I built a similar one three weeks ago for Round 3 of Grid (
http://elementscommunity.org/forum/index.php/topic,36777.msg495380#msg495380), my opponent kevkev called it "crazy luciskelly deck":
Hover over cards for details, click for permalink
4vq 4vq 4vq 4vq 52g 52g 52g 52g 52g 52g 52p 52p 52p 542 542 542 5lj 5lj 5lj 5lj 5lj 5lk 5lk 5lk 6u2 6u2 6u2 717 717 717 8pj
It went well itself but stood no chance against a Firefly/Bond/Hope stall. This type of deck has two major problems: First, any shield which reduces damage by at least 1 (i.e. almost every shield

) will be able to negate any Skeleton damage and make you deck out, at least. I doubt that two Steals are enough to break that (plus, you're giving up your Hope shield when stealing the opponent's one). My approach to solve this was to use Graveyard (produces 2|2 Elite Skeletons) and Chaos Powers to make a hard hitter out of one Skeleton. Secondly, any mass CC spell (Thunderstorm, Rain of Fire, Plague, Pandemonium, Fire Shield; note that Boneyard doesn't trigger when undead creatures are killed) will break your defense instantly and kill your Cats which will prevent you from setting it up again. In my case, many of these cards were banned for kevkev so I didn't have to worry about them.
The special event of this Grid round made me produce a 60 card version as well, which I didn't use in my match and which
hasn't been thoroughly tested. However, because of the drawback mentioned before, one might consider making such a stall deck. The idea is to defeat your opponent by deckout instead of reducing their HP to zero:
Hover over cards for details, click for permalink
4vq 4vq 4vq 4vq 4vq 4vq 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52n 52n 52n 52n 52n 52n 52p 52p 52p 52p 52p 52p 542 542 542 542 542 542 542 542 5lj 5lj 5lj 5lj 5lj 5lj 5lk 5lk 5lk 6u2 6u2 6u2 6u2 6u2 6u2 8pj
(Boneyards instead of Graveyards due to deckbuilding restrictions in Grid, feel free to upgrade everything.)