost for better balance.
Also I don't think the delay is needed.
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Offline Rutarete

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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg248825#msg248825
« Reply #2 on: January 16, 2011, 04:27:35 am »
UP
I would drop the casting cost and raise the activation cost for better balance.
Also I don't think the delay is needed.
i say, make it cost 4 | 3 or close to that, and make the upgraded's ability cost 1 less
this way it should no longer be UP, but probably bordering on OP
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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg248832#msg248832
« Reply #3 on: January 16, 2011, 04:44:48 am »
Why is there an "X" in the card costs?

Offline doublecross

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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg248841#msg248841
« Reply #4 on: January 16, 2011, 05:01:08 am »
I think that is to signify that he is undecided.
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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg248879#msg248879
« Reply #5 on: January 16, 2011, 06:24:21 am »
I know for sure that the Curator will ask him to finalize it both in the card image and on the tables to match before it's sent into the Crucible. Better do it now so you don't have to wait for the next Crucible submission check.

Offline Pineapple

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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg248953#msg248953
« Reply #6 on: January 16, 2011, 10:27:57 am »
Before submitting it into the Crucible, you should remake the card image so that X is replaced with 6. In addition, if your card is not a creature then ATK|HP should be left blank, as opposed to it saying "none"

Offline Kuroaitou

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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg249936#msg249936
« Reply #7 on: January 17, 2011, 09:14:25 am »
CURATOR COMMENT
-Type in the word 'Air' in the ELEMENT section of the table, and remove the :air icon from that section. :air means Air quanta, not the element Air; the two are not interchangeable
-Add an :air icon after the card's COST in the table, so that it reads "6 :air" respectively to match the image; you should also update the image with the correct cost of '6' instead of 'X' in the image.
-Leave the ATK|HP section of the table blank if the card is -not- a creature (Don't put the phrase 'none' in there, just leave it blank)
-Provide a link to your previous idea, as it is a remake (or apparently a 'revision') of your old concept that drew inspiration
-Fix the discrepancies between the TEXT in your card tables and those of the image; everything must match word for word, punctuation symbol for punctuation symbol:
Example-
":gravity :gravity Recoil: Delay a monster 1 turn and gives momentum"

...should be:

":gravity :gravity Recoil: Delay a Creature 1 turn and gives momentum"

Basically, replace 'monster' with 'Creature' for both your cards, and then also add the word 'Speed' before recoil in your upped card TEXT table.


I remember this concept somewhere in the Crucible (or archive?) section. It was a fun mechanic indeed, even though I don't quite envision Air being the element that would have mechanical 'springs' to it in order to make objects function. :)

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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg250079#msg250079
« Reply #8 on: January 17, 2011, 02:03:03 pm »
Yep, seems to fit gravity much more, but nice idea.

Offline RagingAlienTopic starter

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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg251917#msg251917
« Reply #9 on: January 19, 2011, 03:31:34 pm »
I posted this a long time ago. About the X cost, had forgotten to put that into the card, and i only had half a miute left before i had to leave, so... *shrug*

I'll fix everything now. :)

The point of using air was that Earth and Gravity already have so much synergy between themselves that Making it Earth would be... for lack of a better word, 'cliche'. Fire would be the other option, but then it wouldn't fit Fire's style of play, then Aether, which really wouldn't help Aether much, considerin you would need to actually TARGET the creature. then what remained was air. If you see any other element that could be used, tell me. :)
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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg251945#msg251945
« Reply #10 on: January 19, 2011, 04:38:34 pm »
What about... other? :)

Offline OldTrees

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Re: Spring | Flexible Spring https://elementscommunity.org/forum/index.php?topic=19567.msg252033#msg252033
« Reply #11 on: January 19, 2011, 07:27:35 pm »
What about... other? :)
The use of Other[ :rainbow] should be a last resort and only when appropriate.
Air fits well as the Element of Mobility
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