True, but we know that is always not the case. I just would rather not any teams get free wins.
All teams were given the tools to completely avoid having to build suicide decks. With some planning
If teams fail
I need some feedback on something.
I was thinking about ways to make War end faster. Currently it lasts a bit too long.
Current system of discarding and salvaging:
ROUND 1: discard 6, salvage 6
ROUND 2: discard 12, salvage 6
ROUND 3: discard 18, salvage 6
ROUND 4: discard 24, salvage 6
ROUND 5: discard 30, salvage 6
ROUND 6: discard 30, salvage 6
ROUND 7: discard 30, salvage 6
etc.
Alternative system:
ROUND 1: discard 6, salvage 6
ROUND 2: discard 12, salvage 6
ROUND 3: discard 18, salvage 6
ROUND 4: discard 24, salvage 6
ROUND 5: discard 30, salvage 6
ROUND 6: discard 30, salvage 6
ROUND 7: discard 30, salvage 3 (Substitute salvages 2)
ROUND 8: discard 30, salvage 3 (Substitute salvages 2)
ROUND 9: discard 30, salvage 3 (Substitute salvages 2)
ROUND 10: discard 30, salvage 3 (Substitute salvages 2)
ROUND 11: discard 30, salvage 3 (Substitute salvages 2)
ROUND 12: discard 30, salvage 3 (Substitute salvages 2)
ROUND 13: discard 30, no salvage
etc.
A very simple solution that would help us find the winner a bit faster. Any opinions?