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Offline bored_ninja777Topic starter

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Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg153905#msg153905
« on: September 07, 2010, 02:09:05 pm »
Virus Inhalation | Virus Inhalation
NAME:
Virus Inhalation
ELEMENT:
Death
COST:
5 :death
TYPE:
Spell
ATK|HP:
TEXT:
Poisons both players X.
NAME:
Virus Inhalation
ELEMENT:
Death
COST:
4 :death
TYPE:
Spell
ATK|HP:
TEXT:
Poisons both players X.
ART:
bored_ninja777 (needs something better)
IDEA:
bored_ninja777
NOTES:
Goes with Infectious Mass: http://elementscommunity.org/forum/index.php/topic,12320.0.html
X = (A-B)/5. A= player with most HP. B= player with least HP. Min=5 (round up).
SERIES:

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Offline bored_ninja777Topic starter

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154440#msg154440
« Reply #1 on: September 08, 2010, 12:05:43 pm »
comments? people keep reading them but no comments. i dont want to put something in crucible if i have no idea what people think of it!
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Offline Higurashi

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154470#msg154470
« Reply #2 on: September 08, 2010, 01:35:22 pm »
My guess is that it's too complicated for most to spend time on understanding it, and therefore won't comment. That bodes even worse when you consider this as an in-game card. Make it simpler.
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
Aether is the prime Element present in all things, providing space, connection and balance for all Elements to exist.
Aether represents the sense of joy and union, and the ultimate potential of all things.

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154474#msg154474
« Reply #3 on: September 08, 2010, 01:46:45 pm »
Yea, and the fact that this becomes a killer for FG's. If they get a hold of this they win in one turn. ONE!

Because the FG has 200 and you have 100. Same for trainer if you use it. Maybe do what you jsut did but (A-B)-15 for 4 :death, and upped (A-B)-10 for 4 :death...

Offline bored_ninja777Topic starter

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154484#msg154484
« Reply #4 on: September 08, 2010, 02:01:08 pm »
ok disregarding ayoths as requested by him..
as far as complicated.. really? compared to all the other things this is VERY SIMPLE math...
it isnt complicated at all.. a 2nd grader can do this math.. i know i could at that age.

try giving an example i guess:

I am playing some random doesnt matter who or what.
they have 75 health.
I have 50 health

person with highest = A so the opponent with 75...
person with lowest = B.. so me.. with 50

(A-B)| 5... plug it in.. (75-50) |5 = (25)|5 = 5... so each get 5 poison.. 

if playing a FG... manage to pull it out turn one 200 to 100.. it would be (200-100)|5 = 20 each.. odds of doing this are not that great unless u get 5 towers and play it. if you play this smartly with infectious blob/mass it works just fine. i made them to go together.
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ayoth

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154493#msg154493
« Reply #5 on: September 08, 2010, 02:11:54 pm »
Yea, bored, FG's have fully upped decks. They only need 4, which is about how much one gets in the beginning (well, 2 or 3, but they get 4 in like 2-3 turns) and in 2-3 turns of the peace that you have, you can deal 20-ish damage, they can deal 50-ish damage, you have 50, they have 180, so that becomes 130 damage giving you 26 poison...

As far as the 2nd grader being able to do this math, I learnt division in 4th grade, caught on, and is now one of the smartest math students in my Middle School (But I'm an 8th grader so that doesn't really count...). But the curriculum goes as division (at least in my head) is learnt in 4th grade.

Offline Higurashi

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154497#msg154497
« Reply #6 on: September 08, 2010, 02:16:36 pm »
You clearly misunderstand what complicated means. Surely you don't think anyone would have trouble with the math? That'd be a bit of an insult.
Naturally it has to do with a complicated text and formula for a card in a card game. Text has to be simple both for space and aesthetic purposes. It just looks bad to have that much text on a card. Formula has to be simple because it's going to be used in combination with a bunch of other cards, and thus the equation can become quite long. It has zero to do with difficulty and everything to do with the extra time it takes. No one needs that in a card game where you will be playing cards often and playing a lot of matches. I'm sure you could've realised this on your own.
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Aether is the prime Element present in all things, providing space, connection and balance for all Elements to exist.
Aether represents the sense of joy and union, and the ultimate potential of all things.

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154498#msg154498
« Reply #7 on: September 08, 2010, 02:18:51 pm »
Also, math gets way more complicated when calculating scenarios in which you play it twice, much more 3 times if you're playing an FG and have a good enough deck to last 15 turns+...

Not complicated but long enough to discourage those younger people... Like 6th graders who aren't Koreans or prodigies...

Let's say you have to play a trainer, so that it's easy...

He plays some random photon, you have 99, he has 50. You get pillars. You have 97, he has 50. You use the virus inhalation.
The difference is 47 HP, so 9 damage.
Therefore, next turn he has 41 and you have 88, you take one damage from photon.
Next turn he has 38 and you have 78. You play the inhalation.
The difference is 40 HP, so 8 more damage, giving 17 in total.
Next turn he has 17 and you have 61 and take damage from photon.
Next turn he dies and you have 61. If you lost the spin you would've had 42 HP left.

That's pretty hard on the CPU... And that was a trainer fight in which you didn't use any monsters... and he only got a simple 1/1 photon. Imagine this on an FG... And not to mention this would be overpowered with the Infectious blob thingy...

ayoth

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154500#msg154500
« Reply #8 on: September 08, 2010, 02:19:53 pm »
You clearly misunderstand what complicated means. Surely you don't think anyone would have trouble with the math? That'd be a bit of an insult.
Naturally it has to do with a complicated text and formula for a card in a card game. Text has to be simple both for space and aesthetic purposes. It just looks bad to have that much text on a card. Formula has to be simple because it's going to be used in combination with a bunch of other cards, and thus the equation can become quite long. It has zero to do with difficulty and everything to do with the extra time it takes. No one needs that in a card game where you will be playing cards often and playing a lot of matches. I'm sure you could've realised this on your own.
My cousin played this at 8. He wouldn't want to simulate Virus Inhalation, while he was playing TO RELAX AND RELEASE STRESS.

Never mind though... Just something for you to read.

Offline Malignant

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154502#msg154502
« Reply #9 on: September 08, 2010, 02:20:28 pm »
For some reason the picture reminds me of sperms and an egg >.>

ayoth

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154505#msg154505
« Reply #10 on: September 08, 2010, 02:25:53 pm »
LOL

Offline bored_ninja777Topic starter

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Re: Virus Inhalation | Virus Inhalation https://elementscommunity.org/forum/index.php?topic=12323.msg154510#msg154510
« Reply #11 on: September 08, 2010, 02:36:37 pm »
.. i did the art myself quick in pixlr.com so i wouldnt run into copyright issues.

as far as card aesthetics i really dont care? its just the concept that i want thrown into the community. i simplified it pretty far from the original as it is now before i ever posted it.

how bout this instead if your so worried about too much text:
Poisons both players (A-B)|5 where A=player with most HP & B=Player with least HP.(min. 5).

better?
if it still is too strong then i can just change it to divided by a higher number. i can up the cost of the card..
Compared to other cards/decks out there this isnt that OP. once scarabs get going what can u do? hope you have a lot of Fire storms and phase shields? quinted lava destroyers come out turn 1 or 2. this isnt that fast of a combo even if played many times.
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anything
blarg: