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Offline bripod

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435853#msg435853
« Reply #12 on: December 07, 2011, 02:12:19 am »
Can a player change their Mark between games?

Offline ffun

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435860#msg435860
« Reply #13 on: December 07, 2011, 02:29:53 am »
Quote from: Sevs link=topic=http://elementscommunity.org/forum/index.php?topic=34537.msg465809#msg465809 date=1323217803
Really? of all people we face darkness again. the curse of the notp continues.

Also this no salvage thing is pretty annoying, it keeps teams like darkness in the sweet spot and allows time to freely such someone with 4 nymphs.
I agree! Let's hunt down and hang that bastard with 4 nymphs, whoever he might be and wherever that sleazy, no good sob might be hidding! :P

But really, I do agree... with the complaint regarding the no salvage option in this final rounds - besides these problems, it takes away a lot of depth in strategy and deck choices/adaptations in these final rounds.

Offline kevTopic starter

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435862#msg435862
« Reply #14 on: December 07, 2011, 02:37:18 am »
Quote from: deuce22 link=topic=http://elementscommunity.org/forum/index.php?topic=34537.msg465787#msg465787 date=1323215419
QUESTION:

Can we change upped cards between duels?
Quote from: bripod link=topic=http://elementscommunity.org/forum/index.php?topic=34537.msg465840#msg465840 date=1323223939
Can a player change their Mark between games?
You may change your mark and/or which cards are upped between duels.

I'll add that note to the opening post.

Offline TheonlyrealBeef

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435865#msg435865
« Reply #15 on: December 07, 2011, 02:44:40 am »
I knew some event card would get in the way of reaching round 10 even when Darkness loses twice this round.

Really surprised to see we jumped from near bottom, all the way to second in standings. Earth gets a bye and Death is doing pretty well too, so this looks like a tough round :s Win or die! :P (that's totally how the round 10 event card should be called xD)

Offline GG

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435877#msg435877
« Reply #16 on: December 07, 2011, 03:32:35 am »
*looks at standings*

well.. at least :water's gonna have an easy time building the deck...
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Offline Jappert

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435910#msg435910
« Reply #17 on: December 07, 2011, 06:18:24 am »
Quote from: girlsgeneration link=topic=http://elementscommunity.org/forum/index.php?topic=34537.msg465868#msg465868 date=1323228755
*looks at standings*

well.. at least :water's gonna have an easy time building the deck...
We're still pretty torn up between adding Pillars or Pends...

And even though I don't think this is the best match-up for our survival, I do think it's appropriate to have a final battle between :fire and :water. Good luck Naps!

Offline nilsieboy

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435914#msg435914
« Reply #18 on: December 07, 2011, 06:26:15 am »
very nice event card again, also with the upgrade/mark changes i'm curious how some teams will react on it.
but i also agree, removing the salvage is an awful rule (while i do agree with higher discards).
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Offline SnoWeb

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435928#msg435928
« Reply #19 on: December 07, 2011, 07:16:55 am »
Quote from: Jappert link=topic=http://elementscommunity.org/forum/index.php?topic=34537.msg465903#msg465903 date=1323238704
I do think it's appropriate to have a final battle between :fire and :water.
I agree. Water or Fire, there can be only one. Let's hope RNG will stay impartial.

Quote from: willng3 link=topic=http://elementscommunity.org/forum/index.php?topic=34537.msg465781#msg465781 date=1323215024
Also, it looks like this Round is going to be a slaughterfest.
Indeed. Like in a real war ... but with fake blood.

Offline ralouf

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435931#msg435931
« Reply #20 on: December 07, 2011, 07:29:07 am »
For my part I like the event card and the 36 cards discards and no salvage that's the war hey !
Sure It's new for veteran war player who are used to play with 30 discard and salvage..
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Offline Acsabi44

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435937#msg435937
« Reply #21 on: December 07, 2011, 08:20:21 am »
*casts Fire and Ice*
The ice part was always the better  :))
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Offline Avenger

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435955#msg435955
« Reply #22 on: December 07, 2011, 11:40:35 am »
Quote from: TheonlyrealBeef link=topic=http://elementscommunity.org/forum/index.php?topic=34537.msg465853#msg465853 date=1323225880
I knew some event card would get in the way of reaching round 10 even when Darkness loses twice this round.

Really surprised to see we jumped from near bottom, all the way to second in standings. Earth gets a bye and Death is doing pretty well too, so this looks like a tough round :s Win or die! :P (that's totally how the round 10 event card should be called xD)
If we beat that damn notp in the beginning (first half) of the war, it would be different.

Offline Calindu

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Re: War #4 - Round 9 https://elementscommunity.org/forum/index.php?topic=34537.msg435965#msg435965
« Reply #23 on: December 07, 2011, 01:27:41 pm »
This is gonna be interesting...
You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
War

 

blarg: