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World of Elements |
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https://docs.google.com/spreadsheet/pub?hl=en_US&key=0AgB8fZX7y8kydHBtU0RNOC1yeFk2cTRIRzhCaDFyekE&hl=en_US&gid=48)
CLICK THE MAP TO OPEN FULLSCREENDay 9 DAY HAS ENDED!
NewsNew feature,
Wanted, has been implemented! Read below for more information.
Reinforcements will arrive at the start of Day 10.
Battle is victorious!
is victorious!
is victorious!
is victorious!
Charges who Defends. (canceled!)
Charges
who Defends. (round 2)
Charges
who Defends. (round 2)
Charges
who Defends.
Attacks
who is Fortified.
Attacks
who Defends.
Charges
who Defends.
The Wall of Dumbnar's Fortress has been repaired by 1 HP! (5HP left)
damages the Wall of Dumbnar's Fortress for 2 HP! (3HP left)
damages the Wall of Dumbnar's Fortress for 2 HP! (1HP left)
TUTORIAL MODEWantedWanted is a system that enables elements to put a
bounty on other players. If this player is defeated in PvP, the winner receives all the usual rewards plus the full amount of the bounty.
Facts about Wanted system:- starting reward amount has to be between 100-1000
- reward increases by 100 electrum every time the target wins in PvP (element that put the bounty, has to pay for the increase as well
- player who is Wanted, gains +1 XP (per poster) for each PvP win until he is defeated
- one element can have a maximum of 3 bounties active at all times
- one player can have multiple bounties on his or her head. Each new bounty will have its own poster
- reward will not be paid if the player collecting it is from the same element that put up the bounty
- bounty can be increased but cannot be decreased or removed
If your element wants to put up a bounty one a player or players, contact Scaredgirl and include a
player ID and a price. We will later have a better system for submitting bounties.
>> Open Wanted page << (https://docs.google.com/spreadsheet/pub?hl=en_US&key=0AgB8fZX7y8kydHBtU0RNOC1yeFk2cTRIRzhCaDFyekE&hl=en_US&gid=52) (might look weird in some browsers)
TUTORIAL MODESiegeCities, Towns and Fortresses have
Walls that prevents hostile armies from entering. In order to conquer a settlement, you first need to take out the Wall using 'Siege' action.
1. Move to the
adjacent hex.
2. Use 'Siege' action followed by the number of the hex you are attacking.
Regular 'Siege' does 2 HP damage to a Wall. Settlements have Wall HP as follows:
Fortresses -> 10 HP
Towns -> 20 HP
Cities -> 40 HP
Walls can be both repaired and upgraded. It can get pretty expensive though.
If you have any questions about this Day, please post them here. If you have general questions about WoE, please post them on this topic (
http://elementscommunity.org/forum/index.php/topic,30942.0.html). Thanks.