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Offline AjitTopic starter

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Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg224423#msg224423
« on: December 14, 2010, 07:18:26 am »
NAME:
Magnet Tracer
ELEMENT:
Gravity
COST:
4 :gravity
TYPE:
Permanent
ATK|HP:
TEXT:
:gravity :gravity : Trace
Draw target card from deck.
NAME:
Magnet Tracer
ELEMENT:
Gravity
COST:
4 :gravity
TYPE:
Permanent
ATK|HP:
TEXT:
:gravity : Trace
Draw target card from deck.
ART:
Original photo by Indie9999 (http://www.sxc.hu/photo/527084)
IDEA:
Ajit
NOTES:
- This permanent's ability only works if the target card is in your deck.
- Card goes into your hand.
- As of right now targeting itself fails (to prevent getting ~6 Magnet Tracers on the field very quick)

Changes:
- Increased cost of upped card and increased cost of unupped's ability
SERIES:

Offline OldTrees

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg224432#msg224432
« Reply #1 on: December 14, 2010, 07:28:15 am »
Good card. I think the cost is balanced.
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Offline plastiqe

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg224482#msg224482
« Reply #2 on: December 14, 2010, 10:24:03 am »
Very powerful card since unlike Hourglass or Mind Gate you get to choose, I'd make it cost at least :gravity :gravity for the ability, both versions.

Nice gravity based ability, I like it.

Offline The_Mormegil

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg224584#msg224584
« Reply #3 on: December 14, 2010, 03:39:30 pm »
Awesome. Like it. Get it to the Crucible so I can vote this.  ;D

But I agree, it should be  :gravity :gravity for the ability.
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Uppercut

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg224630#msg224630
« Reply #4 on: December 14, 2010, 05:00:00 pm »
I like the card concept but not the actual card. There is a reason Hourglass is such a standout card and if other elements had similar effects it would be less unique.

Offline AjitTopic starter

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg224633#msg224633
« Reply #5 on: December 14, 2010, 05:08:17 pm »
Cool thanks for the input guys, I've increased the price of the ability.

@Uppercut I hope and think that this is different enough from Hourglass that it won't cover up nor make less unique Hourglass.

Offline Ekki

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg225835#msg225835
« Reply #6 on: December 16, 2010, 09:00:56 am »
Like the idea... Maybe it'll make the Hourglass get somehow broken, I'm afraid. IMO, you could restrict it to only creatures (altought it's already restricted to non-spell cards), just to vary a bit.

Offline AjitTopic starter

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg226479#msg226479
« Reply #7 on: December 17, 2010, 10:43:45 am »
Good suggestion, I'll consider it, but for now I'm submitting it.

wizelsnarf

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg227015#msg227015
« Reply #8 on: December 18, 2010, 02:25:39 am »
it isn't as powerful as hourglass though, IMO, because you already have to have the card on the field. If you play a rainbow deck and only have 1 FFQ, this card is useless.

You wouldn't even be able to target spells.



Its main use would be quanta acceleration, which I like. If you had a duo, say  :gravity/ :earth, you could keep tracing your pillars/pendulums and get massive, quick quanta out. This would decrease the need to pack so many pillars in deck, which would allow for more cards that do something, so to speak.

Offline AjitTopic starter

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg227718#msg227718
« Reply #9 on: December 18, 2010, 11:23:41 pm »
Thanks for the input wizelsnarf

Offline Nepycros

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg227773#msg227773
« Reply #10 on: December 19, 2010, 12:14:14 am »
Indeed. This card is extremely useful, because now it's not probability to draw cards, it's necessity to draw them at a given time. With this, you can make a precision deck (that would be such a cool name for a deck).
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Offline ddevans96

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Re: Magnet Tracer | Magnet Tracer https://elementscommunity.org/forum/index.php?topic=17614.msg227874#msg227874
« Reply #11 on: December 19, 2010, 02:33:29 am »
A searching card. Might be too similar to games like MtG and Yu-gi-oh, although that's not necessarily a bad thing.

I would make the upped ability :gravity :gravity though
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