Ok, here's my suggestion:
Drop the accel, no matter how hard I try, acceltrident is impossible :] And as I said before, our creatures are not meant for accelerating. Would be great if we could salvage some voodoos, though.. Let us take more shockwaves instead.
Also, vampires sound good in theory, but without nightfall or momentum, they are close to worthless, and adrenavamps are hard to pull of with 3 pends, aside wit 50% water rule. Maybe taking 3 pillars instead could make our steals and cloaks useful. Or just grab more adrenalins.
- And again, can we somehow save at least 2 poisons from the 4? Would be awesome.
Edit: Ok I see your point with the vamps..