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suxerz

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Antimatter outheal neurotoxin... no? [Not a bug] https://elementscommunity.org/forum/index.php?topic=13905.msg175764#msg175764
« on: October 13, 2010, 10:06:14 pm »
I was kinda bored yesterday and thought of abusing the known poison + antimatter bug as reported in various threads (such as this (http://elementscommunity.org/forum/index.php/topic,13806.0.html)) to see what is the maximum poison counter that I can get (so I can be kewl :P). So, I decided to face Ferox since he has lots of bonds with a deck consists of flying eternities, dune scorpion and purple nymph.

I got to the point where all my creatures are AMed and with Ferox's neurotoxin hits 200. See below.



And the next turn...
I won!


Did a couple more tests with AI3 and it's the same. Here is the screenshot right before I win:

Basically, I'm quite confuse now. Does neurotoxin + AM act differently with poison + AM? Maybe the previous bug been fixed? Or is it different in the trainer? Or.. this is simply not a bug as it should be this way. I'd appreciate if anyone could test this AND the poison + AM bug again. Thanks.

genraenera

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Re: Antimatter outheal neurotoxin... no? [unconfirmed] https://elementscommunity.org/forum/index.php?topic=13905.msg175909#msg175909
« Reply #1 on: October 14, 2010, 01:39:18 am »
Err,  whats the glitch?  Poison is the first type of damage counted, counted even before your first creature.  That means ferox had 200 hp and took a 200hp hit from the poison, killing him.  And as would be expected, he died.

Yeah that thread you cited had some glitchy stuff going on, but what's happening here would be expected, correct?

Offline pepokish

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Re: Antimatter outheal neurotoxin... no? [unconfirmed] https://elementscommunity.org/forum/index.php?topic=13905.msg175997#msg175997
« Reply #2 on: October 14, 2010, 05:23:37 am »
Yes, this shouldn't be in the "Report a Bug" section.  In fact, it would probably have been better suited as a reply in the very thread you cited ("Why stop at 0?").  It's interesting that neurotoxin evidently acts differently than poison, but it's certainly not a bug, let alone worthy of it's own thread.  (:

suxerz

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Re: Antimatter outheal neurotoxin... no? [not a bug] https://elementscommunity.org/forum/index.php?topic=13905.msg176061#msg176061
« Reply #3 on: October 14, 2010, 08:48:21 am »
Erk.. okay. I guess I had too much coffee last night. Maybe what makes me think that this is a bug because I thought that the other bug (poison + AM) might not be a bug (since it's been around since AM was created - sort of the vamp + feral bonds bug) thus making this a bug.

If you guys say so.. then, this is NOT a bug. :)

 

blarg: