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Offline Vangelios

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1051355#msg1051355
« Reply #12 on: March 16, 2013, 02:52:41 am »
I do not know, actually are 4 elements that I want to be a master,  :fire, :light, :darkness and :aether, if I do not become a master, I come back as a knight of fire again.
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The luck is much Greater, when there effort and patience.

Offline RavingRabbid

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1051429#msg1051429
« Reply #13 on: March 16, 2013, 12:35:30 pm »
Tips:
Build your Rock, Paper, and Scissors well. Also, make sure you have Lizard, Spock and others as well.
Or just bring a bigger ROCK.
Or cockroaches. Cockroaches survive everything.
There are things worse than eating tuna directly from the tin

Offline eaglgenes101

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1051788#msg1051788
« Reply #14 on: March 17, 2013, 08:33:47 pm »
Tips:
Build your Rock, Paper, and Scissors well. Also, make sure you have Lizard, Spock and others as well.
Or just bring a bigger ROCK.
Or cockroaches. Cockroaches survive everything.
Crush them with rocks. Bacteria would be a better choice, except they can't do much without numbers.
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline Acsabi44

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1052033#msg1052033
« Reply #15 on: March 18, 2013, 12:25:28 pm »
I think the main problem with fire this time was that the rest of the team was in the opponite side of the Earth than the general.
Made working together pretty hard.
Poor glennfooo hasnt had a good night's sleep since december.
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Offline Zso_Zso

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1052046#msg1052046
« Reply #16 on: March 18, 2013, 02:15:50 pm »
We had 2 completely devastating rounds where we lost (almost) all matches, many of them due to being perfectly countered.With 20/20 hindsight  ;), I would say that was partly our fault -- myself being the most responsible, as I was pushing for full matrix testing against all opponent decks we knew about (based on previous round match postings) and selecting the decks that performed the best overall.

Unfortunately, that kind of strategy tends to select the most predictable decks and our opponents were smart enough to come up with good counters for that specific deck -- even though their deck may have failed against several of our other possibilities.

So the lesson to learn from this: don't get lost in statistics and best probabilistic choices, go with smart strategy instead and try to surprise the opponent.
Roses aren't red, Violets aren't blue.
They are just a simulation, and so are you!

Offline mrpaper

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1052794#msg1052794
« Reply #17 on: March 21, 2013, 03:06:57 am »
Well, team earth has eaten the dirt!
What could my team have done better?  Hmm, not that much.. we we're flawless on the penalty side, we made tons of testing for our deck choices and had a pretty decent vault.  What lacked was a good counter to psiontal and rol/hope deck when needed, so that can be arranged in next vault.  As with many teams, I had little problems talking to a few of my members cause they mostly come when  I slept... I might look at that when making my next team.  We lost key decks due to rng while we save a couple I could live without for the same reasons, that didn't help either.. but you can't plan this.
I'm proud of my teammies as they worked hard and we're all fun to be with: kaker, bripod, nele, mtl and dragtom, thanks for sharing this war!

Offline eaglgenes101

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1052847#msg1052847
« Reply #18 on: March 21, 2013, 05:53:44 am »
Well, team earth has eaten the dirt!
What could my team have done better?  Hmm, not that much.. we we're flawless on the penalty side, we made tons of testing for our deck choices and had a pretty decent vault.  What lacked was a good counter to psiontal and rol/hope deck when needed, so that can be arranged in next vault.  As with many teams, I had little problems talking to a few of my members cause they mostly come when  I slept... I might look at that when making my next team.  We lost key decks due to rng while we save a couple I could live without for the same reasons, that didn't help either.. but you can't plan this.
I'm proud of my teammies as they worked hard and we're all fun to be with: kaker, bripod, nele, mtl and dragtom, thanks for sharing this war!
Always have reserves.
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline Onizuka

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1052889#msg1052889
« Reply #19 on: March 21, 2013, 11:28:03 am »
To have a chance at victory:

1) Don't bid on me.
2) Don't let me make deck decisions if you're forced with me.

But anyways, can't do much when basically you get dim shielded from everywhere.
You're just as selfish as I am. You're just not as good at it yet.

Offline Avenger

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1052942#msg1052942
« Reply #20 on: March 21, 2013, 04:44:29 pm »
To have a chance at victory:

1) Don't bid on me.
2) Don't let me make deck decisions if you're forced with me.

But anyways, can't do much when basically you get dim shielded from everywhere.

Go gravity!

Offline neuroleptics

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1052945#msg1052945
« Reply #21 on: March 21, 2013, 05:12:20 pm »
To have a chance at victory:

1) Don't bid on me.
2) Don't let me make deck decisions if you're forced with me.

But anyways, can't do much when basically you get dim shielded from everywhere.

Go gravity!

Ah, i sense deflection. Come join gravity  :P
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Offline RavingRabbid

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1052948#msg1052948
« Reply #22 on: March 21, 2013, 05:30:34 pm »
But anyways, can't do much when basically you get dim shielded from everywhere.
Pretty much. Zanz give Water PC pl0x.
There are things worse than eating tuna directly from the tin

Offline nilsieboy

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Re: War #6 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=47325.msg1053041#msg1053041
« Reply #23 on: March 21, 2013, 10:21:41 pm »
But anyways, can't do much when basically you get dim shielded from everywhere.
Pretty much. Zanz give Water PC pl0x.
Or build a gravity duo...
:gravity nilsieboy :gravity
I wondered why the titan was getting bigger, then it hit me. ~gravity
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