I feel that Entropy champion is way too strong - if you know that every fight is going to be vs a pillarless rush (because you can't make anything else pillarless), it is easy to make a counter. And you've got your unbeatable player.
Pendulums.
And I was also considering the possibility of letting them use Quantum Pillars and Towers.
Hmm.. misread it. Still..
Entropy Champion fights random Light elemental.
Entropy Champion, using his skills, disallows his opponent to use:
- Mark of Light (with Trickster)
- Any pillars (with Champion)
- Light Pendulum (with Diversion I)
- Novas (with Diversion II)
And forces the Light elemental to use at least 3 QPs (with Confusion)
This means that the Light elemental will have no quanta at all for his element and must use Immolations or Quantum Pillars, both of which can be countered by Black Hole and other funny cards.