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smuglapse

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg193446#msg193446
« Reply #36 on: November 04, 2010, 08:02:32 pm »
The thing is though, Zanz is ultimately in charge of when the game updates happen.
I doubt he's going to delay a significant update to the game when he's done working on it just because War is still happening.
I could be wrong though. Also, if there's a significant enough change in the UI or nerfs to some particularly key cards in the vaults of the teams, then problems could still happen within the war.

It probably won't happen, but it's still good to keep back-up plans.
There was about a month from when the first card was posted on the In Development board until the patch went live.  We will have warning before a new patch is implemented.

Offline Acsabi44

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199718#msg199718
« Reply #37 on: November 12, 2010, 10:29:58 pm »
Will the team Underworld icon be added to the quick icons on the forum, like  :aether :air :darkness :death :earth :entropy :fire :gravity :life :light :time :water is?
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MrBlonde

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199840#msg199840
« Reply #38 on: November 13, 2010, 12:33:28 am »
Purely out of curiosity, what would happen if 1.26 came out in the middle of the War?
Would the teams just be stuck dealing with any significant changes?
Last War if anyone remembers (i certainly do) purify was changed near the end of the War. Nothing you can do about it.

Offline catalyzeme

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199941#msg199941
« Reply #39 on: November 13, 2010, 02:38:19 am »
What happens if a team is forced to field an illegal deck? For example, they have 240 cards but only 110 cards of their element, so at least one deck must be illegal. Is that an auto-loss + penalty? Just an auto-loss? Are only 7 players forced to play instead of 8 (I suppose this one wouldn't be feasible because of the way match-ups are drawn before vault changes)?

What about if they have 120 element cards and 120 off. Do they *have* to field 8 legal decks, or can they field 7 decks with a better chance to win and take the penalty/loss on the 8th deck?

Thanks in advance :)

Malduk

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199943#msg199943
« Reply #40 on: November 13, 2010, 02:41:26 am »
What happens if a team is forced to field an illegal deck? For example, they have 240 cards but only 110 cards of their element, so at least one deck must be illegal. Is that an auto-loss + penalty? Just an auto-loss? Are only 7 players forced to play instead of 8 (I suppose this one wouldn't be feasible because of the way match-ups are drawn before vault changes)?

What about if they have 120 element cards and 120 off. Do they *have* to field 8 legal decks, or can they field 7 decks with a better chance to win and take the penalty/loss on the 8th deck?

Thanks in advance :)
If you have 120 element and 120 off element cards, you're forced to field 8 legal decks no matter how terrible they are.

As for your first question, we cant be forced to field illegal decks. Thats insane. We may be forced to salvage/discard in a manner that will allow us to field maximum number of decks for next round, but thats not regulated in the rules at all.

Offline catalyzeme

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199946#msg199946
« Reply #41 on: November 13, 2010, 02:44:49 am »
What happens if a team is forced to field an illegal deck? For example, they have 240 cards but only 110 cards of their element, so at least one deck must be illegal. Is that an auto-loss + penalty? Just an auto-loss? Are only 7 players forced to play instead of 8 (I suppose this one wouldn't be feasible because of the way match-ups are drawn before vault changes)?

What about if they have 120 element cards and 120 off. Do they *have* to field 8 legal decks, or can they field 7 decks with a better chance to win and take the penalty/loss on the 8th deck?

Thanks in advance :)
If you have 120 element and 120 off element cards, you're forced to field 8 legal decks no matter how terrible they are.

As for your first question, we cant be forced to field illegal decks. Thats insane. We may be forced to salvage/discard in a manner that will allow us to field maximum number of decks for next round, but thats not regulated in the rules at all.
[/spoiler]

But the match-ups are made based on vault totals alone, aren't they? So you would have 8 match-ups, even if you could only field 8 legal decks. I feel like the most sensible thing to do would be to give one player an illegal deck and take an auto-loss with no penalty (no penalty only if you were forced to take an illegal deck). This would also prevent gaming the system by (for example) discarding cards from your own element to play fewer players with the same size vault.

