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Offline TimerClock14

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215353#msg215353
« Reply #36 on: December 03, 2010, 01:16:27 am »
You need to turn the google doc on.
....right it's on now, try it again
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Scaredgirl

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215356#msg215356
« Reply #37 on: December 03, 2010, 01:17:29 am »
Kind of.  If players have their characters with the same name as the forum name, by WoE #5 we'll either have 5 people named "918237465", one person named "918273645" who's really old and everyone keeps randomly forgetting they've met him before, or no time has passed in between 5 WoE, to the point where one man can fight in all five.
i think i get it now, you're worried about new WoE participants impersonating past winners?
Somewhat.  Think of Legend of Zelda.  Every game there's a new "918273645".  Is the forum player "918273645" playing a new in-game character, who just happens to have the exact same name as the forum player "918273645"'s last character?  Or is the forum playing the same in-game character across WoEs?
Yeah but you don't make a new character, you continue with the character you had previously, just like in an MMO.
OOoookay.  But does your reputation reset?  And lets say someone plays for 10 WoE straight, does that mean their in-game character is just really old?  And what happens if, as a reward for winning WoE1, the character becomes the king of gravity?  Do they start WoE2 as the king of gravity?
First of all gathering reputation should be very slow, meaning that getting a reputation of 100 during the first couple of WoE should be impossible. It's like the level in MMO's. You shouldn't get to the max level too fast. If you are at max level already, we could in theory decrease everyones reputation by 10-20% (nothing happens and people forget you) between WoE's.

As for starting where you left off (king example), that's up to you writers. We should of course avoid "your castle burned down and you lost everything" type of unfair developments between WoE's, but we could have some kind of "nerfing" if it is "fair". One example could be some kind of global disaster that leads to everyone losing money and other stuff.

Scaredgirl

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215380#msg215380
« Reply #38 on: December 03, 2010, 01:50:20 am »
It's not bad, but there are some, mainly usability, issues.

First of all it's too narrow and too tall. It needs to be stretched horizontally and.. made less tall vertically. Reason for that is to make it fit in one screen without needing to scroll the browser.

Also the data needs to be sorted out a bit I think. For example "bio" should have the most important spot because it's just flavor text and is not even visible to anyone outside your team.

Using a two column system might work here. On the left you have all the hard facts, and on the right you have the role-playing and story stuff like bio and quests. Keep in mind that the list of completed quests is going to be long.


I've been known to be a control freak at times, and I can already say that it's going to be very difficult for me to accept something that is not 99% of what I had in mind. :) Character Sheet is a big part of WoE so I would really want to make it as good as possible.

It would probably be best if I did something of my own to give a better idea of what I had in mind. We could then bounce off ideas from each other, and hopefully make the final version perfect.

Offline TimerClock14

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215397#msg215397
« Reply #39 on: December 03, 2010, 02:27:53 am »
EDIT: Still reconstructing... look at the OP
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Offline TimerClock14

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215427#msg215427
« Reply #40 on: December 03, 2010, 03:43:06 am »
Just found the niftiest thing ever: The form with all the questions on it can be embedded via HTML onto the forums, no jumping around google needed! Here's the code:
Code: [Select]
<iframe src="https://spreadsheets0.google.com/embeddedform?formkey=dEl3aE9xSTZBLTBkRHRlelZETzNPQUE6MQ" width="760" height="585" frameborder="0" marginheight="0" marginwidth="0">Loading...</iframe>
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Scaredgirl

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215432#msg215432
« Reply #41 on: December 03, 2010, 03:51:09 am »
Just found the niftiest thing ever: The form with all the questions on it can be embedded via HTML onto the forums, no jumping around google needed! Here's the code:
Code: [Select]
<iframe src="https://spreadsheets.google.com/embeddedform?formkey=dFJFbVd0LUp1ZExGbGlQRjA4OHF4TlE6MQ" width="760" height="585" frameborder="0" marginheight="0" marginwidth="0">Loading...</iframe>
Yep. That has been the plan all along. It's the same technique used in War. For example that War standings spreadsheet was done with Google Docs and is embedded on to the page using iframe. :)

Offline TimerClock14

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215434#msg215434
« Reply #42 on: December 03, 2010, 03:59:59 am »
Just found the niftiest thing ever: The form with all the questions on it can be embedded via HTML onto the forums, no jumping around google needed! Here's the code:
Code: [Select]
<iframe src="https://spreadsheets.google.com/embeddedform?formkey=dFJFbVd0LUp1ZExGbGlQRjA4OHF4TlE6MQ" width="760" height="585" frameborder="0" marginheight="0" marginwidth="0">Loading...</iframe>
Yep. That has been the plan all along. It's the same technique used in War. For example that War standings spreadsheet was done with Google Docs and is embedded on to the page using iframe. :)
nifty  :D
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Offline TimerClock14

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215437#msg215437
« Reply #43 on: December 03, 2010, 04:20:54 am »
In between my grind-a-thon this weekend, i should be able to finish this and put some finishing touches on it as well. Expect a full BETA version by sunday :)
I have music, you have ears. Let them get acquainted with each other: https://www.soundcloud.com/mastinmusic

Scaredgirl

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215466#msg215466
« Reply #44 on: December 03, 2010, 06:26:31 am »
I finished my beta version of the character sheet and embedded it on the first post.

It's not perfect but the basic idea is close what I had in mind.

EDIT: ok, I need to do some serious fixing of the layout.

Offline Kamietsu

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215532#msg215532
« Reply #45 on: December 03, 2010, 09:50:06 am »
The beta version of the CS looks pretty nice, though. :D
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Malduk

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215558#msg215558
« Reply #46 on: December 03, 2010, 11:56:11 am »
Small suggestion: I dont know how many quests, items etc WoE will have in total during its development, but programmer in me tells me that assigning numbers/codes to each would be a good idea as after a while it could become a nightmare to track what player did and what didnt do.
Not to mention, if you ever try to program any script to help you track this, it will have to be done anyway. Even when checking stuff manually, if unlocking quest "Super quest" requires doing "Small quest A" and "Small quest B", its easier to check it through their codes "Q15" and "Q17" then finding their names in the quest list.

Offline Dragoon

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Re: Character Sheet https://elementscommunity.org/forum/index.php?topic=16613.msg215565#msg215565
« Reply #47 on: December 03, 2010, 12:22:05 pm »
Looking pretty sweet.

 

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