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Offline kevTopic starter

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War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg492054#msg492054
« on: May 03, 2012, 03:08:00 pm »
Support Team Battles
for Round 1



:air agentflare attacks :entropy Bloom (one player set to defend)
:death Shrink attacks :time zaen (two players set to defend)
:entropy plastiqe attacks :life Kai (two players set to defend)
:fire xn0ize attacks :gravity furballdn (two players set to defend)
:water SpikeSpiegel attacks :entropy Bloom (one player set to defend)


for Round 2



:air agentflare attacks :water MatrimKK (two players set to defend)
:darkness Poker Alho attacks :earth YawnChainHow (two players set to defend)
:death Shrink attacks :darkness FlareGlutox (one player set to defend)
:fire Selinea attacks :life swishy (three players set to defend)
:light 1world24 attacks :darkness FlareGlutox (one player set to defend)


for Round 3



:air agentflare attacks :fire xn0ize (one players set to defend)
:darkness Poker Alho attacks :earth MartyrX (three players set to defend)
:darkness ji412jo attacks :entropy Bloom (one player set to defend)
:death Shrink attacks :fire Selinea (one player set to defend)
:earth YCH attacks :light ak65ala (one player set to defend)
:entropy plastiqe attacks :water MatrimKK (two players set to defend)
:fire Selinea attacks :water Tiko (two players set to defend)
:life Kai attacks :fire xn0ize (one player set to defend)
:life Belligerence attacks :aether coinich (three players set to defend)
:life UnderneathTheLens attacks :entropy Bloom (one player set to defend)
:life drolly attacks :light ak65ala (one player set to defend)
:life killsdazombies attacks :death Daccoo (three players set to defend)
:light 1world24 attacks :water MatrimKK (two players set to defend)
:light Newbiecakes attacks :fire xn0ize (one player set to defend)

for Round 4



:gravity einherjar145 attacks :darkness (five players set to defend)
:gravity furballdn attacks :earth (four players set to defend)
:gravity SnoWeb attacks :aether (three players set to defend)
:gravity vineroz attacks :entropy (three players set to defend)
:life Kai attacks :aether (three players set to defend)
:life Belligerence attacks :earth (four players set to defend)
:life UnderneathTheLens attacks :darkness (five players set to defend)
:life drolly attacks :gravity (three players set to defend)
:life killsdazombies attacks :entropy (three players set to defend)
:entropy attacks :aether (three players set to defend)
:entropy attacks :earth (four players set to defend)
:entropy attacks :earth (four players set to defend)
:entropy attacks :life (two players set to defend)
:time attacks :aether (three players set to defend)
:time attacks :entropy (three players set to defend)
:earth YCH attacks :aether (three players set to defend)
:earth MartyrX attacks :life (two players set to defend)
:deathDaccoo attacks :earth (four players set to defend)


for Round 5



:life Kai attacks :light (X players set to defend)
:life Belligerence attacks :death (X players set to defend)
:life UnderneathTheLens attacks :fire (X players set to defend)
:life drolly attacks :aether (X players set to defend)
:life Helston attacks :air (X players set to defend)
:darkness Absol attacks :time (X players set to defend)
:darkness Poker Alho attacks :death (X players set to defend)
:darkness Rutarete attacks :fire (X players set to defend)
:darkness FlareGlutox attacks :fire (X players set to defend)
:aether Jocko attacks :fire (X players set to defend)
:aether EvaRia attacks :fire (X players set to defend)
:light DevilLoss attacks :time (X players set to defend)
:death Shrink attacks :aether (X players set to defend)
:death Acsabi44 attacks :time (X players set to defend)
:death Shantu attacks :air (X players set to defend)
:fire Selinea attacks :light (X players set to defend)


for Round 6



:air Silver attacks :aether (X players set to defend)
:air AnnaMall attacks :time (X players set to defend)
:air RootRanger attacks :aether (X players set to defend)
:air agentflare attacks :time (X players set to defend)
:air Kamietsu attacks :aether (X players set to defend)
:darkness Absol steals one Relic from :air
:darkness Poker Alho attacks :life (X players set to defend)
:darkness Rutarete attacks :time (X players set to defend)
:darkness bogtro attacks :fire (X players set to defend)
:aether Jocko attacks :time (X players set to defend)
:aether EvaRia steals one Relic from :air
:time McSod attacks :darkness (X players set to defend)
:life Kai attacks :darkness (X players set to defend)
:life drolly attacks :fire (X players set to defend)
:life Belligerence attacks :fire (X players set to defend)


for Round 7



:air agentflare attacks :aether (X players set to defend)
:air Kamietsu  attacks :aether (X players set to defend)
:time zaen attacks :air (X players set to defend)
:time Zso_Zso attacks :aether (X players set to defend)
:aether pikachufan2164 attacks :time (X players set to defend)
:fire Calindu attacks :time (X players set to defend)
:fire Selinea attacks :air (X players set to defend)


for Round 8



:time bripod attacks :aether (4 players set to defend)
:time McSod attacks :aether (4 players set to defend)
:time Scaramanga attacks :aether (4 players set to defend)
:time zaen attacks :aether (4 players set to defend)
:aether Avenger attacks :fire (4 players set to defend)
:aether pikachufan2164 attacks :fire (4 players set to defend)
:fire UTAlan attacks :time (3 players set to defend)
:fire YoungSot attacks :time (3 players set to defend)
:fire xn0ize attacks :time (3 players set to defend)


for Round 9



:aether Avenger attacks :time (2 players set to defend)
:aether Jocko attacks :fire (3 players set to defend)
:time Zso_Zso attacks :aether (4 players set to defend)
:time McSod attacks :aether (4 players set to defend)
:time Scaramanga attacks :aether (4 players set to defend)
:time PlayerOa attacks :fire (3 players set to defend)
:time zaen attacks :fire (3 players set to defend)
:fire UTAlan attacks :time (2 players set to defend)
:fire YoungSot attacks :time (2 players set to defend)
:fire glennfoo attacks :time (2 players set to defend)
:fire Calindu attacks :time (2 players set to defend)


for Round 10



:aether Avenger attacks :time (1 players set to defend)
:aether pikachufan2164 attacks :time (1 players set to defend)
:aether hainkarga attacks :fire (5 players set to defend)
:aether Jocko attacks :fire (5 players set to defend)
:time Zso_Zso attacks :aether (2 players set to defend)
:time McSod attacks :aether (2 players set to defend)
:time Scaramanga attacks :fire (5 players set to defend)
:time PlayerOa attacks :fire (5 players set to defend)
:time zaen attacks :fire (5 players set to defend)
:fire glennfoo attacks :time (1 players set to defend)
:fire Calindu attacks :aether (2 players set to defend)

In every case X = 8 - the number of players the team is fielding - the number of players that team has set to attack above
(ie if a team is fielding a General only and it's sending 3 players to attack above, X = 8 - 1 - 3 = 4.


Spoiler for Rules:
7.2. SUPPORT TEAM ACTIONS
Before the end of each round (during Team battles) the Lieutenant will submit one action (either Defend or Attack Team X) for each Support Team member during the next round.

If you attack a Team that has at least one person defending their supply lines, you do battle.  If you win you take a relic from that team.  If you lose nothing happens.
If you attack a Team that has no defenders your attack is successful and you take a Relic.
If Lieutenant doesn't submit actions by the deadline the default action for each player is to Defend.
If the number of players attacking a team is greater than the number of relics, the attacking teams with the most relics instead become defenders of their own supply lines.


7.3. SUPPORT TEAM DECKBUILDING
- Support Team decks may use cards that are in the vault, not in the vault, or any combination.
- At least 50% in-element cards
- No upgrades
- No rares
- If you are attacking you may not use any cards the Team used during the previous round in battle (plus all pillars/pendulums are usable).
- If you are defending you may use a number of cards that the Team used during the previous round of battle equal to the number of players defending the lines (plus all pillars/pendulums are usable).
- Deck creation can be a collaboration between Support teammates, Main Team members, or a solo act.  There's no need to submit decks prior to using them.

Spoiler for Example:
During last round's battles, Team Aether players used the following non-rare cards:

Lightning
Dimensional Shield
Phase Dragon
Parallel Universe
Phase Spider
Fractal
Deflagration
Phoenix
Nova
Momentum
Graboid
Fog Shield
Horned Frog


Aether's Support Team actions for the round were "Defend: 2, Attack Air: 1"  The attacking player may not use any cards from the above list but may use all other cards (and all pllars/pends regardless of whether they're in the above list).

The defending players may each use up to six copies of up to two cards from the above list plus all other cards (and all pillars/pends regardless of whether they're in the above list).  One of the defending decks could use six copies each of Lightning and Dimensional Shield, the other's could use four copies of Dimensional Shield, six copies of Phoenix, and all water cards, for instance.


