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Offline bored_ninja777Topic starter

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Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg153892#msg153892
« on: September 07, 2010, 01:46:36 pm »
Infectious Blob | Infectious Mass
NAME:
Infectious Blob
ELEMENT:
Death
COST:
4 :death
TYPE:
Creature
ATK|HP:
3 | 3
TEXT:
:death :death : Ingest Poison
Removes up to 3 poison from you. It gains +1|+1 per 1 poison removed this way.
NAME:
Infectious Mass
ELEMENT:
Death
COST:
3 :death
TYPE:
Creature
ATK|HP:
3 | 3
TEXT:
:death :death : Ingest Poison
Removes up to 3 poison from you. It gains +1|+1 per 1 poison removed this way.
ART:
bored_ninja777
IDEA:
bored_ninja777
NOTES:
Goes with Virus Inhalation: http://elementscommunity.org/forum/index.php/topic,12323.0.html
SERIES:

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Xoff

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg153916#msg153916
« Reply #1 on: September 07, 2010, 02:23:27 pm »
nice concept. I like it

Offline bored_ninja777Topic starter

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg153917#msg153917
« Reply #2 on: September 07, 2010, 02:24:01 pm »
nice concept. I like it
thanks.. make sure to look at Virus inhalation in the notes link to see how it should be used.
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Sal

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg153951#msg153951
« Reply #3 on: September 07, 2010, 03:22:21 pm »
Nice idea. Would love to see the card ingame.
Do you think 3 is the right number ? I know it depends on your opponent how usefull it is actually going to become.-3 Poison per turn might become a "hard counter" to Poison based decks.

I would suggest to lower the activation cost and slightly lower the ammount of poison it removes, and maybe add a slight bonus upon using (+1/+2) maybe just to reward the highly situational use.

Just a suggestion, the original concept is fine though.

Offline bored_ninja777Topic starter

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg153957#msg153957
« Reply #4 on: September 07, 2010, 03:29:39 pm »
Nice idea. Would love to see the card ingame.
Do you think 3 is the right number ? I know it depends on your opponent how usefull it is actually going to become.-3 Poison per turn might become a "hard counter" to Poison based decks.

I would suggest to lower the activation cost and slightly lower the ammount of poison it removes, and maybe add a slight bonus upon using (+1/+2) maybe just to reward the highly situational use.

Just a suggestion, the original concept is fine though.
i see what you mean. I would say look at Virus Inhalation though to see why i made both. they go together..
with the virus inhalation say FG battle early on. 200 to 100 so the math would be (200-100)/5 = 100/5 = 20.
both players gain 20 poison with 1 spell. odds of getting that much arent too great with FGs + the card cost. with the blob in play it would remove 3(which i thought was fair) to gain +1/+1 .. or basically +3/+3. if less than 3 are there it only gains for however many are there.. the cost is to keep the ability from being too easy to play. you would need a lot of :death to keep using it and if u used more than one it eats it up fast. :) if others feel your ideas or something similar would balance it better ill be more than happy to change it though.
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Offline bored_ninja777Topic starter

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg154439#msg154439
« Reply #5 on: September 08, 2010, 12:05:00 pm »
any other comments? and make sure to look at the link to virus inhalation. they pretty much go together.
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ayoth

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg154477#msg154477
« Reply #6 on: September 08, 2010, 01:52:02 pm »
Disregard my comment on your virus inhalation. I read it wrong and understood it wrong 'till you actually explained it (In a different page, whoa!)

But I love the idea, but the names don't go together. "Mass" refers to more than just a "Blob". Therefore it should have more. Maybe make the  Blob inhale once, and gives you 2|1 (Because poison helps it attack instead of live longer) and Mass to inhale twice or something like that for like 5-7  :death...

Oh, and, make a capacity thingy

Keeps poison for 3 turns, than poisons itself

So if the Blob inhales once, then it becomes 5|4, then in three turns, 5|4 with 1 poison damage a turn. Because they shouldn't live forever... So the more mass you do it, the stronger the poison becomes. Till like you have to do it to keep it from dying. Then it'll eventually die. You just gave death +1 like point for me. Thanks. LOL  :)

Offline bored_ninja777Topic starter

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg154486#msg154486
« Reply #7 on: September 08, 2010, 02:04:16 pm »
Disregard my comment on your virus inhalation. I read it wrong and understood it wrong 'till you actually explained it (In a different page, whoa!)

But I love the idea, but the names don't go together. "Mass" refers to more than just a "Blob". Therefore it should have more. Maybe make the  Blob inhale once, and gives you 2|1 (Because poison helps it attack instead of live longer) and Mass to inhale twice or something like that for like 5-7  :death...

Oh, and, make a capacity thingy

Keeps poison for 3 turns, than poisons itself

So if the Blob inhales once, then it becomes 5|4, then in three turns, 5|4 with 1 poison damage a turn. Because they shouldn't live forever... So the more mass you do it, the stronger the poison becomes. Till like you have to do it to keep it from dying. Then it'll eventually die. You just gave death +1 like point for me. Thanks. LOL  :)
i understand mass has many definitions.. and in this sense its just a bigger blob. the names fine...

as far as ability changing i think its pretty fair as is. it feeds off your poison. its only 3 at a time so it really isnt much compared to how much can be given in one turn. if used with Virus Inhalation then you NEED this card just to help save your own HP. unless you use purify right away in a different combo to just poison slightly larger amounts on the opponent. It could be used with dune scorp etc as well but it still doesnt apply much more poison.
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ayoth

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg154503#msg154503
« Reply #8 on: September 08, 2010, 02:24:20 pm »
That brings me to my next point. This and Virus Inhale would be kinda overpowered... Like hope and RoL decks, but one mass CC like rain of fire or even thunderstorm can bring that down. Theres nothing to kill this except for CC, but that CC is harder to come by. And the creatures have a similar to the "growth" skill.

So maybe it should just gain attack and not HP? Who agrees with me here?

Offline bored_ninja777Topic starter

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg154514#msg154514
« Reply #9 on: September 08, 2010, 02:41:38 pm »
That brings me to my next point. This and Virus Inhale would be kinda overpowered... Like hope and RoL decks, but one mass CC like rain of fire or even thunderstorm can bring that down. Theres nothing to kill this except for CC, but that CC is harder to come by. And the creatures have a similar to the "growth" skill.

So maybe it should just gain attack and not HP? Who agrees with me here?
unless you can fight off the poison on yourself fast enough it could kill you before you kill your opponent.. so either you have to use purify or a lot of life gain along side of it. if you are lucky you could get many of these out and suck up 3 from each.
 i could lower its stats to 1|1 starting? i wasnt sure what to give it for atk|def.
how is CC hard to come by?
Firestorm, fire lance, eternity, rewind, devour, infection etc.. plenty of CC to kill this.. hell ive killed a titan when it had the 70HP yet with my rainbow deck because  i gave it gravity pull by chance from a chaos seed plus any and all damage i could throw at it with minimal creatures.

as far as only gaining attack then i might as well just call it growth....
if it lives off of poison then it would stand to make sense that atk and def increase.
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Cloudstorm2

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg154583#msg154583
« Reply #10 on: September 08, 2010, 04:24:54 pm »
Haha... nice card after virus inhalation... are you going to create more cards of this type?

Offline bored_ninja777Topic starter

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Re: Infectious Blob | Infectious Mass https://elementscommunity.org/forum/index.php?topic=12320.msg154586#msg154586
« Reply #11 on: September 08, 2010, 04:29:42 pm »
Haha... nice card after virus inhalation... are you going to create more cards of this type?
you mean with the manipulation of poison? i could. it just popped in my head and so i made these two cards. i figured well.. eating poison is cool.. but what if i dont get poisoned.. so made virus inhalation to mix with it to be able to feed it. its risky but if u can work it right it can work well i think.
If ppl have any ideas to go along with this or if i come up with similar ill just keep making card ideas. who knows when one gets past crucible or even in game lol
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