But either way, I look forward to an official response on the matter :)

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199950#msg199950
« Reply #42 on: November 13, 2010, 02:47:18 am »
What happens if a team is forced to field an illegal deck? For example, they have 240 cards but only 110 cards of their element, so at least one deck must be illegal. Is that an auto-loss + penalty? Just an auto-loss? Are only 7 players forced to play instead of 8 (I suppose this one wouldn't be feasible because of the way match-ups are drawn before vault changes)?
You can only make 7 legal decks, so you only field 7 players.

Quote
What about if they have 120 element cards and 120 off. Do they *have* to field 8 legal decks, or can they field 7 decks with a better chance to win and take the penalty/loss on the 8th deck?
You have to field 8.

Edit: more is considered than just the total vault number.  This is the way it was last War.  I'm certain.

Malduk

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199954#msg199954
« Reply #43 on: November 13, 2010, 02:49:05 am »
What happens if a team is forced to field an illegal deck? For example, they have 240 cards but only 110 cards of their element, so at least one deck must be illegal. Is that an auto-loss + penalty? Just an auto-loss? Are only 7 players forced to play instead of 8 (I suppose this one wouldn't be feasible because of the way match-ups are drawn before vault changes)?

What about if they have 120 element cards and 120 off. Do they *have* to field 8 legal decks, or can they field 7 decks with a better chance to win and take the penalty/loss on the 8th deck?

Thanks in advance :)
If you have 120 element and 120 off element cards, you're forced to field 8 legal decks no matter how terrible they are.

As for your first question, we cant be forced to field illegal decks. Thats insane. We may be forced to salvage/discard in a manner that will allow us to field maximum number of decks for next round, but thats not regulated in the rules at all.
[/spoiler]

But the match-ups are made based on vault totals alone, aren't they? So you would have 8 match-ups, even if you could only field 8 legal decks. I feel like the most sensible thing to do would be to give one player an illegal deck and take an auto-loss with no penalty (no penalty only if you were forced to take an illegal deck). This would also prevent gaming the system by (for example) discarding cards from your own element to play fewer players with the same size vault.
Fielding illegal decks is... illegal, and should be penalized. Illegal decks were penalized in War1 even when they were suicide decks.
Also, the whole converting thing was made to discourage suicide decks. It would be pretty stupid now to have a rule that simply gives some team a free victory (and that team is very likely one of the top teams).

Skydaemon

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199957#msg199957
« Reply #44 on: November 13, 2010, 02:55:55 am »
What happens if a team is forced to field an illegal deck? For example, they have 240 cards but only 110 cards of their element, so at least one deck must be illegal.
Well that shouldn't be possible to occur, since vaults also require 50% of same element cards to be legal.  If your vault is legal, then by definition it is possible to field enough legal decks.

They may not be coherent decks... but they'd be legal.

Malduk

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199964#msg199964
« Reply #45 on: November 13, 2010, 03:00:58 am »
Well that shouldn't be possible to occur, since vaults also require 50% of same element cards to be legal.  If your vault is legal, then by definition it is possible to field enough legal decks.

They may not be coherent decks... but they'd be legal.
That is not true. Only starting Vault had to have 50% cards of your own element. In many situations it would be completely impossible to keep that ratio through the war.
Easy example: one team goes 9-0 in the first round, and cannot salvage any cards from their element, and are limited with 12 card conversion.

Offline catalyzeme

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199965#msg199965
« Reply #46 on: November 13, 2010, 03:01:38 am »
Hmm, thanks everybody. I think the scenarios I was thinking of are actually much much less likely than I was assuming, so it probably won't even matter. Thanks!

Skydaemon

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Re: War - Questions and Answers https://elementscommunity.org/forum/index.php?topic=14728.msg199973#msg199973
« Reply #47 on: November 13, 2010, 03:23:41 am »
That is not true. Only starting Vault had to have 50% cards of your own element. In many situations it would be completely impossible to keep that ratio through the war.
Easy example: one team goes 9-0 in the first round, and cannot salvage any cards from their element, and are limited with 12 card conversion.
I suppose you're right there.  I'd been operating on the assumption it was a constant requirement. 

I guess not.  Thanks.

 

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