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Offline hainkarga

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg492658#msg492658
« Reply #72 on: May 04, 2012, 11:29:41 am »
Support team battle rules could be a separate pvp event which has beneficial output to main team.

Support team deckbuilding rules suggestion;

Rule 1) 50% must be in-element. All cards unupped.
Rule 2) Support team members can use any card except shards.
Rule 3) A support team member cannot use a deck which has half of the same cards (non pillar/pend) with any of support team's earlier decks.
Rule 4) No rule 3 restrictions for 100% mono decks.

So deck building of support teams will be entirely separate. Support teams will be forced to be innovative due to rule 3 or just repeat mono decks which has a better feel for the elements-war. The rule should act like a loosely ruled vault.  IE; every support team can use a good grabbow, then a mediacore grabbow, then a crappy one or unable to make it at all. I didn't build decks to test with this rules but this way support team should be able to build good decks which are not repetitive.

This is only about support team deckbuilding, not the matchmaking rules or the rewards.
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Offline Onizuka

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg492907#msg492907
« Reply #73 on: May 04, 2012, 09:58:59 pm »


7.3. SUPPORT TEAM DECKBUILDING
- Deck creation can be a collaboration between Support teammates, Main Team members, or a solo act.  There's no need to submit decks prior to using them.


I'd like this rule to be changed immediately, as it currently allows support team members to do whatever they want with no regards to the wishes of the main team.
You're just as selfish as I am. You're just not as good at it yet.

Offline Cheesy111

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg492909#msg492909
« Reply #74 on: May 04, 2012, 10:02:32 pm »


7.3. SUPPORT TEAM DECKBUILDING
- Deck creation can be a collaboration between Support teammates, Main Team members, or a solo act.  There's no need to submit decks prior to using them.


I'd like this rule to be changed immediately, as it currently allows support team members to do whatever they want with no regards to the wishes of the main team.
If Support Teams weren't of such vital importance, I'd want the greater flexibility.  As they are, the support team and the main team HAVE TO communicate effectively, or else the whole team will probably go kaput.

Offline Onizuka

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg493512#msg493512
« Reply #75 on: May 06, 2012, 12:13:19 am »
When support team battles can be played should be clearer. Unless I'm missing something, it doesn't really state when support teams are supposed to play (only deckbuilding vs deckbuilding and Rx battles)
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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg493766#msg493766
« Reply #76 on: May 06, 2012, 04:06:57 pm »
When support team battles can be played should be clearer. Unless I'm missing something, it doesn't really state when support teams are supposed to play (only deckbuilding vs deckbuilding and Rx battles)
Support Team deckbuilding and duels take place during the Main Team deckbuilding phase.  Here's a timeline that may be helpful.

Offline AnnaMall

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg493847#msg493847
« Reply #77 on: May 06, 2012, 06:35:51 pm »
Shouldnt the format of support teams battle results be changed so that is more obvious who is attacker and who is defender?

E.g. Support - (TIME- def) McSod 2 - (Death-att) Shrink 0

Offline RavingRabbid

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg494254#msg494254
« Reply #78 on: May 07, 2012, 02:22:51 pm »
I have a small problem with the duels being revealed as battle phase starts. It is kind of troublesome if you have to arrange a duel with someone who lives half the world away.

So, I propose that next war duels get "revealed" 24 hours before deadline. I like the system.
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Offline Jenkar

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg494255#msg494255
« Reply #79 on: May 07, 2012, 02:25:24 pm »
I have a small problem with the duels being revealed as battle phase starts. It is kind of troublesome if you have to arrange a duel with someone who lives half the world away.

So, I propose that next war duels get "revealed" 24 hours before deadline. I like the system.
Removes most strategy from duels not being vs positions.
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Offline RavingRabbid

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg494257#msg494257
« Reply #80 on: May 07, 2012, 02:28:22 pm »
I have a small problem with the duels being revealed as battle phase starts. It is kind of troublesome if you have to arrange a duel with someone who lives half the world away.

So, I propose that next war duels get "revealed" 24 hours before deadline. I like the system.
Removes most strategy from duels not being vs positions.
You mean... a surprise Lt attack?
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Offline Jenkar

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg494262#msg494262
« Reply #81 on: May 07, 2012, 02:37:35 pm »
I have a small problem with the duels being revealed as battle phase starts. It is kind of troublesome if you have to arrange a duel with someone who lives half the world away.

So, I propose that next war duels get "revealed" 24 hours before deadline. I like the system.
Removes most strategy from duels not being vs positions.
You mean... a surprise Lt attack?
More than that, silly.
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Offline Onizuka

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg494263#msg494263
« Reply #82 on: May 07, 2012, 02:38:07 pm »
A surprise strategist attack.
You're just as selfish as I am. You're just not as good at it yet.

Offline Jenkar

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Re: War #5 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=37526.msg494264#msg494264
« Reply #83 on: May 07, 2012, 02:40:18 pm »
The madness is in each of us. Close your eyes, sing, and open your webbed wings to the silent winds.
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anything
blarg: