This is where I will answer all the questions asked up to this point. I will get to all the ones asked.
On a serious note:Do you think you'l be a better master then Mr Blonde?
Do you think that your better then the other contesitants?
What qualities do you think are best in a master?
MrBlonde is a great master, lead his team well in war and was liked all-around. I cannot guarantee I will be the same type of master, but I have no doubt that I will be a good one.
Better than the other contestants is very vague. I could say I am better than both of them at knitting, and we would have no way of proving it, and I would still not be deserving of a vote. I believe they both outclass me in PvP in terms of both skill and upped cards. However I believe I am a better speaker/writer than both of them. Those are quite relevant, and here you can choose which is more important.
I think the ability to connect with people is the best quality in a master. If they can speak
with them, not
to them, treating everyone as an equal regardless of posts, names, or awards, then that is the best quality.
@the challengers: What makes you think you'll be better than a tried and true master?
I have the same answer as the 'better than the other contestants question'.
What does the Element Death symbolize? (Be precise, concise and complete)
What types of cards does Death need in game to finish covering the Element Death?
The death elemnent symbolises the gaining of stregnth, power and resources until victory is inevitable.
Death should have some ability to stall aside from bonewalls. While life gain in death seems very ironic, Darkness and Earth have them, where, to me it seems even less appropriate. Perhaps a card that rewards the amount of turns you have managed to wear down your opponent without being killed, (5 Health for every turn played is a rough idea - spell)
What will you do for this element as a Master? What is your vision?
I will try to define myself as the element. Then, communication is key. Any conversation, post, idea now becomes Death's. I feel I could take advantage of this, and make Death the most popular element. (Is this conflicting against your interests Higs?)
Many people see Death as the most evil element. How could you prove them wrong?
The word 'Death' is seen as a negative word. This is ridiculous. Death is a part of life just as much as birth. Their negative impression of Death carries over to in-game. If they don't understand this, and choose not to, then I could go into a discussion about 'evil', and what it really means to be evil. In-game, it is death's nature , just like it is a cat's nature to hunt. If nothing convinces said person, I would (unfortunately) resort to the 'think of a world without death'. Overpopulation, starvation. Hopefully this would change their idea of the word 'Death', and their impression of the element.