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Offline dragonsdemesneTopic starter

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S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029156#msg1029156
« on: January 06, 2013, 07:34:33 am »
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Deck import code : [Select]
7hi 7hi 7hi 7jp 7jp 7jp 7jp 7jp 7jp 7k4 7k4 7k4 7q9 7q9 7q9 7q9 7q9 7q9 808 808 808 808 808 808 808 808 808 808 80i 80i 80i 80i 80i 8pp


Figured I'd give this a go (since everyone else is) but adding sundials for more draw power and stall to get the combo rolling, so that less copies of SoP/hope are needed.  It does pretty good...  I tried using a couple mind flayers for lobotomy as something to do with the extra water quanta, but they weren't really helping, so I cut them (and 1 copy each of hope/SoP since dials help get them) and added the dials.

I haven't played too many games with it so far, but it's doing quite well.  Strategy I've been using is to keep one RoL in the starting hand at first until I can fractal it, and then using SoP to buff the rays until they can make the kill in one round, though against some decks there's probably no reason you can't start attacking earlier.

You could probably use one miracle and some healing if you wanted to try and get EMs, but I think the deck should focus on getting its combo rather than trying to EM as well, though if somebody can find a way to do it reliably, go for it! :)

Offline Naesala

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Re: S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029159#msg1029159
« Reply #1 on: January 06, 2013, 07:53:07 am »
Consider 1-2 purifies to deal with poison gods and use extra quanta?
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Offline bripod

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Re: S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029165#msg1029165
« Reply #2 on: January 06, 2013, 08:12:55 am »
Dang! Talk about Mulligan screwing you over! :P

Twelve 0 cost cards that aren't Q producers...  :-\

Played the deck and liked it, but I could see this one easily pissing you off on that last ring with a crap draw... :P

Offline Cheesy111

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Re: S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029170#msg1029170
« Reply #3 on: January 06, 2013, 08:22:22 am »
Dang! Talk about Mulligan screwing you over! :P

Twelve 0 cost cards that aren't Q producers...  :-\

Played the deck and liked it, but I could see this one easily pissing you off on that last ring with a crap draw... :P

12? I see the 6 sundials, but the only other 0-costs are RoLs and Aether Towers which are both quanta producers.  Maybe I'm missing something..

Offline bripod

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Re: S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029174#msg1029174
« Reply #4 on: January 06, 2013, 08:33:17 am »
Sorry my bad... but Aether Q is pretty crucial in this deck so it could be an issue.

Offline dragonsdemesneTopic starter

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Re: S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029182#msg1029182
« Reply #5 on: January 06, 2013, 09:15:02 am »
It could be, and that's actually the core reason why I really don't like trios.  There is always the risk that you'll be missing one type of quanta no matter how you work it.

Offline Luminous

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Re: S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029281#msg1029281
« Reply #6 on: January 06, 2013, 04:37:34 pm »
You posted this in chat before. I tried and really liked it.


It really, really does well.
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Offline Marsu

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Re: S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029308#msg1029308
« Reply #7 on: January 06, 2013, 05:46:08 pm »
So disappointed, I expected to see SoP's and hammers :(

Offline UnderneathTheLens

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Re: S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029434#msg1029434
« Reply #8 on: January 07, 2013, 12:16:28 am »
This deck is awesome and very fun to play.

I was laughing pretty hard playing Divine Glory, since my "Yellow Bar" was his whole HP Bar, and he was Miracle-ing every turn.

Offline Drake_XIV

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Re: S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029445#msg1029445
« Reply #9 on: January 07, 2013, 12:38:50 am »
So disappointed, I expected to see SoP's and hammers :(

Offline McSod

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Re: S(t)oP. Hammertime! https://elementscommunity.org/forum/index.php?topic=45714.msg1029489#msg1029489
« Reply #10 on: January 07, 2013, 04:09:34 am »
I've had some decent runs with this. It has problems with openings, as you would expect. But it's more fun that some standard grinders.

Lol/hope.
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