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Offline ZephyrPhantomTopic starter

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Masked Balmund | Balmund https://elementscommunity.org/forum/index.php?topic=21357.msg273025#msg273025
« on: February 18, 2011, 02:39:42 am »
NAME:
Masked Balmund
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
0 | 7
TEXT:
Heals you for 3 HP each turn.
 :water : Unmask - Turn into Balmund.
NAME:
Balmund
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
2 | 2
TEXT:
Freezes your opponent's shield for 2 turns.
 :water  Mask - Turn into Masked Balmund.
ART:
Emeraldtiger
IDEA:
Zblader
NOTES:
When Balmund is played it freezes your opponent's shield. A frozen shield cannot trigger its effects or prevent damage. Poison is removed whenever this card changes forms.
SERIES:
NAME:
Masked Balmund
ELEMENT:
Water
COST:
:water
TYPE:
Creature
ATK|HP:
0 | 10
TEXT:
:water : Unmask - Turn into Balmund.
NAME:
Balmund
ELEMENT:
Water
COST:
:water
TYPE:
Crature
ATK|HP:
2 | 2
TEXT:
Freezes your opponent's shield for 2 turns.
 :water : Mask - Turn into Masked Balmund.
ART:
Emeraldtiger
IDEA:
Zblader
NOTES:
When Balmund is played it freezes your opponent's shield. A frozen shield cannot trigger its effects or prevent damage.
SERIES:

Offline EmeraldTiger

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Re: Masked Balmund | Balmund https://elementscommunity.org/forum/index.php?topic=21357.msg273032#msg273032
« Reply #1 on: February 18, 2011, 02:49:53 am »
They are beautiful and all that, but I am not sure people would want to switch back and forth between upped and unupped.
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Offline Rutarete

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Re: Masked Balmund | Balmund https://elementscommunity.org/forum/index.php?topic=21357.msg273034#msg273034
« Reply #2 on: February 18, 2011, 02:56:09 am »
perhaps make Masked Balmund's stats 5/10 or so. That way you can switch to adjust the vulnerability better. Though when you think about it, 3 for a 5/10 with the ability is OP, so either less attack or raise the cost for 5 attack.
if you're going to raise the attack at all
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Offline ZephyrPhantomTopic starter

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Re: Masked Balmund | Balmund https://elementscommunity.org/forum/index.php?topic=21357.msg274907#msg274907
« Reply #3 on: February 20, 2011, 10:30:44 pm »
They are beautiful and all that, but I am not sure people would want to switch back and forth between upped and unupped.
perhaps make Masked Balmund's stats 5/10 or so. That way you can switch to adjust the vulnerability better. Though when you think about it, 3 for a 5/10 with the ability is OP, so either less attack or raise the cost for 5 attack.
if you're going to raise the attack at all
Whenever Balmund comes into play it freezes the opponent's shield. By switching back to it's Masked form, it can recharge its ability as well as gain protection in the form of extra HP.

Card Changed :
Unupped health lowered to 7/cost raised to 4 and now heals player for 3 HP each turn.

Re: Masked Balmund | Balmund https://elementscommunity.org/forum/index.php?topic=21357.msg275301#msg275301
« Reply #4 on: February 21, 2011, 11:16:30 am »
How does poison carry over to masked/unmasked? Like Phoenix?

Offline ZephyrPhantomTopic starter

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Re: Masked Balmund | Balmund https://elementscommunity.org/forum/index.php?topic=21357.msg275678#msg275678
« Reply #5 on: February 21, 2011, 08:34:47 pm »
How does poison carry over to masked/unmasked? Like Phoenix?
Poison is removed whenever it switches forms.

Offline EmeraldTiger

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Re: Masked Balmund | Balmund https://elementscommunity.org/forum/index.php?topic=21357.msg275688#msg275688
« Reply #6 on: February 21, 2011, 08:43:42 pm »
I wonder what fans of Water think of this.
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Re: Masked Balmund | Balmund https://elementscommunity.org/forum/index.php?topic=21357.msg279114#msg279114
« Reply #7 on: February 26, 2011, 06:32:14 pm »
Got a few syntax errors here:
    Please fix the TYPE section in the second column of the table:
      Crature should be Creature
    Please ensure that the TEXT section of the table matches the card image text:
      Heals player for 3 HP each turn. should be Heals you for 3 HP each turn. :water : Mask - Turn into Masked Balmund. should be  :water Mask - Turn into Masked Balmund.
Seems like an interesting mechanic, definitely adds some dynamic creatures to the :water card pool
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Offline ZephyrPhantomTopic starter

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Re: Masked Balmund | Balmund https://elementscommunity.org/forum/index.php?topic=21357.msg279214#msg279214
« Reply #8 on: February 26, 2011, 09:34:51 pm »
Got a few syntax errors here:
    Please fix the TYPE section in the second column of the table:
      Crature should be Creature
    Please ensure that the TEXT section of the table matches the card image text:
      Heals player for 3 HP each turn. should be Heals you for 3 HP each turn. :water : Mask - Turn into Masked Balmund. should be  :water Mask - Turn into Masked Balmund.
Seems like an interesting mechanic, definitely adds some dynamic creatures to the :water card pool
Thanks, and fixed.

 

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