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Offline ZephyrPhantomTopic starter

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Elements Monthly Newsletter - October 2012 https://elementscommunity.org/forum/index.php?topic=44676.msg1015209#msg1015209
« on: November 12, 2012, 11:34:51 pm »
Apologies for being a week late.


OCTOBER 2012
TRIALS - FINAL BATTLES
The Trials event, that had started during September, has entered Phase 4, the final battles. Follow here to find out when will the battles be played, and spectate them.


3/2012 LEAGUES
Battle and Championship leagues continue with League has ended!!
To participate, read the Rules!

PVP Events
The PvP Event Duels of Honor has started! Signups for substitutes are also ongoing.

Also, follow Rags 2 Riches, that is in Round 5!
COUNCIL NEWS
Council is currently working towards electing a new Council. Stay tuned for more news!

In the meantime I'm currently looking for someone to take over the position of Newsletter Writer or at least lead it separately/alongside the Council. If you are interested, please PM me.
In addition, please read this.


COMPETITIONS
New Competitions
The Age of Random Cards [Signups Phase]
Deck/Lore Competition: Elemental Warriors [VOTING]

Competition Winners

Read more...
CARD IDEAS
New Cards in Armory

Top Five Designers
Read more..
CARD IDEA OF THE MONTH
This month's card idea review is Crowned Pillar | Crowned Tower by Zblader. Idea Guru OldTrees reviewed it below.
Quote from: OldTrees
Crowned Pillar | Crowned Tower

Crowned Tower is a new quantum generator suggested by ZBlader. Like most quantum generators, the idea is best represented by the upgraded card. Crowned Pillar and Crowned Tower both are non stacking pillars that require you to sacrifice a pillar to play them. By selecting a pillar to sacrifice you are defining the second element of the Crowned Pillar or Crowned Tower. The sacrificed pillar now goes to either the bottom or the top of your deck (depending on if the Crowned card is upgraded). Each Crowned Pillar or Crowned Tower will produce 1 quanta of its primary element (background) and 1 quanta of its secondary element (sacrificed pillar).

The value of quantum generators comes from how their structure differs from existing options. The more varied the options for quanta bases the more deck types can be supported  by the game.

Crowned Pillar does not form stacks and produces 2 quanta per turn per permanent. It is more vulnerable to Deflagration yet less vulnerable to Earthquake (-2 quanta vs -3 quanta). Furthermore it is a cheap way to make your deck slightly larger. However it cannot target a Crowned Pillar or pendulum so deckout is merely delayed and not prevented. Since it requires a basic pillar/pendulum, you can have a dead hand with Crowned Pillars but no basic pillars/pendulums.
  • Earthquake protection
  • Deckout resistance
  • Deflagration vulnerability
  • Less reliable opening hand

Crowned Tower plus the sacrificed pillar give you 3 quanta per turn for 3 draws but only 2 deck slots. Like Crowned Pillars it has a less reliable opening hand. However now the opening hands have more quanta for fewer 0 drop slots in the opening hand. The deckout resistance still exists though it delays the draw of a non pillar.
  • Less reliable opening hands
  • More quanta potential in the opening hand
  • Earthquake protection
  • Deckout resistance
  • Deflagration vulnerability

The advantages and disadvantages make Crowned Pillar | Crowned Tower the equal of Pillars rather that more or less powerful.
Reviews will now come from Drake_XIV instead.

DECK IDEA OF THE MONTH
The deck idea of the month is a surprise, reviewed by three different users at once! Click on the spoiler to see each reviewer's take!

Spoiler for 1:
DECK IDEA OF THE MONTH
The deck idea of the month is
Time-Life Rush: Instaghost
by choongmyoungAbsol reviewed it.
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 6rq 6rq 6rq 6rq 6rq 6rq 6s3 6s3 6s3 6s3 6s3 7ap 7ap 7ap 7ap 7q0 7q0 7q0 7q0 7q0 7q0 7qe 7qe 7qe 7qe 8pn

Quote from: Absol
When hearing about Mitosis and SoR, what comes to mind? Instosis. The combo of MitoSoR Silurian can quickly overwhelm the False Gods in just about seven turns. This makes it the favored False God killer after its invention. But apparently, someone has found a faster, more satisfying deck which uses similar combo. That person is choongmyoung.

Instaghost runs on a similar principle: by using Mitosis on a Time creature and then chaining SoR to spam the field. The main difference between the two is that while Instosis is designed as an OTK deck, Instaghost is designed as a somewhat rushy deck. This allows for faster win since you can start the combo and keep it running till the opposing deck is beaten. It is also less prone to bad draws since the combo itself can be done with as few as 3 cards while Instosis requires all seven (on some case, even eight) cards to win.

