Titan

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Titan
Titan

Edit Data

TYPE Permanent
ELEMENT Gravity
COST 5 Gravity
ATK | HP 7 | 50 (when flying)
DESCRIPTION Weapon: Deal 7 damages at the end of every turn. Momentum: Shield effects are ignored.
SKILL Momentum
PASSIVES
RARITY Rare
BUY/SELL Impossible/149
Titan
Titan

 

TYPE Permanent
ELEMENT Gravity
COST 5 Gravity
ATK | HP 8 | 50 (when flying)
DESCRIPTION Weapon: Deal 8 damages at the end of every turn. Momentum: Shield effects are ignored.
SKILL Momentum
PASSIVES
RARITY Rare (Upgraded)
BUY/SELL Impossible/1301


What Armagio can do, a Titan can potentially do better. Titan is the most offensively potent weapon in the game by dealing 7 or 8 damage per turn and by having the Momentum ability to ignore any nasty shield effects that would reduce its beautiful offensive power.

However, what you may not know of is the existence of an extremely potent defensive ability as well. When Flying Weapon is used on Titan what you get is a monstrous 7/50 or 8/50 creature. You may question the usefulness of such a large HP but you need not look further than the card directly below Titan, namely Gravity Pull/Force. When Gravity Pull/Force is used on a Flying Titan what you get is a massive 50 HP shield that can also deal 7 or 8 damage of unblockable damage per turn.

As mentioned with Armagio, the Gravity Pull effect cannot be removed by your opponent easily. However, what works well against Flying Titan is Reverse Time/Rewind/Eternity's ability as it cannot be as easily put back into play with a Gravity Pull effect.

As also mentioned with Armagio, special caution should be taken with the Gravity Pull effect. The effect can only exist on one creature on your side of the field. New uses of the effect or creatures with the effect will take over the effect from prior ones. Also of note is that Quintessence does not protect a creature with the Gravity Pull effect from being damaged because of the effect. What Quintessence does do is protect your Titan from Reverse Time/Rewind/Eternity's ability.

The last thing to mention is changing the ability of Titan will not remove momentum because it becomes a status, unlike most weapons. It arises many possibilities with a flying titan.

(Other) Cards that work well with Titan 1) Rage Potion/Elixir - Gravity already enjoys good synergy with Fire but using Rage Potion/Elixir on a Flying Titan gives your Titan a great attack boost while still hardly making a dent in its HP. 2) Parallel/Twin Universe ? Gravity also enjoys good synergy with Aether because Gravity provides potent and valuable creatures to copy. Flying Titans are no exception. 3) Liquid Shadow ? A creature with momentum and the vampire ability with the HP to make sure that you get as much use of the ability as possible…. What more can you ask for? 4) Acceleration/Overdrive ? This card is from gravity itself and has no better target than a Flying Titan. Momentum will not be removed. 5) Enchant artifact - Titan has considerable cost and you may think of immortalizing it. Earth and Gravity also fit well in duo deck.