7.4. SUPPORT TEAM BATTLES
- When the round begins Warmasters will take the Lieutenant submissions and create matchups using specific player names.  Teams are heavily encouraged to use these, though there is no penalty for substitutions.
- Note that if a team's actions are "Defend: 1, Attack Air: 1" and the team's three Relics are attacked by three players, the two team members will have a total of four battles during the round.
- A player may not change decks or marks between battles.
- Battles are "best-of-three" which means that each battle consists of up to 3 matches with the winner being the first player to get 2 wins.
- Battle winner (followed by loser) posts his deck and a short match description in the Battle Results forum.  Example title: Support - (Air) KingKiller 2 - (Water) LordOwner 1
« Last Edit: July 02, 2012, 04:48:04 am by kev »

Offline TheonlyrealBeef

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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg492104#msg492104
« Reply #1 on: May 03, 2012, 04:09:02 pm »
Support team actions were supposed to be submitted during last round's duels...? I would've wanted to know that a bit earlier...

Offline kevTopic starter

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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg492118#msg492118
« Reply #2 on: May 03, 2012, 04:21:54 pm »
Support team actions were supposed to be submitted during last round's duels...? I would've wanted to know that a bit earlier...
Next time look here or here or here.  Or here.

Also the Warmasters are working hard to be extremely easy to contact.  Reach out to us if you have questions.

Offline nilsieboy

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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg492264#msg492264
« Reply #3 on: May 03, 2012, 08:25:08 pm »
Support team actions were supposed to be submitted during last round's duels...? I would've wanted to know that a bit earlier...
Next time look here or here or here.  Or here.

Also the Warmasters are working hard to be extremely easy to contact.  Reach out to us if you have questions.
i gotta agree with beef here, everything got anounced perfectly with a clear message: send actions now but we didn't have that for support battles...
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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg492276#msg492276
« Reply #4 on: May 03, 2012, 08:47:29 pm »
Posting it in rules and in the general's private section AND in a post JUST for what you have to check isn't enough? What do you want, WMs to PM each of us with reminders over rules that we should've read about 9000 time already and know by heart?
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Offline nilsieboy

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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg492293#msg492293
« Reply #5 on: May 03, 2012, 09:25:40 pm »
Posting it in rules and in the general's private section AND in a post JUST for what you have to check isn't enough? What do you want, WMs to PM each of us with reminders over rules that we should've read about 9000 time already and know by heart?
9001 pms
just saying that it was a bit stupid of my part too, but many other teams also didn't notice (or just like to defend...)
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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg492314#msg492314
« Reply #6 on: May 03, 2012, 10:03:54 pm »
Posting it in rules and in the general's private section AND in a post JUST for what you have to check isn't enough? What do you want, WMs to PM each of us with reminders over rules that we should've read about 9000 time already and know by heart?
9001 pms
just saying that it was a bit stupid of my part too, but many other teams also didn't notice (or just like to defend...)

Or attacked entropy and got RNG'd out of being able to attack.
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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg492379#msg492379
« Reply #7 on: May 03, 2012, 11:25:21 pm »
Or attacked entropy and got RNG'd out of being able to attack.

The RNG is actually the third tiebreaker.  "If the number of players attacking a team is greater than the number of relics, the attacking teams with the most relics instead become defenders of their own supply lines."  There is an addendum to this, and that is that the next determinant is the number of cards in the vault.  If there is a tie among teams with the greatest number of relics, that tie is broken by the number of cards in their respective vaults. 

For example:  :air, :gravity, and :aether are all attacking :life who has two relics.  :air and :gravity each have three relics, and :aether has two.  :air has 258 cards in their vault, :gravity has 240 in theirs, and :aether has 270 in theirs.  The two attackers in this case would be :aether and :gravity, with :air's attacker set to defend (:aether has the lowest number of relics so they get to attack, and :gravity has fewer cards in their vault than :air does, so :gravity also gets to stay on the attack).
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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg492678#msg492678
« Reply #8 on: May 04, 2012, 12:47:46 pm »
Posting it in rules and in the general's private section AND in a post JUST for what you have to check isn't enough? What do you want, WMs to PM each of us with reminders over rules that we should've read about 9000 time already and know by heart?
9001 pms
just saying that it was a bit stupid of my part too, but many other teams also didn't notice (or just like to defend...)

Or attacked entropy and got RNG'd out of being able to attack.

Looks like Entropy is a popular target...

Offline kevTopic starter

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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg496289#msg496289
« Reply #9 on: May 10, 2012, 04:49:44 pm »
Round 2 is up

Offline Cheesy111

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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg496344#msg496344
« Reply #10 on: May 10, 2012, 07:12:59 pm »
Shouldn't Earth's defender be specified or RNGed? Or am I missing something?

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Re: War #5 - Support Team Battles https://elementscommunity.org/forum/index.php?topic=39595.msg496378#msg496378
« Reply #11 on: May 10, 2012, 08:11:46 pm »
Shouldn't Earth's defender be specified or RNGed? Or am I missing something?

yeah i would like to know who am i going to face :)

 

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