When first reported, words spread that this deck can kill False Gods in about five turns, which is normally hard to achieve even against mere AI3. This made people skeptical about this deck's efficiency. After more testing, even more five-turn-kill was reported, confirming this deck's power against the feared Gods. However, it has not been thoroughly tested yet, which makes Instosis still the best tested False God killer.

To sum it up, this deck do have potential in rushing Gods to death, something that older players could only dream before. Truly, the potential to kill False Gods in five turns sounds awesome. But as it is now, this deck is still a rough diamond, need more testing and tweaking before it is "officially" approved as the False God killer of this era.

Spoiler for 2:
DECK IDEA OF THE MONTH
The deck idea of the month is Instaghost by choongmyoung.
ARTHANASIOS reviewed it.
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 6rq 6rq 6rq 6rq 6rq 6rq 6s3 6s3 6s3 6s3 6s3 7ap 7ap 7ap 7ap 7q0 7q0 7q0 7q0 7q0 7q0 7qe 7qe 7qe 7qe 8pn

Quote from:  Arthanasios

Prologue:
 This deck takes the idea of Instosis into another dimension. What if we combined the Time Creature & Mitosis & Shard of Readiness combo with a rush instead of a stall? What if we used Ghosts of the Past instead of Devonians or Silurians? The result is choongmyoung's excellent idea; Instaghost.

Effectiveness:
As far as I've tested this deck, after exactly 50 games against False Gods this deck won 20 times and lost 30 times, mostly due to bad RNG or heavy bombardment of Counter-Creature effects.
Though this gives Instaghost a winrate of 40%, games are pretty fast with an average TTW of about 7 turns and here is where the power of this deck lies; it has the ability to rush False Gods to death with a decent draw and with adecent absent of powerful CCs like paradox, mutation, congeal or rewind.

Alternative Built:
There are a few alternative builts, though none of them seem to be more effective; they usually decrease the speed of the deck, which is by far its greater advantage. Here are the two most common ones:

Sundial version
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 6rq 6rq 6rq 6rq 6rq 6rq 7ap 7ap 7ap 7ap 7q0 7q0 7q0 7q0 7q0 7q0 7q9 7q9 7q9 7q9 7qe 7qe 7qe 7qe 8pn

Sundials instead of Shards of Bravery. Offers both defense and drawing power.
Advantage: Less rares.
Disadvantage: Less speed.

unupped ghost
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 5ru 5ru 5ru 5ru 6rq 6rq 6rq 6rq 6rq 6rq 6s3 6s3 6s3 6s3 6s3 7ap 7ap 7ap 7ap 7q0 7q0 7q0 7q0 7q0 7q0 8pn

Unupgraded Ghosts of the Past instead of upgraded ones. This offers easier and earlier playing of Ghosts, since unupped Gotp costs 1 :time less. However, it overall has 2 less attack, which means 2 less damage per Ghost unit. Because of this, it has difficulties in slaying FGs fast enough. Despite of that, this version is still a fair FG killer and an ideal HB farmer.
Advantage: Faster, less upgrades.
Disadvantage: Less damage.

Epilogue:
A fresh idea in ETG deckbuilding which shows the following:
a} False Gods can be rushed.
b} Ghost of the Past is deadly even when not combined with Nightmare.
c} Mitosis + SoR combo is not just for Silurians.
d} Half-bloods can be farmed (?!)

Spoiler for 3:
http://elementscommunity.org/forum/index.php/topic,44027.0.html
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 6rq 6rq 6rq 6rq 6rq 6rq 6s3 6s3 6s3 6s3 6s3 7ap 7ap 7ap 7ap 7q0 7q0 7q0 7q0 7q0 7q0 7qe 7qe 7qe 7qe 8pn


Even in the beginning Shard of Readiness and Mitosis were paired together. It was like a match made in heaven: create expensive creatures...for free?
Shard of Readiness and the Mitosis combo got a huge boost in power from the 1.29 patch in where Time creatures could use an ability twice. The connection was instant. Many decks abounded with the idea of an expensive time creature creating many copies. Two creatures stuck out: the powerful Silurian Dragon, and the Ghost of the Past. While going down the dragon path there has been the famous instosis, less has been said about how the ghost fits into all of this.

There have been many attempts to create a good rusher with Ghost of the Past and Mitosis with Shard of Readiness, but it wasn't until patch 1.30 that the final key to the puzzle was found. As a three, often times four card combo that requires not an insignificant amount of quanta, very few "ghostosis" decks caught on, most of them being arena decks or gimmicky ones. Patch 1.30 introduced the draw-accelerating Shard of Bravery, which immediately sped up the combo to the point where it became viable.

