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Offline Essence

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44648#msg44648
« Reply #60 on: March 28, 2010, 03:21:11 am »
Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i9 5i9 5ib 5ib 5ib 5id 5id 5ih 5ih 5ih 61o 61o 61o 61o 622 622 622
(? cards = Flooding)

Reduce the number of functional enemy creatures to 7 with Flooding, then pwn 6 of them with a pair of Octopi.  Fractal the Octopi early to deal with enemy creature control (EEs and Eternities do suck), then Fractal an Ice Dragon toward the end for a massive killing wave of dragony death.

Pwns lvl 5 pretty good, even won against Water/Time and against a Life/Entropy that used Thorn Shield to take down 9 different Octopi.   It's the only no-healing lvl 5 deck I've played that consistently wins.  No Masteries ever, but who cares?  It's unupgraded and fun.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Kurohami

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44652#msg44652
« Reply #61 on: March 28, 2010, 03:27:42 am »
Wow, I'm speechless. I have to say the old cards are all too plain boring because they generally don't do much, but these new cards are massively game turners. If these cards are ever implemented, which from what I understand they will, it will make the game again much more complex and possibly much harder. I'm undecided about whether that's good or not.

Offline Kamietsu

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44660#msg44660
« Reply #62 on: March 28, 2010, 03:42:25 am »
Also Note: Flooding does kill Immaterial creatures. It's currently a bug in the mechanic for the trainer. That's what Zanz said in chat.
╔╦╦═╦══╦╗  ( ̄ー ̄) --Snorlax says:
║═╣╬║║║║║    Eat your shower, brush your toothpaste, take your teeth.
╚╩╩╩╩╩╩╩╝

Deedle

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44662#msg44662
« Reply #63 on: March 28, 2010, 03:47:21 am »
This thing is to Nasty, This + Permafrost Shield + Squids + Aflatoxin = domination

It is quite fun to play though.

Offline markilleruk

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44669#msg44669
« Reply #64 on: March 28, 2010, 04:05:36 am »
"neutral" creatures are no longer hit by flood - so aflatoxin/flood wont work anymore

MrSexington

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44673#msg44673
« Reply #65 on: March 28, 2010, 04:12:10 am »
"neutral" creatures are no longer hit by flood - so aflatoxin/flood wont work anymore
Hooray!

(Now it won't undermine my deck (http://elementscommunity.org/forum/index.php/topic,3807.0.html).)

 :))

Deedle

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44678#msg44678
« Reply #66 on: March 28, 2010, 04:18:23 am »
"neutral" creatures are no longer hit by flood - so aflatoxin/flood wont work anymore
Worked about 30 mins ago in the trainer when I was playing around lol, it was quite fun actually.

Deedle

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44683#msg44683
« Reply #67 on: March 28, 2010, 04:36:09 am »
With Out the Mag cell I don't think its near as OP as before.

I had a nasty deck with Nymph Tears getting out Death Nymph for aflatoxin

Lyelle

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44697#msg44697
« Reply #68 on: March 28, 2010, 07:08:18 am »
They have to become material to attack, we almost all can agree upon this. But you said in the other thread that they simply become material the second before they attack, thus never touching the board.
If so, lets Flooding affect immaterial creatures in the way that they stay in there dimension and are not able to attack.
So there would be no ongoing advantage of these creature unless flooding is destroyed.

Offline storyteller

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44707#msg44707
« Reply #69 on: March 28, 2010, 09:00:12 am »
simply, Immortal creatures take damage from environmental or truly global effects. they just can't be targeted, makes sense.

Offline Avenger

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44716#msg44716
« Reply #70 on: March 28, 2010, 09:39:26 am »
Is the drowning effect an instant, or x damage per turn?

Offline storyteller

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Re: Flooding / Inundation https://elementscommunity.org/forum/index.php?topic=4467.msg44721#msg44721
« Reply #71 on: March 28, 2010, 10:08:00 am »
it SHOULD  be a point or two of damage, somewhat similar to a Fire Buck.

 

anything
blarg: