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Offline ffun

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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg344621#msg344621
« Reply #48 on: June 01, 2011, 09:49:15 pm »
I just wanted to point out I also really enjoyed your text about the war experience, Bootsza. For someone who never took part in one, it really helps to capture the feel involved in preparing yourself, getting chosen, knowing your team mates etc. Thanks a lot for all the trouble you went through to write it!

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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg344625#msg344625
« Reply #49 on: June 01, 2011, 09:52:27 pm »
Bootsza, your long version is actually so well-written that I will reccomend reading it to all new players considering War applications; to get an "informal" taste -beyond the sheer rules- about War itself and the feeling of the event. Thank you, and congrats on the post :)

(seriously, I bookmarked the post.)
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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg344650#msg344650
« Reply #50 on: June 01, 2011, 10:17:20 pm »
No doubt.  As I told Bootza in a PM, that post -- at least the War experience part -- should be stickied somewhere. :)
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg344685#msg344685
« Reply #51 on: June 01, 2011, 10:49:12 pm »
No doubt.  As I told Bootza in a PM, that post -- at least the War experience part -- should be stickied somewhere. :)
second that.
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Offline deuce22

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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg344704#msg344704
« Reply #52 on: June 01, 2011, 11:25:11 pm »
Bootsza, your long version is actually so well-written that I will reccomend reading it to all new players considering War applications; to get an "informal" taste -beyond the sheer rules- about War itself and the feeling of the event. Thank you, and congrats on the post :)

(seriously, I bookmarked the post.)
If you share Bootza's War App preparation with new players, it might scare them. I would caution them that points 1 and 2 are not necessary, but definitely look good. I would add that having pvp experience and lots of availability for a couple months is more important than having a high score and every card.

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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg344714#msg344714
« Reply #53 on: June 01, 2011, 11:52:04 pm »
       Okay, so I know I'm about to ruin the good mood and all, but I feel that it's necessary. While I am guilty of falling into the inactivity slump this war, I came back after fixing things up in RL (again). Like bootza said, War is fun, but you gotta do it right. What fun would an event without rules be? It'd be so unfun, that cheating would become boring before it even started! The reason we have rules is for 2 purposes:
    To make challenges for the players to overcome.To keep order.
       No offense to ddevans, but the main difference between this war and last war was the enforcement of rules. ddevans couldn't do the kind of job that is being done now, because he was the single warmaster. Now that Kael and ddevans are on the job, things are getting done punctually, by the book, and carefully. I see a lot of complaining about how penalties were "unfair" and things of that nature. The reality of the fact is that someone messed up somewhere. Be it intentional or not, rules are rules. And should exceptions be made, the more the rules lose their dignity and stature.
      In layman's terms: Exceptions to the rules = more lenient rules in the eyes of the player = bad.
      I see that a lot of teams went out because of the rules, in one form or another (namely penalties). This shows that a lot of people made mistakes, and we have been told to do one thing throughout our lives when we make mistakes, and that is to learn from them.
      That is all I have to say.
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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg344760#msg344760
« Reply #54 on: June 02, 2011, 01:47:58 am »
And from this we also learn which players are more important in keeping a team upright and out of penalty way. It's not all about deckbuilding and PvP skills.  ;)

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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg344863#msg344863
« Reply #55 on: June 02, 2011, 09:40:03 am »
This is how I built my team.

1st: The dictator. I was ready to spend 24 cards in the blink of an eye for him. He already had two wars in Team Water, and I was really impressed of how he helped me in War #2. 1 card
2nd: nilsieboy. He got to Water Trials Finals two times. A forced bid. 3 cards
3rd: vinvick3714. Another War #2 Teammate. That time, he was the rookie. I felt like he should've been in again. 1 card
4th: patchx94. I felt like my team needed a Chinese timezone player. Also, he was very active 1 card
5th: Bootsza. I liked him a lot reading his application. Yes, application really matters. 6 cards for a gentleman riding a hippo.
6th: Jappert. Another dutch in team wouldn't have hurted, and I knew he wouldn't have dropped. 12 cards
7th: Tiko. I needed a last team member. Tiko had :water as his favourite in his app, and I had already fought him some times. 1 card theft for war MVP
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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg344866#msg344866
« Reply #56 on: June 02, 2011, 10:02:00 am »
Bootsza, your long version is actually so well-written that I will reccomend reading it to all new players considering War applications; to get an "informal" taste -beyond the sheer rules- about War itself and the feeling of the event. Thank you, and congrats on the post :)

(seriously, I bookmarked the post.)
If you share Bootza's War App preparation with new players, it might scare them. I would caution them that points 1 and 2 are not necessary, but definitely look good. I would add that having pvp experience and lots of availability for a couple months is more important than having a high score and every card.
FYI:
    I recognized Bootzsa's name from top 50, had good memories from it (I hate top 50 people with multiple entries :3), which helped get a bid from me.My main criteria for bidding on unknowns were liking Darkness and having all unupgraded cards.
It's easier for a general to notice having a high score or every card than it is to notice availability for the duration of war. Heck, even most applicants can't know that availability in advance. The most important things a general wants from a player cannot be measured with an unknown person (hence, vets are overrated).

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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg348390#msg348390
« Reply #57 on: June 09, 2011, 08:00:52 am »
Since I personally am essentially out of was I though I would post here.

When I decided I was going to apply for war I knew after reading the rules I needed some way to get on a team. I had essentially all unupped cards (missing a few jade staffs ect). I decided I wanted to be on :death :entropy or :earth I decided those based upon who the generals where and what elements I felt most comfortable with. I ended up pming zeru and he bid on me I got no other bids luckily and ended up on team entropy (only got on because I was a merc so he had to bid 3 on me). Due to time zone issues I wasn't usually on when other people were (I live in southern ca most of them live in eu). My plan for what to do during war was mostly to help when I could and learn from my more experienced teammates. (I'll finish this post later)
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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg350513#msg350513
« Reply #58 on: June 13, 2011, 02:20:47 pm »
:time is eternal - while these recent events certainly delay its inevitable rise to power - :time knows delay intimately and will rest in her arms until the wheel turns.
Because the wheel does turn - :fire burnt out quickly, :entropy has no staying power, :aether has no substance - war will come again - and :time will be there to take its rightful place.


*sigh* - well enough of the speech - here's my reactions and thoughts to war.

I wish I could say war was everything I hoped it would be - sadly it was not. At the mid-point of the war I was solidly convinced that you were all crazy for liking the event - our team had been reduced to just 3 players each of us in decidedly different time zones or online schedules. I will say I'm glad we held on as long as we did - I've enjoyed the last couple weeks and have found some community talking with other anti- :aether fans (No hard feelings guys - I just like to cheer for the underdog). While my teams lack of leadership, activity and teamwork has been discouraging I have had fun working with DevilLoss (even if I need a translator to understand your english) and SnoWeb (even if you are French).
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Re: War #3 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=26881.msg350528#msg350528
« Reply #59 on: June 13, 2011, 02:51:24 pm »
My War #3 Eulogies
Team that wins gets a victory speech

AetherAether, the leaders of dimensions
sought to keep the realms in order...but intrusions by the other elements...
constantly disrupted their efforts...war was eventually the only solution.
Aether's armies of phase dragons, recluses, immortals, and aether nymphs took the field...
destroying army after army until only Fire was left in their way.
Fire and Aether engaged for the determining battle...clashing throughout day and night
until after several weeks...Fire broke through the defenses...roasting to a crisp every brave soldier...
that dared to stand in their way...
May your realms stay forever untouched  AirThe rulers of the air, the rulers of the sky, they held on to their territory like a bright, shining prize.
They fought hard and long but soon it became apparent this war could not be won.
As victories gained less and defeats took more.
All Air wanted was to be left alone and soar
But Underworld could not let Air dream anymore.
As a variety of undead creatures rose to living world
The Underworld's phoenixes and shockwaves blasted Air's dragons out of the sky.
The undead lava golems pummeled the fallen guardians.
Air's dreams would never come true.
May Air's brave heroes rest in eternal peace DarknessDarkness ruled the realm of the dark, everything black and frightful.
They protected the realm of the night and saw fit that it would always be maintained.
As team after team fell, they held on.
They dreamed of being conqueror of all elements.
Making the world eternally dark.
The dream was crushed by the dimensions of Aether.
Aether copied Darkness's forces...
When the poison came too...Darkness was painfully strangled and poisoned by their own gargoyles.
May your dark hearts stay forever pure.  DeathDeath, the lords of the dead
Ruled over many, enforcing a constant feeling of dread.
They let no living thing thread far, growing their army with every death.
War soon came to the Elements, and Death eagerly joined in.
Death watched team after team fall and fall. They themselves crushed many foes.
But their corpses became more limited as the other nations became more aggressive to protect corpses.
Without fuel, the army thinned...
They made it to Week 13, one of the last 5 nations alive. They then fell to an ambush from Entropic dragons.
May your graves be forever untouched EarthEarth as protector of the earth guarded the precious ground from pollution.
The other elements disobeyed Earth by trampling and polluting the soil.
Earth saw no other choice but to go to war.
All of Earth's creatures banded together and fought together as one.
Their spirit did not break but the losses mounted as more and more enemy troops poured in.
Aether coldly broke Earth's back with a cruel tactic.
They used wings and their dimensional shields to protect themselves...
while their forces ruthlessly and brutally killed every last brave soldier of Earth's army.
May your stone tombs never be defaced EntropyEntropy, the rulers of randomness
The Kings of the Realm after their last War victory
sought to keep Great Zeru on his great throne, but the other elements revolted...
and sought to destroy their benevolent masters.
So Entropy went to war to enforce the peace. They had many successes...
crushing the resistance, nation by nation until only Fire and Aether kept up the revolt.
However, heavy losses suffered by all nations drained Entropy of able troops...
Fire and Aether in treachery joined up to fight Entropy.
Entropy was slowly surrounded and despite valiant efforts, Entropy fell.
May the Universe always be entropic.  Fire: Victory Speech! Fire, the ruler of Flames...
watched as Zeru, the evil lord of Entropy and his evil minions abused their power to no end...
by forcing the other elements to build Zeru's palace and his twisted throne...
Fire and the other elements revolted...and marched off to war...to crush Zeru...
Fire's kind general, Napalm, lead the cause and watched Zeru fall...but anarchy...
threatened to tear all nations apart...so Napalm had no choice but to defeat..
her former allies...She spared prisoners and kept casualties to a minimum.
Fire succeeded...and kind Napalm ascended to the throne as Napalm the Great...
Peace was restored quickly to the realms and she was hailed widely
Long Live Lady Fire: Napalm the Great!  GravityGravity, the guardian of the forces that hold our universe together...
marched into battle proud and tall not knowing that fate would shun them and they'd be the first to fall.
There were spies amongst them...Gravity's leaders and officers were assassinated by the rival elements.
However, Gravity's forces did not falter and kept on fighting.
They soon became outnumbered and they knew that they could not be saved.
They held a last stand against the forces of Earth, Entropy, Death and Light.
Gravity's army was eradicated that fatal day but the other elements paid a heavy price for victory
It was a Pyrrhic victory for the other elements.
May your forces stay forever strong  LifeLife as the guardian of all life, sought nothing better than peaceful harmony.
However, the drums of war began to beat and Life was forced to intervene in order to restore the peace.
Life's brave armies of dragons, frogs, and cockatrices were launched at the enemy.
Early victories however were soon shadowed by defeats...
once the rival armies finished Gravity off, they turned their attention to Life.
Life was a peaceful nation and such did not practice destruction as an art of war.
This would turn into a fatal Achilles Heel for poor Life...
as the other elements were not so merciful.
They burned and pillaged as they went and every last soldier of Life's army was eventually cruelly slaughtered...
May you find the eternal peace that you seek   LightLight was the guardian of the shining beacon that illuminated everyone.
The other elements wanted to snuff the light out and plunge the world into darkness.
Light defended the shining beacon and in the process got plunged into the war.
The army of dragons, crusaders, and pegasi provided a solid defense as the attackers were driven back.
However, on each charge, the losses mounted.
As the soldiers dwindled...the undead from Underworld took advantage...
the death blow was dealt and Light was lost.
May your beacon never dim TimeTime as defender of the realm of time...
wanted to be the sole controller of the flow of time.
However, the other elements grew jealous and tried to take it away.
War was then initiated. Time defeated element after element to protect their realm.
Their dragons, and ghosts of the past got battle-hardened and fought even harder.
However Aether would not so easily fall, they weakened Time slowly.
At their last battle, Aether hid behind their dimensional shields and cruelly slaughtered their foes.
May your control of time be eternal WaterWater as ruler of the seas, oceans, lakes, ponds, and rivers sought to keep these bodies of water clean.
However, the other elements eagerly polluted and defiled the water against Water's wishes.
Water went to war to protect their rights.
They summoned dragons, crawlers, and squids to serve as their soldiers.
Early victories raised Water's morale. However, the other elements were jealous of Water's capabilities...
they demanded that Water be crushed immediately. All the other elements banded together and tore Water's army apart.
Their bold last stand was futile as the numbers disfavored them severely.
The soldiers of Water died heroes.
May your burials be at sea and forever calm UnderworldUnderworld, the land of the gladiatorial mercenaries.
A secret realm below the elemental worlds. Always having to pay tribute to the land above.
When war came to the overland realms...Underworld took revenge and joined in the fray.
They crushed element after element till they were one of the last four.
Entropy, Aether and Fire were their foes.
However, like all the other elements...replacements were few and losses were many.
Entropy crashed into the Underworld and launched their troops at the defenses.
As the fight on, the Entropic troops flooded in from all the gateways. The last ditch counterattack was futile
The numbers were simply too much.
May you rise against your oppressors again.

 

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