Just how viable is such a combo? Instaghost has the ability to outrush even False Gods in 5 turns, averaging 40 damage per turn. You will be hard pressed to find a deck with such vicious speed, but Instaghost also has its downsides. A capricious deck, if the combo is not drawn out early enough, death is almost inevitably the result. Once the combo is achieved however....even the stiffest of False Gods would struggle. Instaghost lacks permanent control, but it makes up for that in pure speed. While perhaps not consistent enough to be the next Instosis, Instaghost nevertheless glows with potential, and a few tweaks here and there could potentially make it the next fastest False God killer.

Other News
Community Card Design continues with a new poll, as does it's sister event Project : The 14th Element



Brought to you by Light Finalist Zblader! A special thanks to Trials Organizer and Lord Seagull RavingRabbid for help gathering all the info for this latest issue.
« Last Edit: November 13, 2012, 03:29:49 am by Zblader »

Offline n00b

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Re: Elements Monthly Newsletter - October 2012 https://elementscommunity.org/forum/index.php?topic=44676.msg1015260#msg1015260
« Reply #1 on: November 13, 2012, 01:58:59 am »
Shiny newsletter is shiny. Good job :).
Gone for awhile now, though I still pop by from time to time.

Offline Kuroaitou

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Re: Elements Monthly Newsletter - October 2012 https://elementscommunity.org/forum/index.php?topic=44676.msg1015272#msg1015272
« Reply #2 on: November 13, 2012, 02:53:07 am »
Thank you Zblader for another (if not your final) newsletter. :) Late or not, the fact that it's up is always wonderful.




Offline Rutarete

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Re: Elements Monthly Newsletter - October 2012 https://elementscommunity.org/forum/index.php?topic=44676.msg1015287#msg1015287
« Reply #3 on: November 13, 2012, 03:52:12 am »
Thanks for doing this Z!
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
My Decks

Offline plastiqe

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Re: Elements Monthly Newsletter - October 2012 https://elementscommunity.org/forum/index.php?topic=44676.msg1015419#msg1015419
« Reply #4 on: November 13, 2012, 08:42:50 pm »
Nice formatting.

Offline eaglgenes101

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Re: Elements Monthly Newsletter - October 2012 https://elementscommunity.org/forum/index.php?topic=44676.msg1015664#msg1015664
« Reply #5 on: November 14, 2012, 10:49:39 pm »
Who does the reviewing again?
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline vrt

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Re: Elements Monthly Newsletter - October 2012 https://elementscommunity.org/forum/index.php?topic=44676.msg1015883#msg1015883
« Reply #6 on: November 15, 2012, 09:55:39 pm »
Miscredit art, get Card Idea of the month.
So long and thanks for all the fish!

Offline OldTrees

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Re: Elements Monthly Newsletter - October 2012 https://elementscommunity.org/forum/index.php?topic=44676.msg1015885#msg1015885
« Reply #7 on: November 15, 2012, 10:00:21 pm »
Miscredit art, get Card Idea of the month.
I ignored art when judging Card Ideas for the Month. However miscrediting should be fixed. Who is the author of the art? (So the card creator can fix this mistake.) From 2 posts in the art source thread (1 by Kael Hate and 1 by Dragoon1140) I am assuming that vrt drew the art.

« Last Edit: November 15, 2012, 10:05:12 pm by OldTrees »
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline ZephyrPhantomTopic starter

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Re: Elements Monthly Newsletter - October 2012 https://elementscommunity.org/forum/index.php?topic=44676.msg1015950#msg1015950
« Reply #8 on: November 16, 2012, 03:59:00 am »
Miscredit art, get Card Idea of the month.
I ignored art when judging Card Ideas for the Month. However miscrediting should be fixed. Who is the author of the art? (So the card creator can fix this mistake.) From 2 posts in the art source thread (1 by Kael Hate and 1 by Dragoon1140) I am assuming that vrt drew the art.
I assume by this post (and a similar pillar art one posted zanz) that vrt is also the maker of the art and have changed the table to reflect that. If this is incorrect please let me know and I'll fix accordingly. My apologies for bad attribution.

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Re: Elements Monthly Newsletter - October 2012 https://elementscommunity.org/forum/index.php?topic=44676.msg1015996#msg1015996
« Reply #9 on: November 16, 2012, 09:09:19 am »
I love the variety in Deck Ideas of the month! :P :P :P
Me, Absol and Fur have surely trolled poor Zblader hard when we sent him not just one, but three reviews about Instaghost! Trololol.
« Last Edit: November 16, 2012, 09:11:18 am by ARTHANASIOS »
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

 

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