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Offline moomooseTopic starter

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Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177600#msg177600
« on: October 16, 2010, 02:50:37 pm »
NAME:
Wisdom of the Ancient
ELEMENT:
Time
COST:
3 :time
TYPE:
Permanent
ATK|HP:
TEXT:
All time or aether creatures gain +1|+0
NAME:
Power of the Eternal
ELEMENT:
Time
COST:
4 :time
TYPE:
Permanent
ATK|HP:
TEXT:
All time or aether creatures gain +2|+0
ART:
frko http://www.sxc.hu/photo/1300798/?forcedownload=1
IDEA:
moomoose
NOTES:
This is modeled after nightfall/eclipse (and has the same restrictions).  *removed the +1 HP to avoid the fractal ball lightning problem.

The only problem I foresee with this card is the dune scorpions could now function in a mono deck- but the same is already true for :life scorpions that do not require a second card to activate.  And deathstalkers *all* benefit from 1 nightfall/eclipse in a duo (which is a rather naturally strong duo as is).  Dune scorpions each required individual applications of buffs in order to get them to function.  But it would be unfortunate if one relatively new creature would hinder all the potential strategic applications of this card.

Both time and aether are apart relative to the other elements in that they are eternal and I think something like this card could do well to bring the two of them together.
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Offline EmeraldTiger

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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177609#msg177609
« Reply #1 on: October 16, 2010, 03:02:49 pm »
cool idea i like it
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Offline Nepycros

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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177649#msg177649
« Reply #2 on: October 16, 2010, 03:50:47 pm »
As I just finished reading someone's post on Rockfall (almost direct Earth copy of Rain of Fire) I have to say that in Elements, every card is unique in some way. Having the exact same effect as Eclipse is not unique.
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Offline moomooseTopic starter

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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177662#msg177662
« Reply #3 on: October 16, 2010, 04:03:24 pm »



you were saying?
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Offline OldTrees

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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177757#msg177757
« Reply #4 on: October 16, 2010, 05:54:58 pm »
Did you intend to change fractal Ball Lightnings into fractal 7|1s? All for 4 :time, 8 :aether and 3 cards?

Spark|Ball Lightning is balanced with its 1 turn duration. Since that duration is due to its 0 hp, :aether cannot get a mass hp buff except for a prohibitory high cost.
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Offline moomooseTopic starter

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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177759#msg177759
« Reply #5 on: October 16, 2010, 05:58:17 pm »
hmm good point.  could alter the effect of the card to be +1|+0 and +2|+0 respectively and maybe reduce the costs of the card by 1 each or just reduce the cost of the upped card and have them both cost 3 :time

or maybe be nifty to have the unupped not be stackable but make the upped +1|+0 but allow it to be stackable to a max of +4 or so.
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Offline OldTrees

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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177763#msg177763
« Reply #6 on: October 16, 2010, 06:03:22 pm »
I think 3 or 4 :time for +1|0 and +2|0 would be fine.

8 :aether + 2 cards (ball lightning, fractal)
=45 damage (~5.5damage/ :aether quanta)

8 :aether + 3 :time + 3 cards (Power of the eternal, ball lightning, fractal)
=63 damage
= +18 damage (~6 damage/ :time quanta)

8 :aether + 4 :time + 3 cards (Power of the eternal, ball lightning, fractal)
=63 damage
= +18 damage (~4.5 damage/ :time quanta)
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Offline moomooseTopic starter

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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177795#msg177795
« Reply #7 on: October 16, 2010, 06:22:13 pm »
ill never be happy with the way fractal handcuffs the future of elements.  ah well.  gonna go ahead and make the change of the cards.
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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177798#msg177798
« Reply #8 on: October 16, 2010, 06:24:19 pm »
this card would make dune scorps and ball lightnings op. if this card existed i could see and absolutely devastating fractal/ dune scropion deck that would OWN
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Offline moomooseTopic starter

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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177833#msg177833
« Reply #9 on: October 16, 2010, 06:50:37 pm »
isnt that much different than a fractal deathstalker deck, or fractal forest scorpion deck

another possibility would be to increase the stats and have it only effect immaterial creatures, this should show down its effect on scorpions/sparks and give a more prominent role to anubis.  or turn this thing way around and have it be like hope, but instead of for light emitting creatures (which can be mass produced by fractal and sometimes lum from a spell or light nymph) have it be boosted by the number of immaterial creatures on your field, which would be a much slower build up than rol/hope but have the benefit of reduced ways to dampen the shield with CC, while the shield itself would not be immaterial.
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Offline karis

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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177884#msg177884
« Reply #10 on: October 16, 2010, 08:03:11 pm »
IMO

forest scorpion have only basic poison, with fractal it's use 2 elements

deathstalker have greater poison, but with fractal and nightfall use 3 elements

dune scorpion have greater poison too,  but with this card and fractal it still use 2 elements

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Re: Wisdom of the Ancient | Power of the Eternal https://elementscommunity.org/forum/index.php?topic=14073.msg177886#msg177886
« Reply #11 on: October 16, 2010, 08:07:26 pm »
Fractal did not and does not make this overpowered.

The problem was Sparks would survive.

It combined with dune scorpions is also not a problem. It still costs the same amount both in quanta and cards to inflict neurotoxin onto the opponent.

It is true that this card would allow mono dune scorpions or duo fractal scorpions. The question is "Is mono dune scorpions overpowered"

Forest Scorpions are considered balanced. Dune Scorpions + this card are identical to Forest Scorpions + 1 additon of neurotoxin.
The difference is cost to get out is 1 card and 3-4 :time.
Would a spell costing 4 :time that converted poison into neurotoxin be balanced? I think so.

However if it is the case that a mono dune scorpion is overpowered then why not change this card to something akin to the following?

Each :time or :aether creature gets an extra turn every 3 turns.

That just reminded me of something. :time and :aether are opposed elements. Why should they have a buff that affects both?
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anything
blarg: